forked from Mineclonia/Mineclonia
Merge pull request 'ITEMS/mcl_banners: Allow more layers for banners with gradients' (#74) from e/Mineclonia:banner-gradient-limits into master
Reviewed-on: Mineclonia/Mineclonia#74 Reviewed-by: Elias Åström <ryvnf@riseup.net> Reviewed-by: erlehmann <nils+git.minetest.land@dieweltistgarnichtso.net>
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b96dad7852
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@ -8,9 +8,6 @@ local N = function(s) return s end
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-- Maximum number of layers which can be put on a banner by crafting.
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local max_layers_crafting = 12
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-- Maximum number of layers when banner includes a gradient (workaround, see below).
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local max_layers_gradient = 3
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-- Max. number lines in the descriptions for the banner layers.
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-- This is done to avoid huge tooltips.
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local max_layer_lines = 6
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@ -398,16 +395,6 @@ local banner_pattern_craft = function(itemstack, player, old_craft_grid, craft_i
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if #layers >= max_layers_crafting then
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return ItemStack("")
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end
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-- Lower layer limit when banner includes any gradient.
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-- Workaround to circumvent Minetest bug (https://github.com/minetest/minetest/issues/6210)
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-- TODO: Remove this restriction when bug #6210 is fixed.
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if #layers >= max_layers_gradient then
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for l=1, #layers do
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if layers[l].pattern == "gradient" or layers[l].pattern == "gradient_up" then
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return ItemStack("")
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end
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end
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end
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local matching_pattern
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local max_i = player:get_inventory():get_size("craft")
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