forked from Mineclonia/Mineclonia
Make parrots spawn in jungles
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@ -85,10 +85,8 @@ mobs:register_mob("mobs_mc:parrot", {
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})
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})
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-- Parrots spawn rarely in jungles. TODO: Also check for jungle *biome*
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-- Spawn disabled because parrots are not very smart.
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mobs:spawn_specific("mobs_mc:parrot", {"mcl_core:jungletree", "mcl_core:jungleleaves"}, {"air"}, 0, minetest.LIGHT_MAX+1, 7, 30000, 1, mobs_mc.spawn_height.water+7, mobs_mc.spawn_height.overworld_max)
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-- TODO: Re-enable when parrots are finished
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--mobs:spawn_specific("mobs_mc:parrot", mobs_mc.spawn.jungle, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 30000, 1, mobs_mc.spawn_height.water+1, mobs_mc.spawn_height.overworld_max)
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-- spawn eggs
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-- spawn eggs
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mobs:register_egg("mobs_mc:parrot", S("Parrot"), "mobs_mc_spawn_icon_parrot.png", 0)
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mobs:register_egg("mobs_mc:parrot", S("Parrot"), "mobs_mc_spawn_icon_parrot.png", 0)
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@ -11,7 +11,6 @@ local wip_items = {
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"mcl_minecarts:furnace_minecart",
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"mcl_minecarts:furnace_minecart",
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"mobs_mc:enderdragon",
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"mobs_mc:enderdragon",
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"mobs_mc:wither",
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"mobs_mc:wither",
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"mobs_mc:parrot",
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"mobs_mc:witch",
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"mobs_mc:witch",
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"screwdriver:screwdriver",
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"screwdriver:screwdriver",
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"mcl_paintings:painting",
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"mcl_paintings:painting",
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