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VoxeLibre-Fork-Pixel/mods/HELP/mcl_craftguide/init.lua

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mcl_craftguide = {}
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local craftguide, datas, mt = {}, {}, minetest
-- Progressive Mode:
-- true: Only show recipes which include at least one of the items the player posesses
-- false: Show all crafting recipes
local progressive_mode = false
if mt.settings:get_bool("craftguide_progressive_mode") == true then
progressive_mode = true
end
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local get_recipe = mt.get_craft_recipe
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local get_result, show_formspec = mt.get_craft_result, mt.show_formspec
local reg_items = mt.registered_items
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local get_recipes = function(query_item)
local recipes = mt.get_all_craft_recipes(query_item)
-- Manually add repairing recipes (workaround, because get_all_craft_recipes
-- doesn't return repairing recipes)
if minetest.get_modpath("mcl_core") then
local def = minetest.registered_items[query_item]
if not def then
return
end
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if def.type == "tool" then
if recipes == nil then
recipes = {}
end
table.insert(recipes, {
type = "normal",
width = 0,
items = { [1] = query_item, [2] = query_item },
output = query_item,
-- Special marker for repairing recipes
_is_toolrepair = true,
})
end
end
return recipes
end
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-- Lua 5.3 removed `table.maxn`, use this alternative in case of breakage:
-- https://github.com/kilbith/xdecor/blob/master/handlers/helpers.lua#L1
local remove, maxn, sort = table.remove, table.maxn, table.sort
local min, max, floor, ceil = math.min, math.max, math.floor, math.ceil
local group_stereotypes = {
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wool = "mcl_wool:white",
carpet = "mcl_wool:white_carpet",
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dye = "mcl_dye:red",
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water_bucket = "mcl_buckets:bucket_water",
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flower = "mcl_flowers:dandelion",
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mushroom = "mcl_mushrooms:mushroom_brown",
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wood_slab = "mcl_stairs:slab_wood",
wood_stairs = "mcl_stairs:stairs_wood",
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coal = "mcl_core:coal_lump",
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shulker_box = "mcl_chests:violet_shulker_box",
quartz_block = "mcl_nether:quartz_block",
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banner = "mcl_banners:banner_item_white",
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mesecon_conductor_craftable = "mesecons:wire_00000000_off",
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compass = mcl_compass.stereotype,
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clock = mcl_clock.sterotype,
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}
local group_names = {
shulker_box = "Any shulker box",
wool = "Any wool",
wood = "Any wood planks",
tree = "Any wood",
sand = "Any sand",
sandstone = "Any sandstone (yellow)",
redsandstone = "Any red sandstone",
carpet = "Any carpet",
dye = "Any dye",
water_bucket = "Any water bucket",
flower = "Any flower",
mushroom = "Any mushroom",
wood_slab = "Any wooden slab",
wood_stairs = "Any wooden stairs",
coal = "Any coal",
quartz_block = "Any kind of quartz block",
stonebrick = "Any stone bricks",
}
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function craftguide:group_to_item(item)
if item:sub(1,6) == "group:" then
local itemsub = item:sub(7)
if group_stereotypes[itemsub] then
item = group_stereotypes[itemsub]
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elseif reg_items["mcl_core:"..itemsub] then
item = item:gsub("group:", "mcl_core:")
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else
for name, def in pairs(reg_items) do
if def.groups[item:match("[^,:]+$")] then
item = name
end
end
end
end
return item:sub(1,6) == "group:" and "" or item
end
local function extract_groups(str)
if str:sub(1,6) ~= "group:" then return end
return str:sub(7):split(",")
end
local function colorize(str)
-- If client <= 0.4.14, don't colorize for compatibility.
