forked from VoxeLibre/VoxeLibre
master #5
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@ -40,4 +40,13 @@ read_globals = {
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"factorial"
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"factorial"
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}
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}
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},
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},
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------
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--MODS
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------
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--GENERAL
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"default",
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--HUD
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"sfinv", "sfinv_buttons", "unified_inventory", "cmsg", "inventory_plus",
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}
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}
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@ -4,9 +4,11 @@ dofile(minetest.get_modpath(minetest.get_current_modname()).."/paintings.lua")
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local S = minetest.get_translator("mcl_paintings")
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local S = minetest.get_translator("mcl_paintings")
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local math = math
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local wood = "[combine:16x16:-192,0=mcl_paintings_paintings.png"
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local wood = "[combine:16x16:-192,0=mcl_paintings_paintings.png"
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local is_protected = function(pos, name)
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local function is_protected(pos, name)
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if minetest.is_protected(pos, name) then
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if minetest.is_protected(pos, name) then
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minetest.record_protection_violation(pos, name)
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minetest.record_protection_violation(pos, name)
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return true
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return true
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@ -17,7 +19,7 @@ end
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-- Check if there's a painting for provided painting size.
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-- Check if there's a painting for provided painting size.
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-- If yes, returns the arguments.
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-- If yes, returns the arguments.
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-- If not, returns the next smaller available painting.
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-- If not, returns the next smaller available painting.
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local shrink_painting = function(x, y)
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local function shrink_painting(x, y)
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if x > 4 or y > 4 then
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if x > 4 or y > 4 then
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return nil
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return nil
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end
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end
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@ -43,7 +45,7 @@ local shrink_painting = function(x, y)
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end
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end
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end
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end
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local get_painting = function(x, y, motive)
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local function get_painting(x, y, motive)
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local painting = mcl_paintings.paintings[y] and mcl_paintings.paintings[y][x] and mcl_paintings.paintings[y][x][motive]
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local painting = mcl_paintings.paintings[y] and mcl_paintings.paintings[y][x] and mcl_paintings.paintings[y][x][motive]
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if not painting then
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if not painting then
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return nil
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return nil
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@ -53,7 +55,7 @@ local get_painting = function(x, y, motive)
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return "[combine:"..sx.."x"..sy..":"..px..","..py.."=mcl_paintings_paintings.png"
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return "[combine:"..sx.."x"..sy..":"..px..","..py.."=mcl_paintings_paintings.png"
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end
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end
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local get_random_painting = function(x, y)
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local function get_random_painting(x, y)
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if not mcl_paintings.paintings[y] or not mcl_paintings.paintings[y][x] then
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if not mcl_paintings.paintings[y] or not mcl_paintings.paintings[y][x] then
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return nil
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return nil
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end
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end
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@ -65,7 +67,7 @@ local get_random_painting = function(x, y)
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return get_painting(x, y, r), r
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return get_painting(x, y, r), r
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end
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end
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local size_to_minmax = function(size)
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--[[local function size_to_minmax(size)
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local min, max
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local min, max
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if size == 2 then
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if size == 2 then
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min = -0.5
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min = -0.5
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@ -81,13 +83,13 @@ local size_to_minmax = function(size)
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max = 0.5
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max = 0.5
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end
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end
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return min, max
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return min, max
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end
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end]]
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local size_to_minmax_entity = function(size)
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local function size_to_minmax_entity(size)
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return -size/2, size/2
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return -size/2, size/2
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end
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end
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local set_entity = function(object)
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local function set_entity(object)
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local ent = object:get_luaentity()
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local ent = object:get_luaentity()
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local wallm = ent._facing
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local wallm = ent._facing
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local xsize = ent._xsize
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local xsize = ent._xsize
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@ -169,7 +171,7 @@ minetest.register_entity("mcl_paintings:painting", {
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on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir, damage)
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on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir, damage)
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-- Drop as item on punch
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-- Drop as item on punch
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if puncher and puncher:is_player() then
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if puncher and puncher:is_player() then
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kname = puncher:get_player_name()
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local kname = puncher:get_player_name()
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local pos = self._pos
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local pos = self._pos
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if not pos then
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if not pos then
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pos = self.object:get_pos()
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pos = self.object:get_pos()
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@ -83,7 +83,7 @@ mobs_mc.items = {
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water_source = "default:water_source",
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water_source = "default:water_source",
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water_flowing = "default:water_flowing",
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water_flowing = "default:water_flowing",
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river_water_source = "default:river_water_source",
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river_water_source = "default:river_water_source",
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water_flowing = "default:river_water_flowing",
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--water_flowing = "default:river_water_flowing",
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black_dye = "dye:black",
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black_dye = "dye:black",
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poppy = "flowers:rose",
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poppy = "flowers:rose",
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dandelion = "flowers:dandelion_yellow",
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dandelion = "flowers:dandelion_yellow",
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@ -128,7 +128,6 @@ mobs_mc.items = {
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nether_portal = "nether:portal",
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nether_portal = "nether:portal",
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netherrack = "nether:rack",
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netherrack = "nether:rack",
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nether_brick_block = "nether:brick",
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-- Wool (Minecraft color scheme)
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-- Wool (Minecraft color scheme)
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wool_white = "wool:white",
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wool_white = "wool:white",
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@ -6,7 +6,7 @@
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-- NOTE: Strings intentionally not marked for translation, other mods already have these items.
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-- NOTE: Strings intentionally not marked for translation, other mods already have these items.
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-- TODO: Remove this file eventually, all items here are already outsourced in other mods.
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-- TODO: Remove this file eventually, all items here are already outsourced in other mods.
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local S = minetest.get_translator("mobs_mc")
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--local S = minetest.get_translator("mobs_mc")
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--maikerumines throwing code
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--maikerumines throwing code
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--arrow (weapon)
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--arrow (weapon)
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@ -3,8 +3,9 @@
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-- NOTE: Strings intentionally not marked for translation, other mods already have these items.
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-- NOTE: Strings intentionally not marked for translation, other mods already have these items.
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-- TODO: Remove this file eventually, all items here are already outsourced in other mods.
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-- TODO: Remove this file eventually, all items here are already outsourced in other mods.
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-- TODO: Add translation.
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local S = minetest.get_translator("mobs_mc")
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--local S = minetest.get_translator("mobs_mc")
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-- Heads system
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-- Heads system
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@ -20,7 +20,7 @@ mobs:register_mob("mobs_mc:blaze", {
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xp_max = 10,
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xp_max = 10,
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tilt_fly = false,
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tilt_fly = false,
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hostile = true,
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hostile = true,
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rotate = 270,
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--rotate = 270,
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.79, 0.3},
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.79, 0.3},
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rotate = -180,
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rotate = -180,
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visual = "mesh",
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visual = "mesh",
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@ -24,7 +24,6 @@ mobs:register_mob("mobs_mc:enderdragon", {
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xp_max = 500,
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xp_max = 500,
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collisionbox = {-2, 0, -2, 2, 2, 2},
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collisionbox = {-2, 0, -2, 2, 2, 2},
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eye_height = 1,
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eye_height = 1,
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physical = false,
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visual = "mesh",
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visual = "mesh",
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mesh = "mobs_mc_dragon.b3d",
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mesh = "mobs_mc_dragon.b3d",
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textures = {
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textures = {
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@ -60,8 +59,6 @@ mobs:register_mob("mobs_mc:enderdragon", {
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arrow = "mobs_mc:dragon_fireball",
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arrow = "mobs_mc:dragon_fireball",
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shoot_interval = 0.5,
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shoot_interval = 0.5,
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shoot_offset = -1.0,
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shoot_offset = -1.0,
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xp_min = 500,
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xp_max = 500,
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animation = {
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animation = {
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fly_speed = 8, stand_speed = 8,
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fly_speed = 8, stand_speed = 8,
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stand_start = 0, stand_end = 20,
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stand_start = 0, stand_end = 20,
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@ -114,8 +111,8 @@ mobs:register_mob("mobs_mc:enderdragon", {
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fire_resistant = true,
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fire_resistant = true,
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})
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})
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--TODO: replace this setting by a proper gamerules system
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local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
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local mobs_griefing = minetest.settings:get_bool("mobs_griefing", true)
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-- dragon fireball (projectile)
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-- dragon fireball (projectile)
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mobs:register_arrow("mobs_mc:dragon_fireball", {
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mobs:register_arrow("mobs_mc:dragon_fireball", {
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@ -143,7 +140,9 @@ mobs:register_arrow("mobs_mc:dragon_fireball", {
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-- node hit, explode
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-- node hit, explode
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hit_node = function(self, pos, node)
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hit_node = function(self, pos, node)
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--mobs:boom(self, pos, 2)
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--mobs:boom(self, pos, 2)
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mcl_explosions.explode(self.object:get_pos(), 2,{ drop_chance = 1.0 })
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if mobs_griefing then
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mcl_explosions.explode(self.object:get_pos(), 2, { drop_chance = 1.0 })
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end
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end
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end
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})
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})
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@ -318,12 +318,12 @@ mobs:register_mob("mobs_mc:enderman", {
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for n = 1, #objs do
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for n = 1, #objs do
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local obj = objs[n]
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local obj = objs[n]
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if obj then
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if obj then
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if minetest.is_player(obj) then
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--if minetest.is_player(obj) then
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-- Warp from players during day.
