From 996a5a6d47db7426998555a897b23df63cf25c6f Mon Sep 17 00:00:00 2001 From: Eliy21 Date: Mon, 15 Jan 2024 05:56:24 +0000 Subject: [PATCH] Integrate delayed eating to item eat code --- mods/PLAYER/mcl_hunger/hunger.lua | 120 +++++++++++++++++++----------- 1 file changed, 76 insertions(+), 44 deletions(-) diff --git a/mods/PLAYER/mcl_hunger/hunger.lua b/mods/PLAYER/mcl_hunger/hunger.lua index d9a6fd5fe..623d459f9 100644 --- a/mods/PLAYER/mcl_hunger/hunger.lua +++ b/mods/PLAYER/mcl_hunger/hunger.lua @@ -38,7 +38,23 @@ function minetest.do_item_eat(hp_change, replace_with_item, itemstack, user, poi local can_eat_when_full = creative or (mcl_hunger.active == false) or minetest.get_item_group(itemstack:get_name(), "can_eat_when_full") == 1 -- Don't allow eating when player has full hunger bar (some exceptional items apply) - if can_eat_when_full or (mcl_hunger.get_hunger(user) < 20) then + if not no_eat_delay and not mcl_hunger.eat_internal[name].is_eating and not mcl_hunger.eat_internal[name].do_item_eat and (can_eat_when_full or (mcl_hunger.get_hunger(user) < 20)) then + local itemname = itemstack:get_name() + mcl_hunger.eat_internal[name].is_eating = true + mcl_hunger.eat_internal[name].itemname = itemname + mcl_hunger.eat_internal[name].item_definition = minetest.registered_items[itemname] + mcl_hunger.eat_internal[name].hp_change = hp_change + mcl_hunger.eat_internal[name].replace_with_item = replace_with_item + mcl_hunger.eat_internal[name].itemstack = itemstack + mcl_hunger.eat_internal[name].user = user + mcl_hunger.eat_internal[name].pointed_thing = pointed_thing + elseif (mcl_hunger.eat_internal[name].do_item_eat or no_eat_delay) and (can_eat_when_full or (mcl_hunger.get_hunger(user) < 20)) then + if mcl_hunger.eat_internal[name]._custom_itemstack and + mcl_hunger.eat_internal[name]._custom_wrapper and + mcl_hunger.eat_internal[name]._custom_itemstack == itemstack then + + mcl_hunger.eat_internal[name]._custom_wrapper(name) + end itemstack = mcl_hunger.eat(hp_change, replace_with_item, itemstack, user, pointed_thing) for _, callback in pairs(minetest.registered_on_item_eats) do local result = callback(hp_change, replace_with_item, itemstack, user, pointed_thing, old_itemstack) @@ -47,6 +63,7 @@ function minetest.do_item_eat(hp_change, replace_with_item, itemstack, user, poi end end mcl_hunger.last_eat[name] = os.time() + user:get_inventory():set_stack("main", user:get_wield_index(), itemstack) end end @@ -129,49 +146,9 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poisontime, poiso --local hp = user:get_hp() local pos = user:get_pos() - -- player height - pos.y = pos.y + 1.5 - local foodtype = minetest.get_item_group(itemname, "food") - if foodtype == 3 then - -- Item is a drink, only play drinking sound (no particle) - minetest.sound_play("survival_thirst_drink", { - max_hear_distance = 12, - gain = 1.0, - pitch = 1 + math.random(-10, 10)*0.005, - object = user, - }, true) - else - -- Assume the item is a food - -- Add eat particle effect and sound - local def = minetest.registered_items[itemname] - local texture = def.inventory_image - if not texture or texture == "" then - texture = def.wield_image - end - -- Special item definition field: _food_particles - -- If false, force item to not spawn any food partiles when eaten - if def._food_particles ~= false and texture and texture ~= "" then - local v = user:get_velocity() or user:get_player_velocity() - for i = 0, math.min(math.max(8, hunger_change*2), 25) do - minetest.add_particle({ - pos = { x = pos.x, y = pos.y, z = pos.z }, - velocity = vector.add(v, { x = math.random(-1, 1), y = math.random(1, 2), z = math.random(-1, 1) }), - acceleration = { x = 0, y = math.random(-9, -5), z = 0 }, - expirationtime = 1, - size = math.random(1, 2), - collisiondetection = true, - vertical = false, - texture = "[combine:3x3:" .. -i .. "," .. -i .. "=" .. texture, - }) - end - end - minetest.sound_play("mcl_hunger_bite", { - max_hear_distance = 12, - gain = 1.0, - pitch = 1 + math.random(-10, 10)*0.005, - object = user, - }, true) - end + local def = minetest.registered_items[itemname] + + mcl_hunger.eat_effects(user, itemname, pos, hunger_change, def) if mcl_hunger.active and hunger_change then -- Add saturation (must be defined in item table) @@ -226,6 +203,61 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poisontime, poiso end end +function mcl_hunger.eat_effects(user, itemname, pos, hunger_change, item_def, pitch) + if user and itemname and pos and hunger_change and item_def then + local name = user:get_player_name() + if mcl_hunger.eat_internal[name] and mcl_hunger.eat_internal[name].do_item_eat then + pitch = 0.95 + end + local def = item_def + -- player height + pos.y = pos.y + 1.5 + local foodtype = minetest.get_item_group(itemname, "food") + if foodtype == 3 then + -- Item is a drink, only play drinking sound (no particle) + minetest.sound_play("survival_thirst_drink", { + max_hear_distance = 12, + gain = 1.0, + pitch = pitch or 1 + math.random(-10, 10)*0.005, + object = user, + }, true) + else + -- Assume the item is a food + -- Add eat particle effect and sound + --local def = minetest.registered_items[itemname] + local texture = def.inventory_image + if not texture or texture == "" then + texture = def.wield_image + end + -- Special item definition field: _food_particles + -- If false, force item to not spawn any food partiles when eaten + if def._food_particles ~= false and texture and texture ~= "" then + local v = user:get_velocity() or user:get_player_velocity() + for i = 0, math.min(math.max(8, hunger_change*2), 25) do + minetest.add_particle({ + pos = { x = pos.x, y = pos.y, z = pos.z }, + velocity = vector.add(v, { x = math.random(-1, 1), y = math.random(1, 2), z = math.random(-1, 1) }), + acceleration = { x = 0, y = math.random(-9, -5), z = 0 }, + expirationtime = 1, + size = math.random(1, 2), + collisiondetection = true, + vertical = false, + texture = "[combine:3x3:" .. -i .. "," .. -i .. "=" .. texture, + }) + end + end + minetest.sound_play("mcl_hunger_bite", { + max_hear_distance = 12, + gain = 1.0, + pitch = pitch or 1 + math.random(-10, 10)*0.005, + object = user, + }, true) + end + else + return false + end +end + if mcl_hunger.active then -- player-action based hunger changes minetest.register_on_dignode(function(pos, oldnode, player)