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epCode 2021-03-23 22:22:52 +00:00
parent 6d1fcd56fb
commit 35ec1d8353
5 changed files with 235 additions and 0 deletions

1
credits.txt Normal file
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Strider textures -- [NO11]

1
depends.txt Normal file
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mcl_mobs

88
herobrine.lua Normal file
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local S = minetest.get_translator("extra_mobs")
local pr = PseudoRandom(os.time()*(-334))
minetest.register_entity("extra_mobs:hb_eye", {
visual = "mesh",
mesh = "mcl_armor_character.b3d",
textures = {"extra_mobs_herobrine_eyes.png", "extra_mobs_trans.png", "extra_mobs_trans.png" },
visual_size = {x=1, y=1},
on_activate = function(self)
for _,hb in pairs(minetest.get_objects_inside_radius(self.object:get_pos(), 1)) do
if not hb:is_player() then
minetest.chat_send_all(hb:get_luaentity().name)
end
if not hb:is_player() and hb:get_luaentity().name == "extra_mobs:herobrine" then
self.object:set_attach(hb, "Head", {x=0,y=-13.5,z=0}, {x=0,y=0,z=0})
end
end
end,
do_custom = function(self)
if self.object:get_attach() == nil then
self.object:remove()
end
end,
glow = 10
})
mobs:register_mob("extra_mobs:herobrine", {
type = "monster",
spawn_class = "hostile",
hp_min = 20,
hp_max = 20,
xp_min = 1000,
xp_max = 1000,
collisionbox = {-0.3, -0.01, -0.3, 0.3, 2, 0.3},
visual = "mesh",
mesh = "mcl_armor_character.b3d",
textures = {"character.png", "extra_mobs_trans.png", "extra_mobs_trans.png" },
visual_size = {x=1, y=1},
makes_footstep_sound = false,
walk_velocity = 0,
run_velocity = 0,
damage = 10,
reach = 1,
armor = {fleshy = 0},
view_range = 1000,
attack_type = "dogfight",
can_despawn = false,
on_spawn = function(self)
--if self.object:get_children() == nil then
minetest.add_entity(self.object:get_pos(), "extra_mobs:hb_eye")
--end
end,
do_custom = function(self)
for _,object in pairs(minetest.get_objects_inside_radius(self.object:get_pos(), 30)) do
if object:is_player() then
pos = self.object:get_pos()
local randomCube = vector.new( pos.x + 8*(pr:next(0,16)-8), pos.y + 8*(pr:next(0,16)-8), pos.z + 8*(pr:next(0,16)-8) )
local nodes = minetest.find_nodes_in_area_under_air(vector.subtract(randomCube, 4), vector.add(randomCube, 4), {"group:solid", "group:cracky", "group:crumbly"})
local telepos
if nodes ~= nil then
if #nodes > 0 then
-- Up to 64 attempts to teleport
for n=1, math.min(64, #nodes) do
local r = pr:next(1, #nodes)
local nodepos = nodes[r]
local node_ok = true
-- Selected node needs to have 3 nodes of free space above
for u=1, 3 do
local node = minetest.get_node({x=nodepos.x, y=nodepos.y+u, z=nodepos.z})
if minetest.registered_nodes[node.name].walkable then
node_ok = false
break
end
end
if node_ok then
telepos = {x=nodepos.x, y=nodepos.y+1, z=nodepos.z}
end
end
if telepos then
self.object:set_pos(telepos)
end
end
end
end
end
end,
})

