From 1d5cdfe544ee0a7f777fd400a04edf19eaf9542a Mon Sep 17 00:00:00 2001 From: aligator Date: Wed, 31 Jul 2019 14:48:48 +0200 Subject: [PATCH] enable double doors (mirror) if left block is also a door of the same type --- mods/ITEMS/mcl_doors/api_doors.lua | 67 ++++++++++++++++++------------ 1 file changed, 41 insertions(+), 26 deletions(-) diff --git a/mods/ITEMS/mcl_doors/api_doors.lua b/mods/ITEMS/mcl_doors/api_doors.lua index e3e882794..1b32d2389 100644 --- a/mods/ITEMS/mcl_doors/api_doors.lua +++ b/mods/ITEMS/mcl_doors/api_doors.lua @@ -123,21 +123,25 @@ function mcl_doors:register_door(name, def) return itemstack end + -- get left coordinate for checking if another door is there + local pt_left = {x=pt.x, y=pt.y, z=pt.z} local p2 = minetest.dir_to_facedir(placer:get_look_dir()) - local pt3 = {x=pt.x, y=pt.y, z=pt.z} + if p2 == 0 then - pt3.x = pt3.x-1 + pt_left.x = pt_left.x-1 elseif p2 == 1 then - pt3.z = pt3.z+1 + pt_left.z = pt_left.z+1 elseif p2 == 2 then - pt3.x = pt3.x+1 + pt_left.x = pt_left.x+1 elseif p2 == 3 then - pt3.z = pt3.z-1 + pt_left.z = pt_left.z-1 end + + local left_node = minetest.get_node(pt_left) + -- Set door nodes minetest.set_node(pt, {name=name.."_b_1", param2=p2}) minetest.set_node(pt2, {name=name.."_t_1", param2=p2}) - -- TODO: Mirror door when 2 doors are placed next to each other, to create double doors if def.sounds and def.sounds.place then minetest.sound_play(def.sounds.place, {pos=pt}) @@ -150,12 +154,19 @@ function mcl_doors:register_door(name, def) meta:set_string("doors_owner", "") end - -- Save open state. 1 = open. 0 = closed - local meta = minetest.get_meta(pt) - meta:set_int("is_open", 0) - meta = minetest.get_meta(pt2) - meta:set_int("is_open", 0) + local meta1 = minetest.get_meta(pt) + local meta2 = minetest.get_meta(pt2) + -- save mirror state for the correct door + if left_node.name:sub(1, #name) == name then + meta1:set_int("is_mirrored", 1) + meta2:set_int("is_mirrored", 1) + end + -- Save open state. 1 = open. 0 = closed + meta1:set_int("is_open", 0) + meta2:set_int("is_open", 0) + + if not minetest.settings:get_bool("creative_mode") then itemstack:take_item() end @@ -170,24 +181,28 @@ function mcl_doors:register_door(name, def) local tt = def.tiles_top local tb = def.tiles_bottom - local function on_open_close(pos, dir, check_name, replace, replace_dir, params) + local function on_open_close(pos, dir, check_name, replace, replace_dir) local meta1 = minetest.get_meta(pos) pos.y = pos.y+dir local meta2 = minetest.get_meta(pos) - if not minetest.get_node(pos).name == check_name then + + -- if name of other door is not the same as check_name -> return + if not minetest.get_node(pos).name == check_name then return end + + -- swap directions if mirrored + local params = {3,0,1,2} + if meta1:get_int("is_open") == 0 and meta2:get_int("is_mirrored") == 0 or meta1:get_int("is_open") == 1 and meta2:get_int("is_mirrored") == 1 then + params = {1,2,3,0} + end + local p2 = minetest.get_node(pos).param2 local np2 = params[p2+1] - local metatable = minetest.get_meta(pos):to_table() - minetest.set_node(pos, {name=replace_dir, param2=np2}) - minetest.get_meta(pos):from_table(metatable) - + minetest.swap_node(pos, {name=replace_dir, param2=np2}) pos.y = pos.y-dir - metatable = minetest.get_meta(pos):to_table() - minetest.set_node(pos, {name=replace, param2=np2}) - minetest.get_meta(pos):from_table(metatable) + minetest.swap_node(pos, {name=replace, param2=np2}) local door_switching_sound if meta1:get_int("is_open") == 1 then @@ -203,11 +218,11 @@ function mcl_doors:register_door(name, def) end local function on_mesecons_signal_open(pos, node) - on_open_close(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0}) + on_open_close(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2") end local function on_mesecons_signal_close(pos, node) if not mesecon.is_powered({x=pos.x,y=pos.y+1,z=pos.z}) then - on_open_close(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2}) + on_open_close(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1") end end local function on_mesecons_signal_open_top(pos, node) @@ -233,7 +248,7 @@ function mcl_doors:register_door(name, def) if not def.only_redstone_can_open then on_rightclick = function(pos, node, clicker) if check_player_priv(pos, clicker) then - on_open_close(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0}) + on_open_close(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2") end end end @@ -282,7 +297,7 @@ function mcl_doors:register_door(name, def) else on_rightclick = function(pos, node, clicker) if check_player_priv(pos, clicker) then - on_open_close(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0}) + on_open_close(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2") end end end @@ -331,7 +346,7 @@ function mcl_doors:register_door(name, def) else on_rightclick = function(pos, node, clicker) if check_player_priv(pos, clicker) then - on_open_close(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2}) + on_open_close(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1") end end end @@ -380,7 +395,7 @@ function mcl_doors:register_door(name, def) else on_rightclick = function(pos, node, clicker) if check_player_priv(pos, clicker) then - on_open_close(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2}) + on_open_close(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1") end end end