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-- Warp from players during day.
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--if (minetest.get_timeofday() * 24000) > 5001 and (minetest.get_timeofday() * 24000) < 19000 then
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--if (minetest.get_timeofday() * 24000) > 5001 and (minetest.get_timeofday() * 24000) < 19000 then
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-- self:teleport(nil)
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-- self:teleport(nil)
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--end
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--end
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else
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if not obj:is_player() then
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local lua = obj:get_luaentity()
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local lua = obj:get_luaentity()
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if lua then
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if lua then
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if lua.name == "mcl_bows:arrow_entity" or lua.name == "mcl_throwing:snowball_entity" then
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if lua.name == "mcl_bows:arrow_entity" or lua.name == "mcl_throwing:snowball_entity" then
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@ -94,7 +94,6 @@ mobs:register_mob("mobs_mc:guardian", {
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makes_footstep_sound = false,
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makes_footstep_sound = false,
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fly_in = { mobs_mc.items.water_source, mobs_mc.items.river_water_source },
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fly_in = { mobs_mc.items.water_source, mobs_mc.items.river_water_source },
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jump = false,
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jump = false,
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view_range = 16,
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})
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})
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-- Spawning disabled due to size issues
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-- Spawning disabled due to size issues
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@ -104,7 +104,6 @@ mobs:register_mob("mobs_mc:guardian_elder", {
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makes_footstep_sound = false,
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makes_footstep_sound = false,
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fly_in = { mobs_mc.items.water_source, mobs_mc.items.river_water_source },
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fly_in = { mobs_mc.items.water_source, mobs_mc.items.river_water_source },
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jump = false,
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jump = false,
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view_range = 16,
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})
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})
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-- Spawning disabled due to size issues <- what do you mean? -j4i
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-- Spawning disabled due to size issues <- what do you mean? -j4i
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@ -38,9 +38,9 @@ end
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local can_equip_horse_armor = function(entity_id)
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local can_equip_horse_armor = function(entity_id)
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return entity_id == "mobs_mc:horse" or entity_id == "mobs_mc:skeleton_horse" or entity_id == "mobs_mc:zombie_horse"
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return entity_id == "mobs_mc:horse" or entity_id == "mobs_mc:skeleton_horse" or entity_id == "mobs_mc:zombie_horse"
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end
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end
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local can_equip_chest = function(entity_id)
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--[[local can_equip_chest = function(entity_id)
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return entity_id == "mobs_mc:mule" or entity_id == "mobs_mc:donkey"
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return entity_id == "mobs_mc:mule" or entity_id == "mobs_mc:donkey"
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end
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end]]
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local can_breed = function(entity_id)
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local can_breed = function(entity_id)
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return entity_id == "mobs_mc:horse" or "mobs_mc:mule" or entity_id == "mobs_mc:donkey"
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return entity_id == "mobs_mc:horse" or "mobs_mc:mule" or entity_id == "mobs_mc:donkey"
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end
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end
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@ -314,7 +314,7 @@ local horse = {
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-- Make sure tamed horse is mature and being clicked by owner only
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-- Make sure tamed horse is mature and being clicked by owner only
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if self.tamed and not self.child and self.owner == clicker:get_player_name() then
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if self.tamed and not self.child and self.owner == clicker:get_player_name() then
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local inv = clicker:get_inventory()
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--local inv = clicker:get_inventory()
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-- detatch player already riding horse
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-- detatch player already riding horse
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if self.driver and clicker == self.driver then
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if self.driver and clicker == self.driver then
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@ -307,9 +307,9 @@ mobs:register_arrow("mobs_mc:spit", {
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tail_distance_divider = 4,
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tail_distance_divider = 4,
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hit_player = function(self, player)
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hit_player = function(self, player)
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if rawget(_G, "armor") and armor.last_damage_types then
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--[[if rawget(_G, "armor") and armor.last_damage_types then
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armor.last_damage_types[player:get_player_name()] = "spit"
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armor.last_damage_types[player:get_player_name()] = "spit"
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end
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end]]
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player:punch(self.object, 1.0, {
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player:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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full_punch_interval = 1.0,
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damage_groups = {fleshy = self._damage},
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damage_groups = {fleshy = self._damage},
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@ -319,7 +319,7 @@ mobs:register_arrow("mobs_mc:spit", {
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hit_mob = function(self, mob)
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hit_mob = function(self, mob)
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mob:punch(self.object, 1.0, {
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mob:punch(self.object, 1.0, {
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full_punch_interval = 1.0,
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full_punch_interval = 1.0,
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damage_groups = {fleshy = _damage},
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damage_groups = {fleshy = self._damage},
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}, nil)
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}, nil)
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end,
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end,
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@ -151,7 +151,7 @@ end
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|
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mobs:register_mob("mobs_mc:cat", cat)
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mobs:register_mob("mobs_mc:cat", cat)
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|
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local base_spawn_chance = 5000
|
--local base_spawn_chance = 5000
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||||||
|
|
||||||
-- Spawn ocelot
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-- Spawn ocelot
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||||||
--they get the same as the llama because I'm trying to rework so much of this code right now -j4i
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--they get the same as the llama because I'm trying to rework so much of this code right now -j4i
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||||||
