--MCmobs v0.4 --maikerumine --made for MC like Survival game --License for code WTFPL and otherwise stated in readmes local pi = math.pi local atann = math.atan local atan = function(x) if not x or x ~= x then return 0 else return atann(x) end end local dir_to_pitch = function(dir) local dir2 = vector.normalize(dir) local xz = math.abs(dir.x) + math.abs(dir.z) return -math.atan2(-dir.y, xz) end local function degrees(rad) return rad * 180.0 / math.pi end local S = minetest.get_translator("extra_mobs") --################### --################### dolphin --################### local dolphin = { type = "monster", spawn_class = "water", can_despawn = true, passive = true, hp_min = 10, hp_max = 10, xp_min = 1, xp_max = 3, armor = 100, walk_chance = 100, breath_max = 120, collisionbox = {-0.3, 0.0, -0.3, 0.3, 0.79, 0.3}, visual = "mesh", mesh = "extra_mobs_dolphin.b3d", textures = { {"extra_mobs_dolphin.png"} }, sounds = { }, animation = { stand_start = 20, stand_end = 20, walk_start = 0, walk_end = 15, run_start = 30, run_end = 45, }, drops = { {name = "mcl_fishing:fish_raw", chance = 1, min = 0, max = 1,}, }, visual_size = {x=3, y=3}, makes_footstep_sound = false, fly = true, fly_in = { mobs_mc.items.water_source, mobs_mc.items.river_water_source }, breathes_in_water = true, jump = false, view_range = 16, fear_height = 4, walk_velocity = 3, run_velocity = 6, reach = 2, damage = 2.5, attack_type = "dogfight", do_custom = function(self) self.object:set_bone_position("body", vector.new(0,1,0), vector.new(degrees(dir_to_pitch(self.object:get_velocity())) * -1 + 90,0,0)) if minetest.get_item_group(self.standing_in, "water") ~= 0 then if self.object:get_velocity().y < 5 then self.object:add_velocity({ x = 0 , y = math.random(-.007, .007), z = 0 }) end end end, } mobs:register_mob("extra_mobs:dolphin", dolphin) --spawning TODO: in schools local water = mobs_mc.spawn_height.water mobs:spawn_specific("extra_mobs:dolphin", mobs_mc.spawn.water, {mobs_mc.items.water_source}, 0, minetest.LIGHT_MAX+1, 30, 4000, 3, water-16, water) --spawn egg mobs:register_egg("extra_mobs:dolphin", S("dolphin"), "extra_mobs_spawn_icon_dolphin.png", 0)