--MCmobs v0.4 --maikerumine --made for MC like Survival game --License for code WTFPL and otherwise stated in readmes local S = minetest.get_translator("extra_mobs") --################### --################### salmon --################### local salmon = { type = "animal", spawn_class = "water", can_despawn = true, passive = true, hp_min = 3, hp_max = 3, xp_min = 1, xp_max = 3, armor = 100, collisionbox = {-0.4, 0.0, -0.4, 0.4, 0.79, 0.4}, visual = "mesh", mesh = "extra_mobs_salmon.b3d", textures = { {"extra_mobs_salmon.png"} }, sounds = { }, animation = { stand_start = 1, stand_end = 20, walk_start = 1, walk_end = 20, run_start = 1, run_end = 20, }, drops = { {name = "mcl_fishing:salmon_raw", chance = 1, min = 1, max = 1,}, {name = "mcl_dye:white", chance = 20, min = 1, max = 1,}, }, visual_size = {x=3, y=3}, makes_footstep_sound = false, fly = true, fly_in = { mobs_mc.items.water_source, mobs_mc.items.river_water_source }, breathes_in_water = true, jump = false, view_range = 16, runaway = true, fear_height = 4, } mobs:register_mob("extra_mobs:salmon", salmon) --spawning TODO: in schools local water = mobs_mc.spawn_height.water mobs:spawn_specific("extra_mobs:salmon", mobs_mc.spawn.water, {mobs_mc.items.water_source}, 0, minetest.LIGHT_MAX+1, 30, 4000, 3, water-16, water) --spawn egg mobs:register_egg("extra_mobs:salmon", S("Salmon"), "extra_mobs_spawn_icon_salmon.png", 0)