forked from Mineclonia/Mineclonia
Fix some crafts and names
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658cd15718
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@ -51,7 +51,7 @@ minetest.register_node("farming:pumpkin_2", {
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minetest.register_node("farming:pumpkin_face", {
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description = "Pumpkin Face",
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description = "Pumpkin",
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stack_max = 64,
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paramtype2 = "facedir",
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tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face.png"},
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@ -271,7 +271,7 @@ minetest.register_abm({
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minetest.register_node("farming:pumpkin_face_light", {
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description = "Jack O' Lantern",
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description = "Jack o'Lantern",
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stack_max = 64,
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paramtype2 = "facedir",
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light_source = LIGHT_MAX,
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@ -14,8 +14,8 @@ clay.dyes = {
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{"magenta", "Magenta", "magenta"},
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{"orange", "Orange", "orange"},
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{"purple", "Purple", "violet"},
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{"brown", "Brown", "dark_orange"},
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{"pink", "Pink", "light_red"},
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{"brown", "Brown", "brown"},
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{"pink", "Pink", "pink"},
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{"lime", "Lime", "green"},
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{"light_blue", "Light Blue", "lightblue"},
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}
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@ -225,3 +225,5 @@ minetest.register_on_dignode(function(pos, oldnode, digger)
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end)
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dofile(minetest.get_modpath("torches") .. "/crafting.lua")
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minetest.register_alias("default:torch", "torches:torch")
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