forked from VoxeLibre/VoxeLibre
Grow carrots in 8 stages
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85cec2ac85
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8d8d9e8c43
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@ -1,51 +1,29 @@
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minetest.register_node("mcl_farming:carrot_1", {
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description = "Premature Carrot Plant (First Stage)",
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_doc_items_entry_name = "Premature Carrot Plant",
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_doc_items_longdesc = "Carrot plants are plants which grow on farmland under sunlight in 4 stages. On hydrated farmland, they grow a bit faster. They can be harvested at any time but will only yield a profit when mature.",
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "meshoptions",
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place_param2 = 3,
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walkable = false,
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drawtype = "plantlike",
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drop = "mcl_farming:carrot_item",
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tiles = {"farming_carrot_1.png"},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.125, 0.5}
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},
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},
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groups = {dig_immediate=3, not_in_creative_inventory=1,dig_by_water=1,dig_by_piston=1},
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_mcl_blast_resistance = 0,
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})
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for i=1, 7 do
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local texture, sel_height
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if i < 3 then
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sel_height = -5/16
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texture = "farming_carrot_1.png"
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elseif i < 5 then
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sel_height = -3/16
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texture = "farming_carrot_2.png"
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else
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sel_height = 2/16
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texture = "farming_carrot_3.png"
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end
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minetest.register_node("mcl_farming:carrot_2", {
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description = "Premature Carrot Plant (Second Stage)",
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_doc_items_create_entry = false,
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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drawtype = "plantlike",
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paramtype2 = "meshoptions",
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place_param2 = 3,
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drop = "mcl_farming:carrot_item",
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tiles = {"farming_carrot_2.png"},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.125, 0.5}
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},
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},
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groups = {dig_immediate=3, not_in_creative_inventory=1,dig_by_water=1,dig_by_piston=1},
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_mcl_blast_resistance = 0,
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})
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minetest.register_node("mcl_farming:carrot_3", {
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description = "Premature Carrot Plant (Third Stage)",
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_doc_items_create_entry = false,
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local create, name, longdesc
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if i == 1 then
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create = true
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name = "Premature Carrot Plant"
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longdesc = "Carrot plants are plants which grow on farmland under sunlight in 8 stages. On hydrated farmland, they grow a bit faster. They can be harvested at any time but will only yield a profit when mature."
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else
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create = false
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end
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minetest.register_node("mcl_farming:carrot_"..i, {
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description = string.format("Premature Carrot Plant (Stage %d)", i),
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_doc_items_create_entry = create,
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_doc_items_entry_name = name,
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_doc_items_longdesc = longdesc,
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "meshoptions",
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@ -53,17 +31,20 @@ minetest.register_node("mcl_farming:carrot_3", {
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walkable = false,
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drawtype = "plantlike",
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drop = "mcl_farming:carrot_item",
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tiles = {"farming_carrot_3.png"},
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tiles = {texture},
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inventory_image = texture,
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wield_image = texture,
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.125, 0.5}
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{-0.5, -0.5, -0.5, 0.5, sel_height, 0.5}
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},
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},
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groups = {dig_immediate=3, not_in_creative_inventory=1,dig_by_water=1,dig_by_piston=1},
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groups = {dig_immediate=3, not_in_creative_inventory=1,attached_node=1,dig_by_water=1,dig_by_piston=1},
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_mcl_blast_resistance = 0,
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})
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})
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end
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minetest.register_node("mcl_farming:carrot", {
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description = "Mature Carrot Plant",
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@ -75,6 +56,8 @@ minetest.register_node("mcl_farming:carrot", {
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walkable = false,
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drawtype = "plantlike",
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tiles = {"farming_carrot_4.png"},
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inventory_image = "farming_carrot_4.png",
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wield_image = "farming_carrot_4.png",
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drop = {
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max_items = 1,
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items = {
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@ -84,7 +67,7 @@ minetest.register_node("mcl_farming:carrot", {
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{ items = {'mcl_farming:carrot_item 1'} },
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}
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},
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groups = {dig_immediate=3, not_in_creative_inventory=1,dig_by_water=1,dig_by_piston=1},
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groups = {dig_immediate=3, not_in_creative_inventory=1,attached_node=1,dig_by_water=1,dig_by_piston=1},
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_mcl_blast_resistance = 0,
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})
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@ -124,10 +107,10 @@ minetest.register_craft({
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}
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})
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mcl_farming:add_plant("plant_carrot", "mcl_farming:carrot", {"mcl_farming:carrot_1", "mcl_farming:carrot_2", "mcl_farming:carrot_3"}, 50, 20)
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mcl_farming:add_plant("plant_carrot", "mcl_farming:carrot", {"mcl_farming:carrot_1", "mcl_farming:carrot_2", "mcl_farming:carrot_3", "mcl_farming:carrot_4", "mcl_farming:carrot_5", "mcl_farming:carrot_6", "mcl_farming:carrot_7"}, 25, 20)
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if minetest.get_modpath("doc") then
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for i=2,3 do
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for i=2,7 do
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doc.add_entry_alias("nodes", "mcl_farming:carrot_1", "nodes", "mcl_farming:carrot_"..i)
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end
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end
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