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@ -163,7 +163,7 @@ mobs:register_mob("mobs_mc:pig", {
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end
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end
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||||||
|
|
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-- Mount or detach player
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-- Mount or detach player
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local name = clicker:get_player_name()
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--local name = clicker:get_player_name()
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if self.driver and clicker == self.driver then
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if self.driver and clicker == self.driver then
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-- Detach if already attached
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-- Detach if already attached
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mobs.detach(clicker, {x=1, y=0, z=0})
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mobs.detach(clicker, {x=1, y=0, z=0})
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||||||
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@ -150,7 +150,6 @@ mobs:register_mob("mobs_mc:sheep", {
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||||||
do_custom = function(self, dtime)
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do_custom = function(self, dtime)
|
||||||
if not self.initial_color_set then
|
if not self.initial_color_set then
|
||||||
local r = math.random(0,100000)
|
local r = math.random(0,100000)
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local textures
|
|
||||||
if r <= 81836 then
|
if r <= 81836 then
|
||||||
-- 81.836%
|
-- 81.836%
|
||||||
self.color = "unicolor_white"
|
self.color = "unicolor_white"
|
||||||
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|
@ -46,7 +46,6 @@ mobs:register_mob("mobs_mc:silverfish", {
|
||||||
view_range = 16,
|
view_range = 16,
|
||||||
attack_type = "punch",
|
attack_type = "punch",
|
||||||
damage = 1,
|
damage = 1,
|
||||||
reach = 1,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
mobs:register_egg("mobs_mc:silverfish", S("Silverfish"), "mobs_mc_spawn_icon_silverfish.png", 0)
|
mobs:register_egg("mobs_mc:silverfish", S("Silverfish"), "mobs_mc_spawn_icon_silverfish.png", 0)
|
||||||
|
|
|
@ -31,10 +31,6 @@ local skeleton = {
|
||||||
group_attack = true,
|
group_attack = true,
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
mesh = "mobs_mc_skeleton.b3d",
|
mesh = "mobs_mc_skeleton.b3d",
|
||||||
textures = { {
|
|
||||||
"mcl_bows_bow_0.png", -- bow
|
|
||||||
"mobs_mc_skeleton.png", -- skeleton
|
|
||||||
} },
|
|
||||||
|
|
||||||
--head code
|
--head code
|
||||||
has_head = false,
|
has_head = false,
|
||||||
|
|
|
@ -15,7 +15,7 @@ mobs:register_mob("mobs_mc:vex", {
|
||||||
spawn_class = "hostile",
|
spawn_class = "hostile",
|
||||||
pathfinding = 1,
|
pathfinding = 1,
|
||||||
passive = false,
|
passive = false,
|
||||||
attack_type = "punch",
|
attack_type = "dogfight",
|
||||||
physical = false,
|
physical = false,
|
||||||
hp_min = 14,
|
hp_min = 14,
|
||||||
hp_max = 14,
|
hp_max = 14,
|
||||||
|
@ -36,7 +36,6 @@ mobs:register_mob("mobs_mc:vex", {
|
||||||
view_range = 16,
|
view_range = 16,
|
||||||
walk_velocity = 3.2,
|
walk_velocity = 3.2,
|
||||||
run_velocity = 5.9,
|
run_velocity = 5.9,
|
||||||
attack_type = "dogfight",
|
|
||||||
sounds = {
|
sounds = {
|
||||||
-- TODO: random
|
-- TODO: random
|
||||||
death = "mobs_mc_vex_death",
|
death = "mobs_mc_vex_death",
|
||||||
|
|
|
@ -26,7 +26,6 @@ mobs:register_mob("mobs_mc:wither", {
|
||||||
{"mobs_mc_wither.png"},
|
{"mobs_mc_wither.png"},
|
||||||
},
|
},
|
||||||
visual_size = {x=4, y=4},
|
visual_size = {x=4, y=4},
|
||||||
makes_footstep_sound = true,
|
|
||||||
view_range = 16,
|
view_range = 16,
|
||||||
fear_height = 4,
|
fear_height = 4,
|
||||||
walk_velocity = 2,
|
walk_velocity = 2,
|
||||||
|
@ -81,7 +80,7 @@ mobs:register_mob("mobs_mc:wither", {
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
|
--local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
|
||||||
|
|
||||||
mobs:register_arrow("mobs_mc:wither_skull", {
|
mobs:register_arrow("mobs_mc:wither_skull", {
|
||||||
visual = "sprite",
|
visual = "sprite",
|
||||||
|
|
|
@ -186,7 +186,7 @@ dog.on_rightclick = function(self, clicker)
|
||||||
if is_food(item:get_name()) then
|
if is_food(item:get_name()) then
|
||||||
-- Feed to increase health
|
-- Feed to increase health
|
||||||
local hp = self.health
|
local hp = self.health
|
||||||
local hp_add = 0
|
local hp_add
|
||||||
-- Use eatable group to determine health boost
|
-- Use eatable group to determine health boost
|
||||||
local eatable = minetest.get_item_group(item, "eatable")
|
local eatable = minetest.get_item_group(item, "eatable")
|
||||||
if eatable > 0 then
|
if eatable > 0 then
|
||||||
|
|
|
@ -200,14 +200,14 @@ end
|
||||||
mobs_mc.override.enderman_block_texture_overrides = {
|
mobs_mc.override.enderman_block_texture_overrides = {
|
||||||
["mcl_core:cactus"] = ctable,
|
["mcl_core:cactus"] = ctable,
|
||||||
-- FIXME: replace colorize colors with colors from palette
|
-- FIXME: replace colorize colors with colors from palette
|
||||||
["mcl_core:dirt_with_grass"] =
|
["mcl_core:dirt_with_grass"] = {
|
||||||
{
|
|
||||||
"mcl_core_grass_block_top.png^[colorize:green:90",
|
"mcl_core_grass_block_top.png^[colorize:green:90",
|
||||||
"default_dirt.png",
|
"default_dirt.png",
|
||||||
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)",
|
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)",
|
||||||
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)",
|
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)",
|
||||||
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)",
|
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)",
|
||||||
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)"}
|
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)",
|
||||||
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
-- List of nodes on which mobs can spawn
|
-- List of nodes on which mobs can spawn
|
||||||
|
|
|
@ -134,6 +134,7 @@ lightning.strike = function(pos)
|
||||||
sound_play({ name = "lightning_thunder", gain = 10 }, { pos = pos, max_hear_distance = 500 }, true)
|
sound_play({ name = "lightning_thunder", gain = 10 }, { pos = pos, max_hear_distance = 500 }, true)
|
||||||
|
|
||||||
-- damage nearby objects, transform mobs
|
-- damage nearby objects, transform mobs
|
||||||
|
-- TODO: use an API insteed of hardcoding this behaviour
|
||||||
local objs = get_objects_inside_radius(pos2, 3.5)
|
local objs = get_objects_inside_radius(pos2, 3.5)
|
||||||
for o=1, #objs do
|
for o=1, #objs do
|
||||||
local obj = objs[o]
|
local obj = objs[o]
|
||||||
|
@ -153,7 +154,7 @@ lightning.strike = function(pos)
|
||||||
end
|
end
|
||||||
obj:set_properties({textures = lua.base_texture})
|
obj:set_properties({textures = lua.base_texture})
|
||||||
-- villager → witch (no damage)
|
-- villager → witch (no damage)
|
||||||
elseif lua and lua.name == "mobs_mc:villager" then
|
--elseif lua and lua.name == "mobs_mc:villager" then
|
||||||
-- Witches are incomplete, this code is unused
|
-- Witches are incomplete, this code is unused
|
||||||
-- TODO: Enable this code when witches are working.
|
-- TODO: Enable this code when witches are working.
|
||||||
--[[
|
--[[
|
||||||
|
|
|
@ -4,11 +4,9 @@ local SHEET_W = 4
|
||||||
local SHEET_H = 2
|
local SHEET_H = 2
|
||||||
|
|
||||||
-- Randomize initial moon phase, based on map seed
|
-- Randomize initial moon phase, based on map seed
|
||||||
local phase_offset
|
|
||||||
local mg_seed = minetest.get_mapgen_setting("seed")
|
local mg_seed = minetest.get_mapgen_setting("seed")
|
||||||
local rand = PseudoRandom(mg_seed)
|
local rand = PseudoRandom(mg_seed)
|
||||||
local phase_offset = rand:next(0, MOON_PHASES - 1)
|
local phase_offset = rand:next(0, MOON_PHASES - 1)
|
||||||
rand = nil
|
|
||||||
|
|
||||||
minetest.log("info", "[mcl_moon] Moon phase offset of this world: "..phase_offset)
|
minetest.log("info", "[mcl_moon] Moon phase offset of this world: "..phase_offset)
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
local S = minetest.get_translator("mcl_void_damage")
|
local S = minetest.get_translator("mcl_void_damage")
|
||||||
local enable_damage = minetest.settings:get_bool("enable_damage")
|
--local enable_damage = minetest.settings:get_bool("enable_damage")
|
||||||
|
|
||||||
local pos_to_dim = mcl_worlds.pos_to_dimension
|
local pos_to_dim = mcl_worlds.pos_to_dimension
|
||||||
local dim_change = mcl_worlds.dimension_change
|
local dim_change = mcl_worlds.dimension_change
|
||||||
|
@ -39,9 +39,9 @@ minetest.register_on_mods_loaded(function()
|
||||||
end
|
end
|
||||||
self._void_timer = 0
|
self._void_timer = 0
|
||||||
|
|
||||||
local void, void_deadly = is_in_void(pos)
|
local _, void_deadly = is_in_void(pos)
|
||||||
if void_deadly then
|
if void_deadly then
|
||||||
local ent = obj:get_luaentity()
|
--local ent = obj:get_luaentity()
|
||||||
obj:remove()
|
obj:remove()
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
@ -61,7 +61,7 @@ minetest.register_globalstep(function(dtime)
|
||||||
for p=1, #players do
|
for p=1, #players do
|
||||||
local player = players[p]
|
local player = players[p]
|
||||||
local pos = player:get_pos()
|
local pos = player:get_pos()
|
||||||
local void, void_deadly = is_in_void(pos)
|
local _, void_deadly = is_in_void(pos)
|
||||||
if void_deadly then
|
if void_deadly then
|
||||||
local immortal_val = player:get_armor_groups().immortal
|
local immortal_val = player:get_armor_groups().immortal
|
||||||
local is_immortal = false
|
local is_immortal = false
|
||||||
|
|
|
@ -205,8 +205,8 @@ mcl_weather.skycolor = {
|
||||||
-- Returns first player sky color. I assume that all players are in same color layout.
