forked from VoxeLibre/VoxeLibre
Added --all flag.
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@ -12,7 +12,7 @@ import shutil, csv, os, tempfile, sys, argparse, glob
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from PIL import Image
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from collections import Counter
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from libtextureconverter.utils import detect_pixel_size, target_dir, colorize, colorize_alpha, handle_default_minecraft_texture
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from libtextureconverter.utils import detect_pixel_size, target_dir, colorize, colorize_alpha, handle_default_minecraft_texture, find_all_minecraft_resourcepacks
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from libtextureconverter.convert import convert_textures
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from libtextureconverter.config import SUPPORTED_MINECRAFT_VERSION, working_dir, mineclone2_path, appname, home
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@ -30,6 +30,7 @@ parser.add_argument("-p", "--pixelsize", type=int, help="Size (in pixels) of the
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parser.add_argument("-d", "--dry_run", action="store_true", help="Pretend to convert textures without changing any files")
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parser.add_argument("-v", "--verbose", action="store_true", help="Print out all copying actions")
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parser.add_argument("-def", "--default", action="store_true", help="Use the default Minecraft texture pack")
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parser.add_argument("-a", "--all", action="store_true", help="Convert all known Minecraft texturepacks")
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args = parser.parse_args()
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### SETTINGS ###
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@ -47,7 +48,7 @@ make_texture_pack = True # Adjust as needed
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if args.default:
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base_dir = handle_default_minecraft_texture(home, output_dir)
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if base_dir == None:
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if base_dir == None and not args.all:
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print(
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"""ERROR: You didn't tell me the path to the Minecraft resource pack.
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Mind-reading has not been implemented yet.
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@ -61,29 +62,43 @@ For the full help, use:
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### END OF SETTINGS ###
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if PXSIZE is None:
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PXSIZE = detect_pixel_size(base_dir)
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tex_dir = base_dir + "/assets/minecraft/textures"
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resource_packs = []
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# Get texture pack name (from directory name)
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bdir_split = base_dir.split("/")
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output_dir_name = bdir_split[-1]
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if len(output_dir_name) == 0:
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if args.all:
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for resource_path in find_all_minecraft_resourcepacks():
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resource_packs.append(resource_path)
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if make_texture_pack and args.input:
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resource_packs.append(args.input)
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for base_dir in resource_packs:
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tex_dir = base_dir + "/assets/minecraft/textures"
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# Get texture pack name (from directory name)
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bdir_split = base_dir.split("/")
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output_dir_name = bdir_split[-1]
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if len(output_dir_name) == 0:
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if len(bdir_split) >= 2:
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output_dir_name = base_dir.split("/")[-2]
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else:
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# Fallback
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output_dir_name = "New_MineClone_2_Texture_Pack"
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# ENTRY POINT
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if make_texture_pack and not os.path.isdir(output_dir+"/"+output_dir_name):
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# ENTRY POINT
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if make_texture_pack and not os.path.isdir(output_dir+"/"+output_dir_name):
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os.mkdir(output_dir+"/"+output_dir_name)
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tempfile1 = tempfile.NamedTemporaryFile()
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tempfile2 = tempfile.NamedTemporaryFile()
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# If, set to convert all resourcepacks, then autodetect pixel size
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if args.all:
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PXSIZE = None
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convert_textures(make_texture_pack, dry_run, verbose, base_dir, tex_dir, tempfile1, tempfile2, output_dir, output_dir_name, mineclone2_path, PXSIZE)
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if PXSIZE is None:
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PXSIZE = detect_pixel_size(base_dir)
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tempfile1 = tempfile.NamedTemporaryFile()
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tempfile2 = tempfile.NamedTemporaryFile()
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tempfile1.close()
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tempfile2.close()
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convert_textures(make_texture_pack, dry_run, verbose, base_dir, tex_dir, tempfile1, tempfile2, output_dir, output_dir_name, mineclone2_path, PXSIZE)
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tempfile1.close()
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tempfile2.close()
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@ -1,5 +1,5 @@
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import shutil, csv, os, tempfile, sys, argparse, glob, re, zipfile
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from .config import SUPPORTED_MINECRAFT_VERSION
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from .config import SUPPORTED_MINECRAFT_VERSION, home
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from PIL import Image
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from collections import Counter
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@ -39,6 +39,26 @@ def find_highest_minecraft_version(home, supported_version):
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highest_version = folder
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return highest_version
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def find_all_minecraft_resourcepacks():
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resourcepacks_dir = os.path.join(home, '.minecraft', 'resourcepacks')
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if not os.path.isdir(resourcepacks_dir):
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print(f"Resource packs directory not found: {resourcepacks_dir}")
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return
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resourcepacks = []
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for folder in os.listdir(resourcepacks_dir):
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folder_path = os.path.join(resourcepacks_dir, folder)
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if os.path.isdir(folder_path):
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pack_png_path = os.path.join(folder_path, 'pack.png')
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if os.path.isfile(pack_png_path):
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print(f"Adding resourcepack '{folder}'")
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resourcepacks.append(folder_path)
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else:
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print(f"pack.png not found in resourcepack '{folder}', not converting")
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return resourcepacks
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def handle_default_minecraft_texture(home, output_dir):
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version = find_highest_minecraft_version(home, SUPPORTED_MINECRAFT_VERSION)
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if not version:
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