forked from VoxeLibre/VoxeLibre
master #9
|
@ -12,15 +12,7 @@ Authors of media (textures)
|
||||||
BlockMen (CC BY-SA 3.0)
|
BlockMen (CC BY-SA 3.0)
|
||||||
|
|
||||||
This mod adds a bed to Minetest which allows to skip the night.
|
This mod adds a bed to Minetest which allows to skip the night.
|
||||||
To sleep, rightclick the bed. If playing in singleplayer mode the night gets skipped
|
To sleep, rightclick the bed.
|
||||||
immediately. If playing multiplayer you get shown how many other players are in bed too,
|
Another feature is a controlled respawning. If you have slept in bed your respawn point is set to the beds location and you will respawn there after
|
||||||
if all players are sleeping the night gets skipped. The night skip can be forced if more
|
|
||||||
than 50% of the players are lying in bed and use this option.
|
|
||||||
|
|
||||||
Another feature is a controlled respawning. If you have slept in bed (not just lying in
|
|
||||||
it) your respawn point is set to the beds location and you will respawn there after
|
|
||||||
death.
|
death.
|
||||||
You can disable the respawn at beds by setting "enable_bed_respawn = false" in
|
Use the mcl_playersSleepingPercentage setting to enable/disable night skipping or set a percentage of how many players need to sleep to skip the night.
|
||||||
minetest.conf.
|
|
||||||
You can disable the night skip feature by setting "enable_bed_night_skip = false" in
|
|
||||||
minetest.conf or by using the /set command in-game.
|
|
Loading…
Reference in New Issue