forked from VoxeLibre/VoxeLibre
Change fire spread rules, switch to timers
This commit is contained in:
parent
ef06d345df
commit
d257fa1437
|
@ -37,18 +37,37 @@ minetest.register_node("mcl_fire:fire", {
|
||||||
damage_per_second = 1,
|
damage_per_second = 1,
|
||||||
groups = {igniter = 1, fire = 1, dig_immediate = 3, not_in_creative_inventory = 1, dig_by_piston=1},
|
groups = {igniter = 1, fire = 1, dig_immediate = 3, not_in_creative_inventory = 1, dig_by_piston=1},
|
||||||
on_timer = function(pos)
|
on_timer = function(pos)
|
||||||
local f = minetest.find_node_near(pos, 1, {"group:flammable"})
|
local airs = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+4, z=pos.z+1}, {"air"})
|
||||||
if not f then
|
if #airs == 0 then
|
||||||
minetest.remove_node(pos)
|
minetest.remove_node(pos)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
local burned = false
|
||||||
|
if math.random(1,2) == 1 then
|
||||||
|
while #airs > 0 do
|
||||||
|
local r = math.random(1, #airs)
|
||||||
|
if minetest.find_node_near(airs[r], 1, {"group:flammable"}) then
|
||||||
|
minetest.set_node(airs[r], {name="mcl_fire:fire"})
|
||||||
|
burned = true
|
||||||
|
break
|
||||||
|
else
|
||||||
|
table.remove(airs, r)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if not burned then
|
||||||
|
if math.random(1,3) == 1 then
|
||||||
|
minetest.remove_node(pos)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
-- Restart timer
|
-- Restart timer
|
||||||
return true
|
minetest.get_node_timer(pos):start(math.random(3, 7))
|
||||||
end,
|
end,
|
||||||
drop = "",
|
drop = "",
|
||||||
sounds = {},
|
sounds = {},
|
||||||
on_construct = function(pos)
|
on_construct = function(pos)
|
||||||
minetest.get_node_timer(pos):start(math.random(30, 60))
|
minetest.get_node_timer(pos):start(math.random(3, 7))
|
||||||
end,
|
end,
|
||||||
_mcl_blast_resistance = 0,
|
_mcl_blast_resistance = 0,
|
||||||
})
|
})
|
||||||
|
@ -77,6 +96,23 @@ minetest.register_node("mcl_fire:eternal_fire", {
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
damage_per_second = 1,
|
damage_per_second = 1,
|
||||||
groups = {igniter = 1, fire = 1, dig_immediate = 3, not_in_creative_inventory = 1, dig_by_piston = 1},
|
groups = {igniter = 1, fire = 1, dig_immediate = 3, not_in_creative_inventory = 1, dig_by_piston = 1},
|
||||||
|
on_timer = function(pos)
|
||||||
|
local airs = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+4, z=pos.z+1}, {"air"})
|
||||||
|
while #airs > 0 do
|
||||||
|
local r = math.random(1, #airs)
|
||||||
|
if minetest.find_node_near(airs[r], 1, {"group:flammable"}) then
|
||||||
|
minetest.set_node(airs[r], {name="mcl_fire:fire"})
|
||||||
|
break
|
||||||
|
else
|
||||||
|
table.remove(airs, r)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
-- Restart timer
|
||||||
|
minetest.get_node_timer(pos):start(math.random(3, 7))
|
||||||
|
end,
|
||||||
|
on_construct = function(pos)
|
||||||
|
minetest.get_node_timer(pos):start(math.random(3, 7))
|
||||||
|
end,
|
||||||
sounds = {},
|
sounds = {},
|
||||||
drop = "",
|
drop = "",
|
||||||
_mcl_blast_resistance = 0,
|
_mcl_blast_resistance = 0,
|
||||||
|
@ -203,7 +239,7 @@ end
|
||||||
-- ABMs
|
-- ABMs
|
||||||
--
|
--
|
||||||
|
|
||||||
-- Extinguish all flames quickly with water, snow, ice
|
-- Extinguish all flames quickly with water and such
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm({
|
||||||
label = "Extinguish flame",
|
label = "Extinguish flame",
|
||||||
|
@ -244,33 +280,11 @@ if not fire_enabled then
|
||||||
|
|
||||||
else -- Fire enabled
|
else -- Fire enabled
|
||||||
|
|
||||||
-- Ignite neighboring nodes, add basic flames
|
-- Turn flammable nodes around fire into fire
|
||||||
|
|
||||||
minetest.register_abm({
|
|
||||||
label = "Ignite flame",
|
|
||||||
nodenames = {"group:flammable"},
|
|
||||||
neighbors = {"group:igniter"},
|
|
||||||
interval = 7,
|
|
||||||
chance = 12,
|
|
||||||
catch_up = false,
|
|
||||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
|
||||||
-- If there is water or stuff like that around node, don't ignite
|
|
||||||
if minetest.find_node_near(pos, 1, {"group:puts_out_fire"}) then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local p = minetest.find_node_near(pos, 1, {"air"})
|
|
||||||
if p then
|
|
||||||
minetest.set_node(p, {name = "mcl_fire:fire"})
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
})
|
|
||||||
|
|
||||||
-- Remove flammable nodes around fire
|
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm({
|
||||||
label = "Remove flammable nodes",
|
label = "Remove flammable nodes",
|
||||||
nodenames = {"mcl_fire:fire"},
|
nodenames = {"group:fire"},
|
||||||
neighbors = {"group:fire"},
|
neighbors = {"group:flammable"},
|
||||||
interval = 5,
|
interval = 5,
|
||||||
chance = 18,
|
chance = 18,
|
||||||
catch_up = false,
|
catch_up = false,
|
||||||
|
@ -282,7 +296,7 @@ else -- Fire enabled
|
||||||
if def.on_burn then
|
if def.on_burn then
|
||||||
def.on_burn(p)
|
def.on_burn(p)
|
||||||
else
|
else
|
||||||
minetest.remove_node(p)
|
minetest.set_node(p, {name="mcl_fire:fire"})
|
||||||
minetest.check_for_falling(p)
|
minetest.check_for_falling(p)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
Loading…
Reference in New Issue