forked from Mineclonia/Mineclonia
add squid
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@ -13,7 +13,7 @@ dofile(path .. "/pig.lua") -- Mesh and animation by Pavel_S
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dofile(path .. "/horse.lua") -- KrupnoPavel
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dofile(path .. "/horse.lua") -- KrupnoPavel
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dofile(path .. "/wolf.lua") -- KrupnoPavel
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dofile(path .. "/wolf.lua") -- KrupnoPavel
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dofile(path .. "/horse.lua") -- KrupnoPavel
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dofile(path .. "/horse.lua") -- KrupnoPavel
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dofile(path .. "/squid.lua") -- Animation, sound and egg texture by daufinsyd
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-- NPC
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-- NPC
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dofile(path .. "/villager.lua") -- KrupnoPavel
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dofile(path .. "/villager.lua") -- KrupnoPavel
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@ -0,0 +1,58 @@
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-- v1
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local l_spawn_in = {"mcl_core:water_flowing","mcl_core:water_source"}
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local l_spawn_near = {"mcl_core:water_flowing","mcl_core:water_source"}
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local l_spawn_chance = 5000
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mobs:register_mob("mobs_mc:squid", {
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type = "animal",
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passive = true,
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hp_min = 10,
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hp_max = 10,
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armor = 3,
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collisionbox = {-0.4, 1.3, -1.5, 0.6, 2.3, 1.5},
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visual = "mesh",
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mesh = "mobs_squid.b3d",
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textures = {
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{"mobs_squid.png"}
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},
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sounds = {
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damage = "squid_hurt1",
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},
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animation = {
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stand_start = 1,
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stand_end = 60,
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walk_start = 1,
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walk_end = 60,
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run_start = 1,
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run_end = 60,
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},
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drops = {
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{name = "mcl_dye:black",
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chance = 1,
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min = 1,
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max = 3,},
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},
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rotate = 180,
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visual_size = {x=4.5, y=4.5},
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makes_footstep_sound = false,
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stepheight = 0.1,
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fly = true,
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fly_in = "mcl_core:water_source",
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fall_speed = -3,
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view_range = 8,
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fall_damage = 1,
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water_damage = 0,
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lava_damage = 5,
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light_damage = 0,
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})
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--name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
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mobs:spawn_specific("mobs_mc:squid", l_spawn_in, l_spawn_near, -1, 0, 30, l_spawn_chance, 1, -31000, tonumber(minetest.setting_get("water_level")) - 1 )
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-- compatibility
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mobs:alias_mob("mobs:squid", "mobs_mc:squid")
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-- spawn eggs
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mobs:register_egg("mobs_mc:squid", "Spawn Squid", "spawn_egg_squid.png")
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