|
-- Returns first player sky color. I assume that all players are in same color layout.
|
||||||
get_current_bg_color = function()
|
get_current_bg_color = function()
|
||||||
local players = mcl_weather.skycolor.utils.get_players(nil)
|
local players = mcl_weather.skycolor.utils.get_players(nil)
|
||||||
for _, player in ipairs(players) do
|
if players[1] then
|
||||||
return player:get_sky()
|
return players[1]:get_sky()
|
||||||
end
|
end
|
||||||
return nil
|
return nil
|
||||||
end
|
end
|
||||||
|
|
|
@ -9,8 +9,8 @@ mcl_weather.snow.init_done = false
|
||||||
mcl_weather.snow.add_snow_particles = function(player)
|
mcl_weather.snow.add_snow_particles = function(player)
|
||||||
mcl_weather.rain.last_rp_count = 0
|
mcl_weather.rain.last_rp_count = 0
|
||||||
for i=mcl_weather.snow.particles_count, 1,-1 do
|
for i=mcl_weather.snow.particles_count, 1,-1 do
|
||||||
local random_pos_x, random_pos_y, random_pos_z = mcl_weather.get_random_pos_by_player_look_dir(player)
|
local random_pos_x, _, random_pos_z = mcl_weather.get_random_pos_by_player_look_dir(player)
|
||||||
random_pos_y = math.random() + math.random(player:get_pos().y - 1, player:get_pos().y + 7)
|
local random_pos_y = math.random() + math.random(player:get_pos().y - 1, player:get_pos().y + 7)
|
||||||
if minetest.get_node_light({x=random_pos_x, y=random_pos_y, z=random_pos_z}, 0.5) == 15 then
|
if minetest.get_node_light({x=random_pos_x, y=random_pos_y, z=random_pos_z}, 0.5) == 15 then
|
||||||
mcl_weather.rain.last_rp_count = mcl_weather.rain.last_rp_count + 1
|
mcl_weather.rain.last_rp_count = mcl_weather.rain.last_rp_count + 1
|
||||||
minetest.add_particle({
|
minetest.add_particle({
|
||||||
|
@ -45,13 +45,13 @@ mcl_weather.snow.set_sky_box = function()
|
||||||
mcl_weather.skycolor.active = true
|
mcl_weather.skycolor.active = true
|
||||||
end
|
end
|
||||||
|
|
||||||
mcl_weather.snow.clear = function()
|
function mcl_weather.snow.clear()
|
||||||
mcl_weather.skycolor.remove_layer("weather-pack-snow-sky")
|
mcl_weather.skycolor.remove_layer("weather-pack-snow-sky")
|
||||||
mcl_weather.snow.init_done = false
|
mcl_weather.snow.init_done = false
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Simple random texture getter
|
-- Simple random texture getter
|
||||||
mcl_weather.snow.get_texture = function()
|
function mcl_weather.snow.get_texture()
|
||||||
return "weather_pack_snow_snowflake"..math.random(1,2)..".png"
|
return "weather_pack_snow_snowflake"..math.random(1,2)..".png"
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
|
@ -19,29 +19,27 @@ minetest.register_globalstep(function(dtime)
|
||||||
mcl_weather.rain.make_weather()
|
mcl_weather.rain.make_weather()
|
||||||
|
|
||||||
if mcl_weather.thunder.init_done == false then
|
if mcl_weather.thunder.init_done == false then
|
||||||
mcl_weather.skycolor.add_layer(
|
mcl_weather.skycolor.add_layer("weather-pack-thunder-sky", {
|
||||||
"weather-pack-thunder-sky",
|
{r=0, g=0, b=0},
|
||||||
{{r=0, g=0, b=0},
|
|
||||||
{r=40, g=40, b=40},
|
{r=40, g=40, b=40},
|
||||||
{r=85, g=86, b=86},
|
{r=85, g=86, b=86},
|
||||||
{r=40, g=40, b=40},
|
{r=40, g=40, b=40},
|
||||||
{r=0, g=0, b=0}})
|
{r=0, g=0, b=0},
|
||||||
|
})
|
||||||
mcl_weather.skycolor.active = true
|
mcl_weather.skycolor.active = true
|
||||||
for _, player in pairs(get_connected_players()) do
|
for _, player in pairs(get_connected_players()) do
|
||||||
player:set_clouds({color="#3D3D3FE8"})
|
player:set_clouds({color="#3D3D3FE8"})
|
||||||
end
|
end
|
||||||
mcl_weather.thunder.init_done = true
|
mcl_weather.thunder.init_done = true
|
||||||
end
|
end
|
||||||
|
|
||||||
if (mcl_weather.thunder.next_strike <= minetest.get_gametime()) then
|
if (mcl_weather.thunder.next_strike <= minetest.get_gametime()) then
|
||||||
lightning.strike()
|
lightning.strike()
|
||||||
local delay = math.random(mcl_weather.thunder.min_delay, mcl_weather.thunder.max_delay)
|
local delay = math.random(mcl_weather.thunder.min_delay, mcl_weather.thunder.max_delay)
|
||||||
mcl_weather.thunder.next_strike = minetest.get_gametime() + delay
|
mcl_weather.thunder.next_strike = minetest.get_gametime() + delay
|
||||||
end
|
end
|
||||||
|
|
||||||
end)
|
end)
|
||||||
|
|
||||||
mcl_weather.thunder.clear = function()
|
function mcl_weather.thunder.clear()
|
||||||
mcl_weather.rain.clear()
|
mcl_weather.rain.clear()
|
||||||
mcl_weather.skycolor.remove_layer("weather-pack-thunder-sky")
|
mcl_weather.skycolor.remove_layer("weather-pack-thunder-sky")
|
||||||
mcl_weather.skycolor.remove_layer("lightning")
|
mcl_weather.skycolor.remove_layer("lightning")
|
||||||
|
@ -58,6 +56,6 @@ if mcl_weather.reg_weathers.thunder == nil then
|
||||||
max_duration = 1200,
|
max_duration = 1200,
|
||||||
transitions = {
|
transitions = {
|
||||||
[100] = "rain",
|
[100] = "rain",
|
||||||
}
|
},
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
|
|
|
@ -1,5 +1,7 @@
|
||||||
local S = minetest.get_translator("mcl_weather")
|
local S = minetest.get_translator("mcl_weather")
|
||||||
|
|
||||||
|
local math = math
|
||||||
|
|
||||||
-- weather states, 'none' is default, other states depends from active mods
|
-- weather states, 'none' is default, other states depends from active mods
|
||||||
mcl_weather.state = "none"
|
mcl_weather.state = "none"
|
||||||
|
|
||||||
|
@ -96,9 +98,7 @@ mcl_weather.get_random_pos_by_player_look_dir = function(player)
|
||||||
local look_dir = player:get_look_dir()
|
local look_dir = player:get_look_dir()
|
||||||
local player_pos = player:get_pos()
|
local player_pos = player:get_pos()
|
||||||
|
|
||||||
local random_pos_x = 0
|
local random_pos_x, random_pos_y, random_pos_z
|
||||||
local random_pos_y = 0
|
|
||||||
local random_pos_z = 0
|
|
||||||
|
|
||||||
if look_dir.x > 0 then
|
if look_dir.x > 0 then
|
||||||
if look_dir.z > 0 then
|
if look_dir.z > 0 then
|
||||||
|
|
|
@ -233,7 +233,7 @@ end
|
||||||
|
|
||||||
-- Returns true if the specified entry has been viewed by the player
|
-- Returns true if the specified entry has been viewed by the player
|
||||||
function doc.entry_viewed(playername, category_id, entry_id)
|
function doc.entry_viewed(playername, category_id, entry_id)
|
||||||
local entry, category_id, entry_id = get_entry(category_id, entry_id)
|
local _, category_id, entry_id = get_entry(category_id, entry_id)
|
||||||
if doc.data.players[playername].stored_data.viewed[category_id] == nil then
|
if doc.data.players[playername].stored_data.viewed[category_id] == nil then
|
||||||
return false
|
return false
|
||||||
else
|
else
|
||||||
|
@ -243,7 +243,7 @@ end
|
||||||
|
|
||||||
-- Returns true if the specified entry is hidden from the player
|
-- Returns true if the specified entry is hidden from the player
|
||||||
function doc.entry_revealed(playername, category_id, entry_id)
|
function doc.entry_revealed(playername, category_id, entry_id)
|
||||||
local entry, category_id, entry_id = get_entry(category_id, entry_id)
|
local _, category_id, entry_id = get_entry(category_id, entry_id)
|
||||||
local hidden = doc.data.categories[category_id].entries[entry_id].hidden
|
local hidden = doc.data.categories[category_id].entries[entry_id].hidden
|
||||||
if doc.data.players[playername].stored_data.revealed[category_id] == nil then
|
if doc.data.players[playername].stored_data.revealed[category_id] == nil then
|
||||||
return not hidden
|
return not hidden
|
||||||
|
@ -302,7 +302,7 @@ function doc.show_entry(playername, category_id, entry_id, ignore_hidden)
|
||||||
minetest.show_formspec(playername, "doc:error_no_categories", doc.formspec_error_no_categories())
|
minetest.show_formspec(playername, "doc:error_no_categories", doc.formspec_error_no_categories())
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local entry, category_id, entry_id = get_entry(category_id, entry_id)
|
local _, category_id, entry_id = get_entry(category_id, entry_id)
|
||||||
if ignore_hidden or doc.entry_revealed(playername, category_id, entry_id) then
|
if ignore_hidden or doc.entry_revealed(playername, category_id, entry_id) then
|
||||||
local playerdata = doc.data.players[playername]
|
local playerdata = doc.data.players[playername]
|
||||||
playerdata.category = category_id
|
playerdata.category = category_id
|
||||||
|
@ -587,8 +587,6 @@ doc.widgets.gallery = function(imagedata, playername, x, y, aspect_ratio, width,
|
||||||
formstring = formstring .. "label["..nx..","..ny..";"..i.."]"
