forked from Mineclonia/Mineclonia
Drop crafting grid on player leave and join
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parent
787568e5d6
commit
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@ -127,6 +127,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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end
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end
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end)
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end)
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-- Drop crafting grid items on leaving
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minetest.register_on_leaveplayer(function(player)
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drop_fields(player, "craft")
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end)
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minetest.register_on_joinplayer(function(player)
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minetest.register_on_joinplayer(function(player)
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--init inventory
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--init inventory
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set_inventory(player)
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set_inventory(player)
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@ -147,6 +152,12 @@ minetest.register_on_joinplayer(function(player)
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set_inventory(player)
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set_inventory(player)
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end
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end
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end
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end
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--[[ Make sure the crafting grid is empty. Why? Because the player might have
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items remaining in the crafting grid from the previous join; this is likely
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when the server has been shutdown and the server didn't clean up the player
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inventories. ]]
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drop_fields(player, "craft")
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end)
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end)
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minetest.register_node("crafting:workbench", {
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minetest.register_node("crafting:workbench", {
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