return mt.colorize and mt.colorize("#FFFF00", str) or str
end
local function get_fueltime(item)
return get_result({method="fuel", width=1, items={item}}).time
end
function craftguide:get_tooltip(item, recipe_type, cooktime, groups)
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local raw = self:get_tooltip_raw(item, recipe_type, cooktime, groups)
if raw == "" then
return raw
else
local tooltip = "tooltip["..item..";"
tooltip = tooltip .. raw
tooltip = tooltip .. "]"
return tooltip
end
end
function craftguide:get_tooltip_raw(item, recipe_type, cooktime, groups)
local tooltip, item_desc = "", ""
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local fueltime = get_fueltime(item)
local has_extras = groups or recipe_type == "cooking" or fueltime > 0
if reg_items[item] then
if not groups then
item_desc = reg_items[item].description
end
else
return tooltip.."Unknown Item ("..item..")]"
end
if groups then
local gcol = "#FFAAFF"
local groupstr
if #groups == 1 then
local g = group_names[groups[1]]
-- Treat the groups “compass” and “clock” as fake groups
-- and just print the normal group name without special formatting
if groups[1] == "compass" or groups[1] == "clock" then
gcol = ""
groupstr = reg_items[item].description
elseif group_names[groups[1]] then
-- Use the special group name string
groupstr = group_names[groups[1]]
else
--[[ Fallback: Generic group explanation: This always
works, but the internally used group name (which
looks ugly) is exposed to the user. ]]
groupstr = "Any item belonging to the " .. groups[1] .. " group"
end
else
groupstr = "Any item belonging to the following groups: "
for i=1, #groups do
groupstr = groupstr .. groups[i]..
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(groups[i+1] and " and " or "")
end
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end
tooltip = tooltip..core.colorize(gcol, groupstr)
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end
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tooltip = tooltip .. item_desc
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if recipe_type == "cooking" then
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tooltip = tooltip.."\nCooking time: "..
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colorize(cooktime)
end
if fueltime > 0 and not groups then
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tooltip = tooltip.."\nBurning time: "..
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colorize(fueltime)
end
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return tooltip
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end
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function craftguide:get_recipe(iY, xoffset, tooltip_raw, item, recipe_num, recipes)
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local formspec, recipes_total = "", #recipes
if recipes_total > 1 then
formspec = formspec..
"button[0,"..(iY+3)..";2,1;alternate;Alternate]"..
"label[0,"..(iY+2)..".5;Recipe "..
recipe_num.." of "..recipes_total.."]"
end
local recipe_type = recipes[recipe_num].type
local items = recipes[recipe_num].items
local width = recipes[recipe_num].width
local output = recipes[recipe_num].output
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local cooking_time = 10
local is_shapeless = false
if recipe_type == "normal" and width == 0 then
is_shapeless = true
if #items <= 4 then
width = 2
else
width = min(3, #items)
end
end
--[[ Recipe type symbols ]]
-- Cooking (furnace)
if recipe_type == "cooking" then
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cooking_time = width
width = 1
formspec = formspec..
"image["..(xoffset-0.8)..","..(iY+1)..
".5;0.5,0.5;default_furnace_front_active.png]"
-- Shapeless recipes (intertwined arrows)
elseif is_shapeless then
formspec = formspec..
"image["..(xoffset-0.8)..","..(iY+1)..
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".5;0.5,0.5;craftguide_shapeless.png]"
end
-- Recipe only available in v6 (“v6” icon)
-- TODO/FIXME: This only works for the unique red sand recipe.
-- Remove this when red sand becomes regularily available.
local v6_only_recipe = false
if output == "mcl_core:redsand 8" and
width == 3 and
items[1] == "mcl_core:sand" and
items[2] == "mcl_core:sand" and
items[3] == "mcl_core:sand" and
items[4] == "mcl_core:sand" and
items[5] == "mcl_dye:red" and
items[6] == "mcl_core:sand" and
items[7] == "mcl_core:sand" and
items[8] == "mcl_core:sand" and
items[9] == "mcl_core:sand" then
v6_only_recipe = true
end
if v6_only_recipe then
formspec = formspec..