|
formstring = formstring .. "label["..nx..","..ny..";"..i.."]"
|
||||||
pos = pos + 1
|
pos = pos + 1
|
||||||
end
|
end
|
||||||
local bw, bh
|
|
||||||
|
|
||||||
return formstring, ih
|
return formstring, ih
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
|
@ -164,7 +164,7 @@ local factoid_toolcaps = function(tool_capabilities, check_uses)
|
||||||
local useslines = 0
|
local useslines = 0
|
||||||
for k,v in pairs(groupcaps) do
|
for k,v in pairs(groupcaps) do
|
||||||
-- Mining capabilities
|
-- Mining capabilities
|
||||||
local minrating, maxrating
|
--[[local minrating, maxrating
|
||||||
if v.times then
|
if v.times then
|
||||||
for rating, time in pairs(v.times) do
|
for rating, time in pairs(v.times) do
|
||||||
if minrating == nil then minrating = rating else
|
if minrating == nil then minrating = rating else
|
||||||
|
@ -177,7 +177,7 @@ local factoid_toolcaps = function(tool_capabilities, check_uses)
|
||||||
else
|
else
|
||||||
minrating = 1
|
minrating = 1
|
||||||
maxrating = 1
|
maxrating = 1
|
||||||
end
|
end]]
|
||||||
local maxlevel = v.maxlevel
|
local maxlevel = v.maxlevel
|
||||||
if not maxlevel then
|
if not maxlevel then
|
||||||
-- Default from tool.h
|
-- Default from tool.h
|
||||||
|
@ -577,11 +577,8 @@ doc.add_category("nodes", {
|
||||||
description = S("Item reference of blocks and other things which are capable of occupying space"),
|
description = S("Item reference of blocks and other things which are capable of occupying space"),
|
||||||
build_formspec = function(data, playername)
|
build_formspec = function(data, playername)
|
||||||
if data then
|
if data then
|
||||||
local formstring = ""
|
local formstring = entry_image(data)
|
||||||
local datastring = ""
|
local datastring = factoids_header(data, "nodes")
|
||||||
|
|
||||||
formstring = entry_image(data)
|
|
||||||
datastring = factoids_header(data, "nodes")
|
|
||||||
|
|
||||||
local liquid = data.def.liquidtype ~= "none" and minetest.get_item_group(data.itemstring, "fake_liquid") == 0
|
local liquid = data.def.liquidtype ~= "none" and minetest.get_item_group(data.itemstring, "fake_liquid") == 0
|
||||||
if not forbidden_core_factoids.basics then
|
if not forbidden_core_factoids.basics then
|
||||||
|
@ -834,7 +831,7 @@ doc.add_category("nodes", {
|
||||||
elseif type(data.def.drop) == "table" and data.def.drop.items ~= nil then
|
elseif type(data.def.drop) == "table" and data.def.drop.items ~= nil then
|
||||||
local max = data.def.drop.max_items
|
local max = data.def.drop.max_items
|
||||||
local dropstring = ""
|
local dropstring = ""
|
||||||
local dropstring_base = ""
|
local dropstring_base
|
||||||
if max == nil then
|
if max == nil then
|
||||||
dropstring_base = N("This block will drop the following items when mined: @1.")
|
dropstring_base = N("This block will drop the following items when mined: @1.")
|
||||||
elseif max == 1 then
|
elseif max == 1 then
|
||||||
|
@ -852,7 +849,7 @@ doc.add_category("nodes", {
|
||||||
local rarity_history = {}
|
local rarity_history = {}
|
||||||
for i=1,#data.def.drop.items do
|
for i=1,#data.def.drop.items do
|
||||||
local local_rarity = data.def.drop.items[i].rarity
|
local local_rarity = data.def.drop.items[i].rarity
|
||||||
local chance = 1
|
local chance
|
||||||
local rarity = 1
|
local rarity = 1
|
||||||
if local_rarity == nil then
|
if local_rarity == nil then
|
||||||
local_rarity = 1
|
local_rarity = 1
|
||||||
|
@ -937,7 +934,6 @@ doc.add_category("nodes", {
|
||||||
end
|
end
|
||||||
|
|
||||||
local rarity = probtable.rarity
|
local rarity = probtable.rarity
|
||||||
local raritystring = ""
|
|
||||||
-- No percentage if there's only one possible guaranteed drop
|
-- No percentage if there's only one possible guaranteed drop
|
||||||
if not(rarity == 1 and #data.def.drop.items == 1) then
|
if not(rarity == 1 and #data.def.drop.items == 1) then
|
||||||
local chance = (1/rarity)*100
|
local chance = (1/rarity)*100
|
||||||
|
@ -1086,11 +1082,8 @@ doc.add_category("tools", {
|
||||||
end,
|
end,
|
||||||
build_formspec = function(data, playername)
|
build_formspec = function(data, playername)
|
||||||
if data then
|
if data then
|
||||||
local formstring = ""
|
local formstring = entry_image(data)
|
||||||
local datastring = ""
|
local datastring = factoids_header(data, "tools")
|
||||||
|
|
||||||
formstring = entry_image(data)
|
|
||||||
datastring = factoids_header(data, "tools")
|
|
||||||
|
|
||||||
-- Overwritten durability info
|
-- Overwritten durability info
|
||||||
if type(data.def._doc_items_durability) == "number" then
|
if type(data.def._doc_items_durability) == "number" then
|
||||||
|
@ -1120,11 +1113,8 @@ doc.add_category("craftitems", {
|
||||||
description = S("Item reference of items which are neither blocks, tools or weapons (esp. crafting items)"),
|
description = S("Item reference of items which are neither blocks, tools or weapons (esp. crafting items)"),
|
||||||
build_formspec = function(data, playername)
|
build_formspec = function(data, playername)
|
||||||
if data then
|
if data then
|
||||||
local formstring = ""
|
local formstring = entry_image(data)
|
||||||
local datastring = ""
|
local datastring = factoids_header(data, "craftitems")
|
||||||
|
|
||||||
formstring = entry_image(data)
|
|
||||||
datastring = factoids_header(data, "craftitems")
|
|
||||||
datastring = datastring .. factoids_footer(data, playername, "craftitems")
|
datastring = datastring .. factoids_footer(data, playername, "craftitems")
|
||||||
|
|
||||||
formstring = formstring .. doc.widgets.text(datastring, nil, nil, doc.FORMSPEC.ENTRY_WIDTH - 1.2)
|
formstring = formstring .. doc.widgets.text(datastring, nil, nil, doc.FORMSPEC.ENTRY_WIDTH - 1.2)
|
||||||
|
|
|
@ -417,9 +417,9 @@ local function get_tooltip(item, groups, cooktime, burntime)
|
||||||
-- and just print the normal item name without special formatting
|
-- and just print the normal item name without special formatting
|
||||||
if groups[1] == "compass" or groups[1] == "clock" then
|
if groups[1] == "compass" or groups[1] == "clock" then
|
||||||
groupstr = reg_items[item].description
