forked from Mineclonia/Mineclonia
Fix XP bar overflow after enchant
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@ -148,7 +148,7 @@ function mcl_experience.set_player_xp_level(player,level)
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return
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return
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end
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end
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pool[name].level = level
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pool[name].level = level
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pool[name].xp, pool[name].bar_step, pool[name].next_level = mcl_experience.bar_to_xp(pool[name].bar, level)
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pool[name].xp, pool[name].bar_step, pool[name].xp_next_level = mcl_experience.bar_to_xp(pool[name].bar, level)
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hud_manager.change_hud({player = player, hud_name = "xp_level", element = "text", data = tostring(level)})
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hud_manager.change_hud({player = player, hud_name = "xp_level", element = "text", data = tostring(level)})
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-- we may don't update the bar
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-- we may don't update the bar
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end
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end
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