diff --git a/mods/ITEMS/mcl_doors/init.lua b/mods/ITEMS/mcl_doors/init.lua index c652efe41..f66199e49 100644 --- a/mods/ITEMS/mcl_doors/init.lua +++ b/mods/ITEMS/mcl_doors/init.lua @@ -159,7 +159,7 @@ function mcl_doors:register_door(name, def) end minetest.register_node(name.."_b_1", { - tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"}, + tiles = {tt[2].."^[transformFY", tt[2], tb[2].."^[transformFX", tb[2], tb[1], tb[1].."^[transformFX"}, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, @@ -197,7 +197,7 @@ function mcl_doors:register_door(name, def) }) minetest.register_node(name.."_t_1", { - tiles = {tt[2], tt[2], tt[2], tt[2], tt[1], tt[1].."^[transformfx"}, + tiles = {tt[2].."^[transformFY", tt[2], tt[2].."^[transformFX", tt[2], tt[1], tt[1].."^[transformFX"}, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, @@ -235,7 +235,7 @@ function mcl_doors:register_door(name, def) }) minetest.register_node(name.."_b_2", { - tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]}, + tiles = {tt[2].."^[transformFY", tt[2], tb[2].."^[transformFX", tb[2], tb[1].."^[transformFX", tb[1]}, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, @@ -273,7 +273,7 @@ function mcl_doors:register_door(name, def) }) minetest.register_node(name.."_t_2", { - tiles = {tt[2], tt[2], tt[2], tt[2], tt[1].."^[transformfx", tt[1]}, + tiles = {tt[2].."^[transformFY", tt[2], tt[2].."^[transformFX", tt[2], tt[1].."^[transformFX", tt[1]}, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, @@ -318,8 +318,8 @@ mcl_doors:register_door("mcl_doors:wooden_door", { inventory_image = "door_wood.png", groups = {handy=1,axey=1, door=1, material_wood=1}, _mcl_hardness = 3, - tiles_bottom = {"door_wood_b.png", "door_brown.png"}, - tiles_top = {"door_wood_a.png", "door_brown.png"}, + tiles_bottom = {"door_wood_b.png", "door_wood_b.png"}, + tiles_top = {"door_wood_a.png", "door_wood_a.png"}, sounds = mcl_sounds.node_sound_wood_defaults(), }) @@ -338,8 +338,8 @@ mcl_doors:register_door("mcl_doors:acacia_door", { inventory_image = "door_acacia.png", groups = {handy=1,axey=1, door=1, material_wood=1}, _mcl_hardness = 3, - tiles_bottom = {"door_acacia_b.png", "door_brown.png"}, - tiles_top = {"door_acacia_a.png", "door_brown.png"}, + tiles_bottom = {"door_acacia_b.png", "door_acacia_b.png"}, + tiles_top = {"door_acacia_a.png", "door_acacia_a.png"}, sounds = mcl_sounds.node_sound_wood_defaults(), }) @@ -358,8 +358,8 @@ mcl_doors:register_door("mcl_doors:birch_door", { inventory_image = "door_birch.png", groups = {handy=1,axey=1, door=1, material_wood=1}, _mcl_hardness = 3, - tiles_bottom = {"door_birch_b.png", "door_brown.png"}, - tiles_top = {"door_birch_a.png", "door_brown.png"}, + tiles_bottom = {"door_birch_b.png", "door_birch_b.png"}, + tiles_top = {"door_birch_a.png", "door_birch_a.png"}, sounds = mcl_sounds.node_sound_wood_defaults(), }) @@ -378,8 +378,8 @@ mcl_doors:register_door("mcl_doors:dark_oak_door", { inventory_image = "door_dark_oak.png", groups = {handy=1,axey=1, door=1, material_wood=1}, _mcl_hardness = 3, - tiles_bottom = {"door_dark_oak_b.png", "door_brown.png"}, - tiles_top = {"door_dark_oak_a.png", "door_brown.png"}, + tiles_bottom = {"door_dark_oak_b.png", "door_dark_oak_b.png"}, + tiles_top = {"door_dark_oak_a.png", "door_dark_oak_a.png"}, sounds = mcl_sounds.node_sound_wood_defaults(), }) @@ -398,8 +398,8 @@ mcl_doors:register_door("mcl_doors:jungle_door", { inventory_image = "door_jungle.png", groups = {handy=1,axey=1, door=1, material_wood=1}, _mcl_hardness = 3, - tiles_bottom = {"door_jungle_b.png", "door_brown.png"}, - tiles_top = {"door_jungle_a.png", "door_brown.png"}, + tiles_bottom = {"door_jungle_b.png", "door_jungle_b.png"}, + tiles_top = {"door_jungle_a.png", "door_jungle_a.png"}, sounds = mcl_sounds.node_sound_wood_defaults(), }) @@ -418,8 +418,8 @@ mcl_doors:register_door("mcl_doors:spruce_door", { inventory_image = "door_spruce.png", groups = {handy=1,axey=1, door=1, material_wood=1}, _mcl_hardness = 3, - tiles_bottom = {"door_spruce_b.png", "door_brown.png"}, - tiles_top = {"door_spruce_a.png", "door_brown.png"}, + tiles_bottom = {"door_spruce_b.png", "door_spruce_b.png"}, + tiles_top = {"door_spruce_a.png", "door_spruce_a.png"}, sounds = mcl_sounds.node_sound_wood_defaults(), }) @@ -469,8 +469,8 @@ mcl_doors:register_door("mcl_doors:iron_door", { inventory_image = "door_steel.png", groups = {pickaxey=1, door=1,mesecon_effector_on=1}, _mcl_hardness = 5, - tiles_bottom = {"door_steel_b.png", "door_grey.png"}, - tiles_top = {"door_steel_a.png", "door_grey.png"}, + tiles_bottom = {"door_steel_b.png^[transformFX", "door_steel_b.png^[transformFX"}, + tiles_top = {"door_steel_a.png^[transformFX", "door_steel_a.png^[transformFX"}, sounds = mcl_sounds.node_sound_metal_defaults(), sound_open = "doors_steel_door_open", sound_close = "doors_steel_door_close", diff --git a/mods/ITEMS/mcl_doors/textures/door_brown.png b/mods/ITEMS/mcl_doors/textures/door_brown.png deleted file mode 100644 index d75b82efc..000000000 Binary files a/mods/ITEMS/mcl_doors/textures/door_brown.png and /dev/null differ diff --git a/mods/ITEMS/mcl_doors/textures/door_grey.png b/mods/ITEMS/mcl_doors/textures/door_grey.png deleted file mode 100644 index 3fbc05ccb..000000000 Binary files a/mods/ITEMS/mcl_doors/textures/door_grey.png and /dev/null differ