|
groupstr = reg_items[item].description
|
||||||
elseif group_names[groups[1]] then
|
elseif g then
|
||||||
-- Use the special group name string
|
-- Use the special group name string
|
||||||
groupstr = minetest.colorize(gcol, group_names[groups[1]])
|
groupstr = minetest.colorize(gcol, g)
|
||||||
else
|
else
|
||||||
--[[ Fallback: Generic group explanation: This always
|
--[[ Fallback: Generic group explanation: This always
|
||||||
works, but the internally used group name (which
|
works, but the internally used group name (which
|
||||||
|
|
|
@ -154,7 +154,7 @@ doc.sub.items.register_factoid(nil, "use", function(itemstring, def)
|
||||||
return s
|
return s
|
||||||
end)
|
end)
|
||||||
doc.sub.items.register_factoid(nil, "groups", function(itemstring, def)
|
doc.sub.items.register_factoid(nil, "groups", function(itemstring, def)
|
||||||
local def = minetest.registered_items[itemstring]
|
--local def = minetest.registered_items[itemstring]
|
||||||
local s = ""
|
local s = ""
|
||||||
local use = minetest.get_item_group(itemstring, "mcl_armor_uses")
|
local use = minetest.get_item_group(itemstring, "mcl_armor_uses")
|
||||||
local pts = minetest.get_item_group(itemstring, "mcl_armor_points")
|
local pts = minetest.get_item_group(itemstring, "mcl_armor_points")
|
||||||
|
@ -289,7 +289,7 @@ doc.sub.items.register_factoid("nodes", "drops", function(itemstring, def)
|
||||||
local itemname = item:get_name()
|
local itemname = item:get_name()
|
||||||
local itemcount = item:get_count()
|
local itemcount = item:get_count()
|
||||||
local idef = minetest.registered_items[itemname]
|
local idef = minetest.registered_items[itemname]
|
||||||
local text = ""
|
local text
|
||||||
if idef.description and idef.description ~= "" then
|
if idef.description and idef.description ~= "" then
|
||||||
text = idef.description
|
text = idef.description
|
||||||
else
|
else
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
local S = minetest.get_translator("mcl_tt")
|
local S = minetest.get_translator("mcl_tt")
|
||||||
|
|
||||||
local function get_min_digtime(caps)
|
--[[local function get_min_digtime(caps)
|
||||||
local mintime
|
local mintime
|
||||||
local unique = true
|
local unique = true
|
||||||
local maxlevel = caps.maxlevel
|
local maxlevel = caps.maxlevel
|
||||||
|
@ -25,7 +25,7 @@ local function get_min_digtime(caps)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return mintime, unique
|
return mintime, unique
|
||||||
end
|
end]]
|
||||||
|
|
||||||
local function newline(str)
|
local function newline(str)
|
||||||
if str ~= "" then
|
if str ~= "" then
|
||||||
|
@ -47,7 +47,7 @@ tt.register_snippet(function(itemstring, toolcaps)
|
||||||
local minestring = ""
|
local minestring = ""
|
||||||
local capstr = ""
|
local capstr = ""
|
||||||
local caplines = 0
|
local caplines = 0
|
||||||
for k,v in pairs(groupcaps) do
|
for _,v in pairs(groupcaps) do
|
||||||
local speedstr = ""
|
local speedstr = ""
|
||||||
local miningusesstr = ""
|
local miningusesstr = ""
|
||||||
-- Mining capabilities
|
-- Mining capabilities
|
||||||
|
@ -153,9 +153,9 @@ tt.register_snippet(function(itemstring, toolcaps)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
-- Weapon stats
|
-- Weapon stats
|
||||||
tt.register_snippet(function(itemstring)
|
--[[tt.register_snippet(function(itemstring)
|
||||||
local def = minetest.registered_items[itemstring]
|
local def = minetest.registered_items[itemstring]
|
||||||
end)
|
end)]]
|
||||||
|
|
||||||
-- Food
|
-- Food
|
||||||
tt.register_snippet(function(itemstring)
|
tt.register_snippet(function(itemstring)
|
||||||
|
|
|
@ -2,7 +2,7 @@ local S = minetest.get_translator("mcl_tt")
|
||||||
|
|
||||||
-- Armor
|
-- Armor
|
||||||
tt.register_snippet(function(itemstring)
|
tt.register_snippet(function(itemstring)
|
||||||
local def = minetest.registered_items[itemstring]
|
--local def = minetest.registered_items[itemstring]
|
||||||
local s = ""
|
local s = ""
|
||||||
local head = minetest.get_item_group(itemstring, "armor_head")
|
local head = minetest.get_item_group(itemstring, "armor_head")
|
||||||
local torso = minetest.get_item_group(itemstring, "armor_torso")
|
local torso = minetest.get_item_group(itemstring, "armor_torso")
|
||||||
|
@ -26,7 +26,7 @@ tt.register_snippet(function(itemstring)
|
||||||
return s
|
return s
|
||||||
end)
|
end)
|
||||||
tt.register_snippet(function(itemstring, _, itemstack)
|
tt.register_snippet(function(itemstring, _, itemstack)
|
||||||
local def = minetest.registered_items[itemstring]
|
--local def = minetest.registered_items[itemstring]
|
||||||
local s = ""
|
local s = ""
|
||||||
local use = minetest.get_item_group(itemstring, "mcl_armor_uses")
|
local use = minetest.get_item_group(itemstring, "mcl_armor_uses")
|
||||||
local pts = minetest.get_item_group(itemstring, "mcl_armor_points")
|
local pts = minetest.get_item_group(itemstring, "mcl_armor_points")
|
||||||
|
@ -75,7 +75,7 @@ tt.register_snippet(function(itemstring)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
tt.register_snippet(function(itemstring)
|
tt.register_snippet(function(itemstring)
|
||||||
local def = minetest.registered_items[itemstring]
|
--local def = minetest.registered_items[itemstring]
|
||||||
if minetest.get_item_group(itemstring, "crush_after_fall") == 1 then
|
if minetest.get_item_group(itemstring, "crush_after_fall") == 1 then
|
||||||
return S("Deals damage when falling"), mcl_colors.YELLOW
|
return S("Deals damage when falling"), mcl_colors.YELLOW
|
||||||
end
|
end
|
||||||
|
|
|
@ -250,9 +250,7 @@ minetest.register_on_dignode(function(pos, oldnode, digger)
|
||||||
local tnodedug = string.split(entry.node, ":")
|
local tnodedug = string.split(entry.node, ":")
|
||||||
local tmod = tnodedug[1]
|
local tmod = tnodedug[1]
|
||||||
local titem = tnodedug[2]
|
local titem = tnodedug[2]
|
||||||
if not tmod or not titem or not data.count[tmod] or not data.count[tmod][titem] then
|
if tmod and titem and data.count[tmod] and data.count[tmod][titem] and data.count[tmod][titem] > entry.target-1 then
|
||||||
-- table running failed!
