forked from Mineclonia/Mineclonia
Add ignite sound to TNT
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@ -1,5 +1,5 @@
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function spawn_tnt(pos, entname)
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minetest.sound_play("", {pos = pos,gain = 1.0,max_hear_distance = 15,})
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minetest.sound_play("tnt_ignite", {pos = pos,gain = 1.0,max_hear_distance = 15,})
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return minetest.env:add_entity(pos, entname)
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end
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