MineClone2/mods/HUD/mcl_inventory
Lizzy Fleckenstein 0b27b6bec3 Mob API: Merge mobs_mc and mcl_mobs into one mod
DO NOT USE IN PRODUCTION, DO NOT START OLD WORLDS WITHOUT A BACKUP
These are the first steps of the new mob API. The game does actually start, but mobs do not work yet.
You will also get some warnings about mob spawners, but don't worry about that.
This is really just some 'first impression' of how the mob API is gonna look like. Some things are already complete, like the agression system.
AI and attacking have not been worked on yet.
mobs_mc and mcl_mobs have actually been merged into one piece but I will probably change that again in the future actually, and split the different mobs into different mods.
There are also a few usefull things like the universal mount API and a more general purpose smoke API, but all of this is still far from complete.
I'll put some work into the API this week but probably not next week, then I'll see but don't expect this to be done before 2022.
I'll work on it, but I'll do it slowly and progressively to not get burned out again and to still have enough time to graduate from school in the meantime.
2021-09-01 23:27:47 +02:00
..
locale Update French translation 2021-02-13 00:09:59 +01:00
textures Generate item slot images on the fly 2020-03-24 18:48:14 +01:00
README.txt Crafting table → mcl_crafting_table (fix dig fail) 2017-06-03 02:09:56 +02:00
creative.lua Mob API: Merge mobs_mc and mcl_mobs into one mod 2021-09-01 23:27:47 +02:00
init.lua Merge branch 'master' into damage 2021-04-19 18:58:00 +02:00
mod.conf Revert color changes to GUI. 2021-04-19 14:44:20 +02:00

README.txt

Minetest mod "Crafting"
=======================
Version: 2.0.1

License of source code and Textures: WTFPL
------------------------------------
copyright (c) 2013-2014 by BlockMen

This program is free software. It comes without any warranty, to
the extent permitted by applicable law. You can redistribute it
and/or modify it under the terms of the Do What The Fuck You Want
To Public License, Version 2, as published by Sam Hocevar. See
http://sam.zoy.org/wtfpl/COPYING for more details.


--USING the mod--
=================

This mod changes the players inventory (survival and creative) with more slots (9*4 instead of 8*4)
Like known from Minecraft you have a 2x2 crafting grid at inventory now. Furthermore a categorized creative
inventory and a support for stu's 3d armor mod (To use the armor and a preview of player).

Left items in the crafting slots are dropped infront of you.


Crafting table
_________

Has been moved to mcl_crafting_table