|
|
||||||
elseif data.count[tmod][titem] > entry.target-1 then
|
|
||||||
return entry.award
|
return entry.award
|
||||||
end
|
end
|
||||||
elseif awards.get_total_item_count(data, "count") > entry.target-1 then
|
elseif awards.get_total_item_count(data, "count") > entry.target-1 then
|
||||||
|
@ -277,9 +275,7 @@ minetest.register_on_placenode(function(pos, node, digger)
|
||||||
local tnodedug = string.split(entry.node, ":")
|
local tnodedug = string.split(entry.node, ":")
|
||||||
local tmod = tnodedug[1]
|
local tmod = tnodedug[1]
|
||||||
local titem = tnodedug[2]
|
local titem = tnodedug[2]
|
||||||
if not tmod or not titem or not data.place[tmod] or not data.place[tmod][titem] then
|
if tmod and titem and data.place[tmod] and data.place[tmod][titem] and data.place[tmod][titem] > entry.target-1 then
|
||||||
-- table running failed!
|
|
||||||
elseif data.place[tmod][titem] > entry.target-1 then
|
|
||||||
return entry.award
|
return entry.award
|
||||||
end
|
end
|
||||||
elseif awards.get_total_item_count(data, "place") > entry.target-1 then
|
elseif awards.get_total_item_count(data, "place") > entry.target-1 then
|
||||||
|
@ -303,9 +299,7 @@ minetest.register_on_item_eat(function(hp_change, replace_with_item, itemstack,
|
||||||
local titemstring = string.split(entry.item, ":")
|
local titemstring = string.split(entry.item, ":")
|
||||||
local tmod = titemstring[1]
|
local tmod = titemstring[1]
|
||||||
local titem = titemstring[2]
|
local titem = titemstring[2]
|
||||||
if not tmod or not titem or not data.eat[tmod] or not data.eat[tmod][titem] then
|
if tmod and titem and data.eat[tmod] and data.eat[tmod][titem] and data.eat[tmod][titem] > entry.target-1 then
|
||||||
-- table running failed!
|
|
||||||
elseif data.eat[tmod][titem] > entry.target-1 then
|
|
||||||
return entry.award
|
return entry.award
|
||||||
end
|
end
|
||||||
elseif awards.get_total_item_count(data, "eat") > entry.target-1 then
|
elseif awards.get_total_item_count(data, "eat") > entry.target-1 then
|
||||||
|
@ -331,9 +325,7 @@ minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv
|
||||||
local titemcrafted = string.split(entry.item, ":")
|
local titemcrafted = string.split(entry.item, ":")
|
||||||
local tmod = titemcrafted[1]
|
local tmod = titemcrafted[1]
|
||||||
local titem = titemcrafted[2]
|
local titem = titemcrafted[2]
|
||||||
if not tmod or not titem or not data.craft[tmod] or not data.craft[tmod][titem] then
|
if tmod and titem and data.craft[tmod] and data.craft[tmod][titem] and data.craft[tmod][titem] > entry.target-1 then
|
||||||
-- table running failed!
|
|
||||||
elseif data.craft[tmod][titem] > entry.target-1 then
|
|
||||||
return entry.award
|
return entry.award
|
||||||
end
|
end
|
||||||
elseif awards.get_total_item_count(data, "craft") > entry.target-1 then
|
elseif awards.get_total_item_count(data, "craft") > entry.target-1 then
|
||||||
|
|
|
@ -1,6 +1,5 @@
|
||||||
if minetest.get_modpath("unified_inventory") ~= nil then
|
if minetest.get_modpath("unified_inventory") then
|
||||||
local S = minetest.get_translator("awards")
|
local S = minetest.get_translator(minetest.get_current_modname())
|
||||||
|
|
||||||
unified_inventory.register_button("awards", {
|
unified_inventory.register_button("awards", {
|
||||||
type = "image",
|
type = "image",
|
||||||
image = "awards_ui_icon.png",
|
image = "awards_ui_icon.png",
|
||||||
|
|
|
@ -1,5 +1,11 @@
|
||||||
local S = minetest.get_translator("mcl_experience")
|
local S = minetest.get_translator("mcl_experience")
|
||||||
|
|
||||||
mcl_experience = {}
|
mcl_experience = {}
|
||||||
|
|
||||||
|
local vector = vector
|
||||||
|
local math = math
|
||||||
|
local string = string
|
||||||
|
|
||||||
local pool = {}
|
local pool = {}
|
||||||
local registered_nodes
|
local registered_nodes
|
||||||
local max_xp = 2^31-1
|
local max_xp = 2^31-1
|
||||||
|
@ -262,7 +268,6 @@ function mcl_experience.add_experience(player, experience)
|
||||||
if #final_candidates > 0 then
|
if #final_candidates > 0 then
|
||||||
local can = final_candidates[math.random(#final_candidates)]
|
local can = final_candidates[math.random(#final_candidates)]
|
||||||
local stack, list, index, wear = can.stack, can.list, can.index, can.wear
|
local stack, list, index, wear = can.stack, can.list, can.index, can.wear
|
||||||
local unbreaking_level = mcl_enchanting.get_enchantment(stack, "unbreaking")
|
|
||||||
local uses = mcl_util.calculate_durability(stack)
|
local uses = mcl_util.calculate_durability(stack)
|
||||||
local multiplier = 2 * 65535 / uses
|
local multiplier = 2 * 65535 / uses
|
||||||
local repair = experience * multiplier
|
local repair = experience * multiplier
|
||||||
|
@ -329,14 +334,12 @@ minetest.register_on_dieplayer(function(player)
|
||||||
mcl_experience.throw_experience(player:get_pos(), xp_amount)
|
mcl_experience.throw_experience(player:get_pos(), xp_amount)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
|
||||||
local name
|
|
||||||
local collector, pos, pos2
|
local collector, pos, pos2
|
||||||
local direction, distance, player_velocity, goal
|
local direction, distance, player_velocity, goal
|
||||||
local currentvel, acceleration, multiplier, velocity
|
local currentvel, acceleration, multiplier, velocity
|
||||||
local node, vel, def
|
local node, vel, def
|
||||||
local is_moving, is_slippery, slippery, slip_factor
|
local is_moving, is_slippery, slippery, slip_factor
|
||||||
local size, data
|
local size
|
||||||
local function xp_step(self, dtime)
|
local function xp_step(self, dtime)
|
||||||
--if item set to be collected then only execute go to player
|
--if item set to be collected then only execute go to player
|
||||||
if self.collected == true then
|
if self.collected == true then
|
||||||
|
|
|
@ -7,7 +7,7 @@ local players = {}
|
||||||
-- Containing all the items for each Creative Mode tab
|
-- Containing all the items for each Creative Mode tab
|
||||||
local inventory_lists = {}
|
local inventory_lists = {}
|
||||||
|
|
||||||
local mod_player = minetest.get_modpath("mcl_player") ~= nil
|
--local mod_player = minetest.get_modpath("mcl_player") ~= nil
|
||||||
|
|
||||||
-- Create tables
|
-- Create tables
|
||||||
local builtin_filter_ids = {"blocks","deco","redstone","rail","food","tools","combat","mobs","brew","matr","misc","all"}
|
local builtin_filter_ids = {"blocks","deco","redstone","rail","food","tools","combat","mobs","brew","matr","misc","all"}
|
||||||
|
@ -161,7 +161,7 @@ end
|
||||||
|
|
||||||
local function init(player)
|
local function init(player)
|
||||||
local playername = player:get_player_name()
|
local playername = player:get_player_name()
|
||||||
local inv = minetest.create_detached_inventory("creative_"..playername, {
|
minetest.create_detached_inventory("creative_"..playername, {
|
||||||
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
||||||
if minetest.is_creative_enabled(playername) then
|
if minetest.is_creative_enabled(playername) then
|
||||||
return count
|
return count
|
||||||
|
@ -203,7 +203,7 @@ local offset = {} -- string offset:
|
||||||
local boffset = {} --
|
local boffset = {} --
|
||||||
local hoch = {}
|
local hoch = {}
|
||||||
local filtername = {}
|
local filtername = {}
|
||||||
local bg = {}
|
--local bg = {}
|
||||||
|
|
||||||
local noffset_x_start = -0.24
|
local noffset_x_start = -0.24
|
||||||