128
hoglin+zoglin.lua Normal file
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--MCmobs v0.4
--maikerumine
--made for MC like Survival game
--License for code WTFPL and otherwise stated in readmes
local S = minetest.get_translator("extra_mobs")
--###################
--################### hoglin
--###################
local dir_to_pitch = function(dir)
local dir2 = vector.normalize(dir)
local xz = math.abs(dir.x) + math.abs(dir.z)
return -math.atan2(-dir.y, xz)
end
local hoglin = {
type = "monster",
passive = false,
spawn_class = "hostile",
hp_min = 40,
hp_max = 40,
xp_min = 9,
xp_max = 9,
armor = {fleshy = 90},
attack_type = "dogfight",
damage = 4,
reach = 3,
collisionbox = {-.6, -0.01, -.6, .6, 1.4, .6},
visual = "mesh",
mesh = "extra_mobs_hoglin.b3d",
textures = { {
"extra_mobs_hoglin.png",
} },
visual_size = {x=3, y=3},
sounds = {
random = "extra_mobs_hoglin",
damage = "extra_mobs_hoglin_hurt",
distance = 16,
},
jump = true,
makes_footstep_sound = true,
walk_velocity = 1,
run_velocity = 4,
drops = {
{name = "mcl_mobsitems:leather",
chance = 1,
min = 0,
max = 1,},
},
drops = {
{name = "mcl_mobitems:porkchop",
chance = 1,
min = 2,
max = 4,},
},
animation = {
stand_speed = 7,
walk_speed = 7,
run_speed = 15,
stand_start = 24,
stand_end = 24,
walk_start = 11,
walk_end = 21,
run_start = 1,
run_end = 10,
punch_start = 22,
punch_end = 32,
},
fear_height = 4,
view_range = 32,
floats = 0,
custom_attack = function(self)
if self.state == "attack" and self.reach > vector.distance(self.object:get_pos(), self.attack:get_pos()) then
self.attack:add_velocity({x=0,y=13,z=0})
self.attack:punch(self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = self.damage}
}, nil)
end
end,
do_custom = function(self)
if self.object:get_pos().y > -100 then
local zog = minetest.add_entity(self.object:get_pos(), "extra_mobs:zoglin")
zog:set_rotation(self.object:get_rotation())
self.object:remove()
end
end,
attack_animals = true,
}
mobs:register_mob("extra_mobs:hoglin", hoglin)
local zoglin = table.copy(hoglin)
zoglin.fire_resistant = 1
zoglin.textures = {"extra_mobs_zoglin.png"}
zoglin.do_custom = function()
return
end
zoglin.attacks_monsters = true
zoglin.lava_damage = 0
zoglin.fire_damage = 0
mobs:register_mob("extra_mobs:zoglin", zoglin)
-- Baby hoglin.
--[[
local baby_hoglin = table.copy(hoglin)
baby_hoglin.collisionbox = {-.3, -0.01, -.3, .3, 0.94, .3}
baby_hoglin.xp_min = 20
baby_hoglin.xp_max = 20
baby_hoglin.visual_size = {x=hoglin.visual_size.x/2, y=hoglin.visual_size.y/2}
textures = { {
"extra_mobs_hoglin.png",
"extra_mobs_trans.png",
} }
baby_hoglin.walk_velocity = 1.2
baby_hoglin.run_velocity = 2.4
baby_hoglin.child = 1
mobs:register_mob("extra_mobs:baby_hoglin", baby_hoglin)]]
-- Regular spawning in the Nether
mobs:spawn_specific("extra_mobs:hoglin", {"mcl_core:lava_source"}, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 6000, 3, mcl_vars.mg_nether_min, mcl_vars.mg_nether_max)
-- spawn eggs
mobs:register_egg("extra_mobs:hoglin", S("Hoglin"), "extra_mobs_spawn_icon_hoglin.png", 0)

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init.lua Normal file
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--MCmobs v0.4
--maikerumine
--made for MC like Survival game
--License for code WTFPL and otherwise stated in readmes
local path = minetest.get_modpath("extra_mobs")
if not minetest.get_modpath("mobs_mc_gameconfig") then
mobs_mc = {}
end
--Monsters
dofile(path .. "/herobrine.lua")
dofile(path .. "/hoglin+zoglin.lua")
--Animals
dofile(path .. "/strider.lua")