diff --git a/glow_squid.lua b/glow_squid.lua new file mode 100644 index 0000000..68d7168 --- /dev/null +++ b/glow_squid.lua @@ -0,0 +1,65 @@ +--MCmobs v0.4 +--maikerumine +--made for MC like Survival game +--License for code WTFPL and otherwise stated in readmes + +local S = minetest.get_translator("extra_mobs") + +mobs:register_mob("extra_mobs:glow_squid",{ + type = "animal", + spawn_class = "water", + can_despawn = true, + passive = true, + hp_min = 10, + hp_max = 10, + xp_min = 1, + xp_max = 3, + armor = 100, + -- FIXME: If the qlow squid is near the floor, it turns black + collisionbox = {-0.4, 0.0, -0.4, 0.4, 0.9, 0.4}, + visual = "mesh", + mesh = "extra_mobs_glow_squid.b3d", + textures = { + {"extra_mobs_glow_squid.png"} + }, + sounds = { + damage = {name="mobs_mc_squid_hurt", gain=0.3}, + death = {name="mobs_mc_squid_death", gain=0.4}, + flop = "mobs_mc_squid_flop", + distance = 16, + }, + animation = { + stand_start = 1, + stand_end = 60, + walk_start = 1, + walk_end = 60, + run_start = 1, + run_end = 60, + }, + drops = { + {name = "extra_mobs:glow_ink_sac", + chance = 1, + min = 1, + max = 3, + looting = "common",}, + }, + visual_size = {x=3, y=3}, + makes_footstep_sound = false, + fly = true, + fly_in = { mobs_mc.items.water_source, mobs_mc.items.river_water_source }, + breathes_in_water = true, + jump = false, + view_range = 16, + runaway = true, + fear_height = 4, + glow = minetest.LIGHT_MAX, +}) + + +-- spawning + +local water = mobs_mc.spawn_height.water +mobs:spawn_specific("extra_mobs:glow_squid", mobs_mc.spawn.water, {mobs_mc.items.water_source}, 0, minetest.LIGHT_MAX+1, 30, 10000, 3, water-16, water) + +-- spawn egg +mobs:register_egg("extra_mobs:glow_squid", S("Glow Squid"), "extra_mobs_spawn_icon_glow_squid.png", 0)