"image["..(xoffset-0.8)..","..(iY+2.75)..
".5;0.5,0.5;mcl_craftguide_v6.png]"
end
-- Render slots
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local rows = ceil(maxn(items) / width)
local btn_size, craftgrid_limit = 1, 5
if recipe_type == "normal" and
width > craftgrid_limit or rows > craftgrid_limit then
formspec = formspec..
"label["..xoffset..","..(iY+2)..
";Recipe is too big to\nbe displayed ("..
width.."x"..rows..")]"
else
for i, v in pairs(items) do
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local X = (i-1) % width + xoffset - 4 + (3 - max(1, width))
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local Y = ceil(i / width + iY+2 - min(2, rows))
if recipe_type == "normal" and
width > 3 or rows > 3 then
btn_size = width > 3 and 3 / width or 3 / rows
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X = btn_size * (i % width) + xoffset - 4 + (3 - max(1, width))
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Y = btn_size * floor((i-1) / width) + iY+3 -
min(2, rows)
end
local groups = extract_groups(v)
local label = ""
-- Add the “G” symbols for group item slots
if groups then
--[[ Exception: Groups “compass” and “clock” since the items in these groups should
be treated as a single item from the user perspective. ]]
if not (#groups == 1 and (groups[1] == "compass" or groups[1] == "clock")) then
label = "\nG" or ""
end
end
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local item_r = self:group_to_item(v)
local tltip = self:get_tooltip(
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item_r, recipe_type, cooking_time, groups)
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formspec = formspec..
"item_image_button["..X..","..Y..";"..
btn_size..","..btn_size..";"..item_r..
";"..item_r..";"..label.."]"..tltip
end
end
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local label = ""
if recipes[recipe_num]._is_toolrepair then
tooltip_raw = tooltip_raw .. "\n" .. core.colorize("#00FF00", string.format("Repaired by %.0f%%", (mcl_core.repair*100)))
label = "\nR"
end
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return formspec..
"image["..(xoffset-1)..","..(iY+2)..
".12;0.9,0.7;craftguide_arrow.png]"..
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"item_image_button["..(xoffset)..","..(iY+2)..";1,1;"..
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output..";"..item.."_out"..";"..label.."]".."tooltip["..item.."_out"..";"..minetest.formspec_escape(tooltip_raw).."]"
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end
function craftguide:get_formspec(player_name, is_fuel)
local data = datas[player_name]
local iY = data.iX - 5
local ipp = data.iX * iY
if not data.items then
data.items = datas.init_items
end
data.pagemax = max(1, ceil(#data.items / ipp))
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local formspec = "size["..data.iX..","..(iY+3)..".6;]"..
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mcl_vars.gui_slots ..
mcl_vars.gui_bg ..
[=[background[1,1;1,1;craftguide_bg.png;true]
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button[2.4,0.21;0.8,0.5;search;?]
button[3.05,0.21;0.8,0.5;clear;X]
tooltip[search;Search]
tooltip[clear;Reset]
tooltip[size_inc;Increase window size]
tooltip[size_dec;Decrease window size]
field_close_on_enter[filter;false]]=]..
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"button["..(data.iX/2)..",-0.02;0.7,1;size_inc;+]"..
"button["..((data.iX/2) + 0.5)..
",-0.02;0.7,1;size_dec;-]"..
"button["..(data.iX-3)..".4,0;0.8,0.95;prev;<]"..
"label["..(data.iX-2)..".1,0.18;"..
colorize(data.pagenum).." / "..data.pagemax.."]"..
"button["..(data.iX-1)..".2,0;0.8,0.95;next;>]"..
