diff --git a/mods/MAPGEN/mcl_structures/init.lua b/mods/MAPGEN/mcl_structures/init.lua index 0c01a7881..786f156fe 100644 --- a/mods/MAPGEN/mcl_structures/init.lua +++ b/mods/MAPGEN/mcl_structures/init.lua @@ -80,8 +80,11 @@ mcl_structures.generate_igloo = function(pos) -- TODO: Check if we're allowed to destroy nodes -- TODO: Check if basement generation would not be too obvious -- TODO: Generate basement with 50% chance only + -- Place igloo local success, rotation = mcl_structures.generate_igloo_top(pos) + -- Generate optional basement if success then + -- Select basement depth local dim = mcl_worlds.pos_to_dimension(pos) buffer = pos.y - (mcl_vars.mg_lava_overworld_max + 10) if dim == "nether" then @@ -141,25 +144,31 @@ mcl_structures.generate_igloo = function(pos) end local ladder_param2 = minetest.dir_to_wallmounted(tdir) local real_depth = 0 + -- Check how deep we can actuall dig for y=1, depth-5 do real_depth = real_depth + 1 local node = minetest.get_node({x=tpos.x,y=tpos.y-y,z=tpos.z}) local def = minetest.registered_nodes[node.name] if (not def) or (not def.walkable) or (def.liquidtype ~= "none") then - bpos.y = tpos.y-y-4 + bpos.y = tpos.y-y+1 break end + end + if real_depth <= 6 then + return success + end + -- Place hidden trapdoor + minetest.set_node(tpos, {name="mcl_doors:trapdoor", param2=20+minetest.dir_to_facedir(dir)}) -- TODO: more reliable param2 + -- Generate ladder to basement + for y=1, real_depth-5 do set_brick({x=tpos.x-1,y=tpos.y-y,z=tpos.z }) set_brick({x=tpos.x+1,y=tpos.y-y,z=tpos.z }) set_brick({x=tpos.x ,y=tpos.y-y,z=tpos.z-1}) set_brick({x=tpos.x ,y=tpos.y-y,z=tpos.z+1}) minetest.set_node({x=tpos.x,y=tpos.y-y,z=tpos.z}, {name="mcl_core:ladder", param2=ladder_param2}) end - if real_depth > 1 then - -- TODO: more reliable param2 - minetest.set_node(tpos, {name="mcl_doors:trapdoor", param2=20+minetest.dir_to_facedir(dir)}) - mcl_structures.generate_igloo_basement(bpos, rotation) - end + -- Place basement + mcl_structures.generate_igloo_basement(bpos, rotation) end return success end