diff --git a/mods/ENTITIES/mobs_mc/LICENSE-media.md b/mods/ENTITIES/mobs_mc/LICENSE-media.md index 65124094c..6a8457bb6 100644 --- a/mods/ENTITIES/mobs_mc/LICENSE-media.md +++ b/mods/ENTITIES/mobs_mc/LICENSE-media.md @@ -155,5 +155,8 @@ Origin of those models: * Source: * `mobs_mc_vex_death.ogg` (CC0) * Source: +* [suonho](https://freesound.org/people/suonho/) + * `mobs_mc_bat_idle.ogg` (CC BY 3.0) + * Source: Note: Many of these sounds have been more or less modified to fit the game. diff --git a/mods/ENTITIES/mobs_mc/bat.lua b/mods/ENTITIES/mobs_mc/bat.lua index 27a0d23c0..6021b424f 100644 --- a/mods/ENTITIES/mobs_mc/bat.lua +++ b/mods/ENTITIES/mobs_mc/bat.lua @@ -18,8 +18,7 @@ mobs:register_mob("mobs_mc:bat", { }, visual_size = {x=1, y=1}, sounds = { - random = "mobs_rat", -- TODO: This sound is supposed to be very high-pitched and scary - -- TODO: more sounds? + random = "mobs_mc_bat_idle", distance = 16, }, walk_velocity = 4.5, diff --git a/mods/ENTITIES/mobs_mc/sounds/mobs_mc_bat_idle.ogg b/mods/ENTITIES/mobs_mc/sounds/mobs_mc_bat_idle.ogg new file mode 100644 index 000000000..e56b90802 Binary files /dev/null and b/mods/ENTITIES/mobs_mc/sounds/mobs_mc_bat_idle.ogg differ