"field[0.3,0.32;2.5,1;filter;;"..
mt.formspec_escape(data.filter).."]"
local even_num = data.iX % 2 == 0
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local xoffset = data.iX / 2 + (even_num and 0.5 or 0) + 2
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if not next(data.items) then
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local msg = ""
if data.filter == "" then
msg = "You don't know any crafting recipes yet.\nCollect some items and open the recipe book again."
else
msg = "No crafting recipes found.\nReset the search and try again."
end
formspec = formspec.."label[0,2;"..mt.formspec_escape(msg).."]"
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end
local first_item = (data.pagenum - 1) * ipp
for i = first_item, first_item + ipp - 1 do
local name = data.items[i+1]
if not name then break end
local X = i % data.iX
local Y = (i % ipp - X) / data.iX + 1
formspec = formspec..
"item_image_button["..X..","..Y..";1,1;"..
name..";"..name.."_inv;]"
end
if data.item and reg_items[data.item] then
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local tooltip_raw = self:get_tooltip_raw(data.item)
local tooltip = ""
if tooltip_raw ~= "" then
tooltip = "tooltip["..data.item..";"..minetest.formspec_escape(tooltip_raw).."]"
end
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if not data.recipes_item or (is_fuel and not
get_recipe(data.item).items) then
formspec = formspec..
"image["..(xoffset-1)..","..(iY+2)..
".12;0.9,0.7;craftguide_arrow.png]"..
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"item_image_button["..(xoffset-2)..","..(iY+2)..
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";1,1;"..data.item..";"..data.item..";]"..
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tooltip..
"image["..(xoffset)..","..
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-- TODO: Remove fire icon, find better way to represent fuel
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(iY+1.98)..";1,1;mcl_craftguide_fuel.png]"
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else
formspec = formspec..self:get_recipe(
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iY, xoffset, tooltip_raw, data.item,
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data.recipe_num, data.recipes_item)
end
end
data.formspec = formspec
show_formspec(player_name, "craftguide", formspec)
end
local function player_has_item(T)
for i=1, #T do
if T[i] then return true end
end
end
local function group_to_items(group)
local items_with_group, counter = {}, 0
for name, def in pairs(reg_items) do
if def.groups[group:sub(7)] then
counter = counter + 1
items_with_group[counter] = name
end
end
return items_with_group
end
local function item_in_inv(inv, item)
return inv:contains_item("main", item)
end
-- Returns true if player knows the item. Used for progressive mode (EXPERIMENTAL).
local function knows_item(playername, item)
local has_item = doc.entry_exists("nodes", item) and doc.entry_revealed(playername, "nodes", item)
if not has_item then
has_item = doc.entry_exists("tools", item) and doc.entry_revealed(playername, "tools", item)
end
if not has_item then
has_item = doc.entry_exists("craftitems", item) and doc.entry_revealed(playername, "craftitems", item)
end
return has_item
end
function craftguide:recipe_in_inv(inv, item_name, recipes_f, playername)
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local recipes = recipes_f or get_recipes(item_name) or {}
local show_item_recipes = {}
for i=1, #recipes do
show_item_recipes[i] = false
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for _, item in pairs(recipes[i].items) do
local group_in_inv = false
if item:sub(1,6) == "group:" then
local groups = group_to_items(item)
for j=1, #groups do
if item_in_inv(inv, groups[j]) then
group_in_inv = true
end
end
end
if group_in_inv or item_in_inv(inv, item) or knows_item(playername, item) then
show_item_recipes[i] = true
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end
end
end
for i=#show_item_recipes, 1, -1 do
if not show_item_recipes[i] then
remove(recipes, i)
end
end
return recipes, player_has_item(show_item_recipes)
end
function craftguide:get_init_items()
local items_list, counter = {}, 0
for name, def in pairs(reg_items) do
local is_fuel = get_fueltime(name) > 0
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local is_tool = def.type == "tool"
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if (not def.groups.not_in_craft_guide or def.groups.not_in_craft_guide == 0)
