forked from Mineclonia/Mineclonia
Add experimental setting to disable superflat
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@ -23,13 +23,17 @@ if mg_name ~= "flat" then
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mcl_vars.mg_bedrock_is_rough = true
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else
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local ground = minetest.get_mapgen_setting("mgflat_ground_level")
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ground = tonumber(ground)
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if not ground then
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ground = 8
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end
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mcl_vars.mg_overworld_min = ground - 3
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mcl_vars.mg_overworld_max = mcl_vars.mg_overworld_min + minecraft_height_limit
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-- 1 perfectly flat bedrock layer
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if minetest.get_mapgen_setting("mcl_superflat_classic") == "false" then
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mcl_vars.mg_overworld_min = -30912
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else
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mcl_vars.mg_overworld_min = ground - 3
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end
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mcl_vars.mg_overworld_max = mcl_vars.mg_overworld_min + minecraft_height_limit
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mcl_vars.mg_bedrock_overworld_min = mcl_vars.mg_overworld_min
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mcl_vars.mg_bedrock_overworld_max = mcl_vars.mg_bedrock_overworld_min
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mcl_vars.mg_lava = false
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@ -883,8 +883,19 @@ if mg_name == "v6" then
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register_mgv6_decorations()
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end
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if mg_name == "flat" then
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minetest.set_mapgen_setting("mg_flags", "nocaves,nodungeons,nodecorations,light", true)
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minetest.set_mapgen_setting("mgflat_spflags", "nolakes,nohills", true)
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local classic = minetest.get_mapgen_setting("mcl_superflat_classic")
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if classic == nil then
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classic = minetest.settings:get_bool("mcl_superflat_classic")
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minetest.set_mapgen_setting("mcl_superflat_classic", "true", true)
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end
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if classic ~= "false" then
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-- Enforce superflat-like mapgen: No hills, lakes or caves
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minetest.set_mapgen_setting("mg_flags", "nocaves,nodungeons,nodecorations,light", true)
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minetest.set_mapgen_setting("mgflat_spflags", "nolakes,nohills", true)
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else
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-- If superflat mode is disabled, mapgen is way more liberal
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minetest.set_mapgen_setting("mg_flags", "caves,nodungeons,nodecorations,light", true)
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end
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else
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minetest.set_mapgen_setting("mg_flags", "caves,nodungeons,decorations,light", true)
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end
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@ -50,3 +50,12 @@ enable_bed_night_skip (Skip night when sleeping) bool true
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# This setting is experimental and may be changed in later versions.
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# Feedback is appreciated.
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craftguide_progressive_mode (EXPERIMENTAL: Enable recipe book progressive mode) bool true
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# If enabled, the “flat” map generator generates a “classic” superflat map:
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# Completely flat, 1 layer of grass blocks on top of 2 layers of dirt on
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# top of a final layer of bedrock.
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# Note if this is enabled, the setting “mgflat_flags” is ignored. To
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# customize the “flat” map generator, you must disable this setting.
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# Warning: Disabling this setting is currently EXPERIMENTAL! The generated map
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# may not be that pretty.
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mcl_superflat_classic (Classic superflat map generation) bool true
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