forked from VoxeLibre/VoxeLibre
Add more nether bridge variants
This commit is contained in:
parent
c3433bd003
commit
1c6d1c958a
|
@ -39,18 +39,22 @@ mcl_structures.register_structure("nether_outpost",{
|
|||
})
|
||||
|
||||
mcl_structures.register_structure("nether_bridge",{
|
||||
place_on = {"mcl_nether:nether_lava_source"},
|
||||
place_on = {"mcl_nether:nether_lava_source","mcl_nether:netherrack","mcl_crimson:crimson_nylium","mcl_crimson:warped_nylium","mcl_blackstone:basalt","mcl_blackstone:soul_soil","mcl_blackstone:blackstone","mcl_nether:soul_sand","mcl_core:bedrock"},
|
||||
fill_ratio = 0.01,
|
||||
chunk_probability = 100,
|
||||
flags = "all_floors liquid_surface",
|
||||
--biomes = {"Nether","SoulsandValley","WarpedForest","CrimsonForest","BasaltDelta"},
|
||||
flags = "all_floors",
|
||||
sidelen = 38,
|
||||
solid_ground = false,
|
||||
make_foundation = false,
|
||||
y_min = mcl_vars.mg_lava_nether_max - 5,
|
||||
y_max = mcl_vars.mg_lava_nether_max + 5,
|
||||
filenames = { modpath.."/schematics/mcl_nether_fortresses_nether_bridge_1.mts" },
|
||||
y_offset = 0,
|
||||
y_min = mcl_vars.mg_nether_min - 4,
|
||||
y_max = mcl_vars.mg_lava_nether_max - 20,
|
||||
filenames = {
|
||||
modpath.."/schematics/mcl_nether_fortresses_nether_bridge_1.mts",
|
||||
modpath.."/schematics/mcl_nether_fortresses_nether_bridge_2.mts",
|
||||
modpath.."/schematics/mcl_nether_fortresses_nether_bridge_3.mts",
|
||||
modpath.."/schematics/mcl_nether_fortresses_nether_bridge_4.mts",
|
||||
},
|
||||
y_offset = function(pr) return pr:next(15,20) end,
|
||||
after_place = function(pos,def,pr)
|
||||
local p1 = vector.offset(pos,-14,0,-14)
|
||||
local p2 = vector.offset(pos,14,24,14)
|
||||
|
@ -61,7 +65,7 @@ mcl_structures.register_structure("nether_bridge",{
|
|||
mcl_structures.register_structure("nether_bulwark",{
|
||||
place_on = {"mcl_nether:netherrack","mcl_crimson:crimson_nylium","mcl_crimson:warped_nylium","mcl_blackstone:basalt","mcl_blackstone:soul_soil","mcl_blackstone:blackstone","mcl_nether:soul_sand"},
|
||||
fill_ratio = 0.01,
|
||||
chunk_probability = 600,
|
||||
chunk_probability = 900,
|
||||
flags = "all_floors",
|
||||
biomes = {"Nether","SoulsandValley","WarpedForest","CrimsonForest"},
|
||||
sidelen = 36,
|
||||
|
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Loading…
Reference in New Issue