forked from Mineclonia/Mineclonia
Fire Aspect
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071ba77bb0
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@ -3789,7 +3789,6 @@ minetest.register_entity(name, {
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instant_death = def.instant_death or false,
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fire_resistant = def.fire_resistant or false,
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fire_damage_resistant = def.fire_damage_resistant or false,
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fire_entity_properties = def.fire_entity_properties or nil,
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-- End of MCL2 extensions
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on_spawn = def.on_spawn,
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@ -172,8 +172,8 @@ mcl_enchanting.enchantments.feather_falling = {
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power_range_table = {{5, 11}, {11, 17}, {17, 23}, {23, 29}},
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}
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-- requires missing MineClone2 feature
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--[[mcl_enchanting.enchantments.fire_aspect = {
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-- implemented via register_on_punchplayer callback
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mcl_enchanting.enchantments.fire_aspect = {
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name = S("Fire Aspect"),
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max_level = 2,
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primary = {sword = true},
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@ -187,7 +187,19 @@ mcl_enchanting.enchantments.feather_falling = {
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requires_tool = false,
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treasure = false,
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power_range_table = {{10, 61}, {30, 71}},
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}]]--
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}
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minetest.register_on_punchplayer(function(player, hitter, time_from_last_punch, tool_capabilities, dir, damage)
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if hitter and hitter:is_player() then
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local wielditem = hitter:get_wielded_item()
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if wielditem then
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local fire_aspect_level = mcl_enchanting.get_enchantment(wielditem, "fire_aspect")
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if fire_aspect_level > 0 then
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mcl_burning.set_on_fire(player, 4, fire_aspect_level * 2, hitter:get_player_name())
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end
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end
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end
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end)
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-- implemented in mcl_armor
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mcl_enchanting.enchantments.fire_protection = {
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