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and (get_recipe(name).items or is_fuel or is_tool)
and def.description and def.description ~= "" then
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counter = counter + 1
items_list[counter] = name
end
end
sort(items_list)
datas.init_items = items_list
end
function craftguide:get_filter_items(data, player)
local filter = data.filter
local items_list = progressive_mode and data.init_filter_items or
datas.init_items
local inv = player:get_inventory()
local filtered_list, counter = {}, 0
for i=1, #items_list do
local item = items_list[i]
local item_desc = reg_items[item].description:lower()
if filter ~= "" then
if item:find(filter, 1, true) or
item_desc:find(filter, 1, true) then
counter = counter + 1
filtered_list[counter] = item
end
elseif progressive_mode then
local _, has_item = self:recipe_in_inv(inv, item, nil, player:get_player_name())
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if has_item then
counter = counter + 1
filtered_list[counter] = item
end
end
end
if progressive_mode and not data.items then
data.init_filter_items = filtered_list
end
data.items = filtered_list
end
mt.register_on_player_receive_fields(function(player, formname, fields)
if formname ~= "craftguide" then return end
local player_name = player:get_player_name()
local data = datas[player_name]
if fields.clear then
data.filter, data.item, data.pagenum, data.recipe_num =
"", nil, 1, 1
data.items = progressive_mode and data.init_filter_items or
datas.init_items
craftguide:get_formspec(player_name)
elseif fields.alternate then
local recipe = data.recipes_item[data.recipe_num + 1]
data.recipe_num = recipe and data.recipe_num + 1 or 1
craftguide:get_formspec(player_name)
elseif (fields.key_enter_field == "filter" or fields.search) and
fields.filter ~= "" then
data.filter = fields.filter:lower()
data.pagenum = 1
craftguide:get_filter_items(data, player)
craftguide:get_formspec(player_name)
elseif fields.prev or fields.next then
data.pagenum = data.pagenum - (fields.prev and 1 or -1)
if data.pagenum > data.pagemax then
data.pagenum = 1
elseif data.pagenum == 0 then
data.pagenum = data.pagemax
end
craftguide:get_formspec(player_name)
elseif (fields.size_inc and data.iX < 12) or
(fields.size_dec and data.iX > 8) then
data.pagenum = 1
data.iX = data.iX - (fields.size_dec and 1 or -1)
craftguide:get_formspec(player_name)
else
for item in pairs(fields) do
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if item:find(":") then
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if item:sub(-4) == "_inv" or item:sub(-4) == "_out" then
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item = item:sub(1,-5)
end
local is_fuel = get_fueltime(item) > 0
local recipes = get_recipes(item)
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if not recipes and not is_fuel then return end
if item == data.item then
if data.recipes_item and #data.recipes_item >= 2 then
local recipe = data.recipes_item[data.recipe_num + 1]
data.recipe_num = recipe and data.recipe_num + 1 or 1
craftguide:get_formspec(player_name)
end
else
if progressive_mode then
local inv = player:get_inventory()
local _, has_item = craftguide:recipe_in_inv(inv, item, nil, player:get_player_name())
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if not has_item then return end
recipes = craftguide:recipe_in_inv(inv, item, recipes, player_name)
end
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data.item = item
data.recipe_num = 1
data.recipes_item = recipes
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craftguide:get_formspec(player_name, is_fuel)
end
end
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end
end
end)
function craftguide:on_use(user)
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if not datas.init_items then
craftguide:get_init_items()
end
local player_name = user:get_player_name()
local data = datas[player_name]
if progressive_mode or not data then
datas[player_name] = {filter="", pagenum=1, iX=9}
if progressive_mode then
craftguide:get_filter_items(
datas[player_name], user)
end
craftguide:get_formspec(player_name)
else
show_formspec(player_name, "craftguide", data.formspec)
end
end
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mcl_craftguide.show_craftguide = function(player)
craftguide:on_use(player)
end
mt.register_on_player_receive_fields(function(player, formname, fields)
if fields.__mcl_craftguide then
craftguide:on_use(player)
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end
end)