local noffset_x = noffset_x_start
|
local noffset_x = noffset_x_start
|
||||||
|
@ -257,7 +257,6 @@ hoch["mobs"] = "_down"
|
||||||
hoch["matr"] = "_down"
|
hoch["matr"] = "_down"
|
||||||
hoch["inv"] = "_down"
|
hoch["inv"] = "_down"
|
||||||
|
|
||||||
filtername = {}
|
|
||||||
filtername["blocks"] = S("Building Blocks")
|
filtername["blocks"] = S("Building Blocks")
|
||||||
filtername["deco"] = S("Decoration Blocks")
|
filtername["deco"] = S("Decoration Blocks")
|
||||||
filtername["redstone"] = S("Redstone")
|
filtername["redstone"] = S("Redstone")
|
||||||
|
@ -272,9 +271,9 @@ filtername["brew"] = S("Brewing")
|
||||||
filtername["matr"] = S("Materials")
|
filtername["matr"] = S("Materials")
|
||||||
filtername["inv"] = S("Survival Inventory")
|
filtername["inv"] = S("Survival Inventory")
|
||||||
|
|
||||||
local dark_bg = "crafting_creative_bg_dark.png"
|
--local dark_bg = "crafting_creative_bg_dark.png"
|
||||||
|
|
||||||
local function reset_menu_item_bg()
|
--[[local function reset_menu_item_bg()
|
||||||
bg["blocks"] = dark_bg
|
bg["blocks"] = dark_bg
|
||||||
bg["deco"] = dark_bg
|
bg["deco"] = dark_bg
|
||||||
bg["redstone"] = dark_bg
|
bg["redstone"] = dark_bg
|
||||||
|
@ -289,11 +288,11 @@ local function reset_menu_item_bg()
|
||||||
bg["matr"] = dark_bg
|
bg["matr"] = dark_bg
|
||||||
bg["inv"] = dark_bg
|
bg["inv"] = dark_bg
|
||||||
bg["default"] = dark_bg
|
bg["default"] = dark_bg
|
||||||
end
|
end]]
|
||||||
|
|
||||||
|
|
||||||
mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_size, show, page, filter)
|
mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_size, show, page, filter)
|
||||||
reset_menu_item_bg()
|
--reset_menu_item_bg()
|
||||||
pagenum = math.floor(pagenum) or 1
|
pagenum = math.floor(pagenum) or 1
|
||||||
|
|
||||||
local playername = player:get_player_name()
|
local playername = player:get_player_name()
|
||||||
|
@ -310,7 +309,6 @@ mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_siz
|
||||||
end
|
end
|
||||||
local pagemax = math.max(1, math.floor((inv_size-1) / (9*5) + 1))
|
local pagemax = math.max(1, math.floor((inv_size-1) / (9*5) + 1))
|
||||||
local name = "nix"
|
local name = "nix"
|
||||||
local formspec = ""
|
|
||||||
local main_list
|
local main_list
|
||||||
local listrings = "listring[detached:creative_"..playername..";main]"..
|
local listrings = "listring[detached:creative_"..playername..";main]"..
|
||||||
"listring[current_player;main]"..
|
"listring[current_player;main]"..
|
||||||
|
@ -322,7 +320,7 @@ mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_siz
|
||||||
players[playername].page = page
|
players[playername].page = page
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
bg[name] = "crafting_creative_bg.png"
|
--bg[name] = "crafting_creative_bg.png"
|
||||||
|
|
||||||
local inv_bg = "crafting_inventory_creative.png"
|
local inv_bg = "crafting_inventory_creative.png"
|
||||||
if name == "inv" then
|
if name == "inv" then
|
||||||
|
@ -428,7 +426,7 @@ mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_siz
|
||||||
caption = "label[0,1.2;"..F(minetest.colorize("#313131", filtername[name])).."]"
|
caption = "label[0,1.2;"..F(minetest.colorize("#313131", filtername[name])).."]"
|
||||||
end
|
end
|
||||||
|
|
||||||
formspec = "size[10,9.3]"..
|
local formspec = "size[10,9.3]"..
|
||||||
"no_prepend[]"..
|
"no_prepend[]"..
|
||||||
mcl_vars.gui_nonbg..mcl_vars.gui_bg_color..
|
mcl_vars.gui_nonbg..mcl_vars.gui_bg_color..
|
||||||
"background[-0.19,-0.25;10.5,9.87;"..inv_bg.."]"..
|
"background[-0.19,-0.25;10.5,9.87;"..inv_bg.."]"..
|
||||||
|
@ -560,7 +558,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Figure out current scroll bar from formspec
|
-- Figure out current scroll bar from formspec
|
||||||
local formspec = player:get_inventory_formspec()
|
--local formspec = player:get_inventory_formspec()
|
||||||
|
|
||||||
local start_i = players[name].start_i
|
local start_i = players[name].start_i
|
||||||
|
|
||||||
|
@ -628,7 +626,7 @@ if minetest.is_creative_enabled("") then
|
||||||
end
|
end
|
||||||
|
|
||||||
mcl_inventory.update_inventory_formspec = function(player)
|
mcl_inventory.update_inventory_formspec = function(player)
|
||||||
local page = nil
|
local page
|
||||||
|
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
|
|
||||||
|
@ -639,7 +637,7 @@ if minetest.is_creative_enabled("") then
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Figure out current scroll bar from formspec
|
-- Figure out current scroll bar from formspec
|
||||||
local formspec = player:get_inventory_formspec()
|
--local formspec = player:get_inventory_formspec()
|
||||||
local start_i = players[name].start_i
|
local start_i = players[name].start_i
|
||||||
|
|
||||||
local inv_size
|
local inv_size
|
||||||
|
|
|
@ -3,8 +3,8 @@ local F = minetest.formspec_escape
|
||||||
|
|
||||||
mcl_inventory = {}
|
mcl_inventory = {}
|
||||||
|
|
||||||
local mod_player = minetest.get_modpath("mcl_player") ~= nil
|
--local mod_player = minetest.get_modpath("mcl_player") ~= nil
|
||||||
local mod_craftguide = minetest.get_modpath("mcl_craftguide") ~= nil
|
--local mod_craftguide = minetest.get_modpath("mcl_craftguide") ~= nil
|
||||||
|
|
||||||
-- Returns a single itemstack in the given inventory to the main inventory, or drop it when there's no space left
|
-- Returns a single itemstack in the given inventory to the main inventory, or drop it when there's no space left
|
||||||
function return_item(itemstack, dropper, pos, inv)
|
function return_item(itemstack, dropper, pos, inv)
|
||||||
|
@ -60,8 +60,6 @@ local function set_inventory(player, armor_change_only)
|
||||||
inv:set_width("craft", 2)
|
inv:set_width("craft", 2)
|
||||||
inv:set_size("craft", 4)
|
inv:set_size("craft", 4)
|
||||||
|
|
||||||
local player_name = player:get_player_name()
|
|
||||||
|
|
||||||
-- Show armor and player image
|
-- Show armor and player image
|
||||||
local player_preview
|
local player_preview
|
||||||
if minetest.settings:get_bool("3d_player_preview", true) then
|
if minetest.settings:get_bool("3d_player_preview", true) then
|
||||||
|
@ -180,6 +178,6 @@ minetest.register_on_joinplayer(function(player)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
if minetest.is_creative_enabled("") then
|
if minetest.is_creative_enabled("") then
|
||||||
dofile(minetest.get_modpath("mcl_inventory").."/creative.lua")
|
dofile(minetest.get_modpath(minetest.get_current_modname()).."/creative.lua")
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
name = mcl_inventory
|
name = mcl_inventory
|
||||||
author = BlockMen
|
author = BlockMen
|
||||||
description = Adds the player inventory and creative inventory.
|
description = Adds the player inventory and creative inventory.
|
||||||
depends = mcl_init, mcl_formspec
|
depends = mcl_init, mcl_formspec, mcl_player
|
||||||
optional_depends = mcl_player, _mcl_autogroup, mcl_armor, mcl_brewing, mcl_potions, mcl_enchanting
|
optional_depends = _mcl_autogroup, mcl_armor, mcl_brewing, mcl_potions, mcl_enchanting, mcl_craftguide
|
||||||
|
|
||||||
|
|
|
@ -217,14 +217,14 @@ if minetest.get_modpath("screwdriver") then
|
||||||
end
|
end
|
||||||
|
|
||||||
for _, mode in pairs{"comp", "sub"} do
|
for _, mode in pairs{"comp", "sub"} do
|
||||||
for _, state in pairs{mesecon.state.on, mesecon.state.off} do
|
for _, state in pairs{mesecon.state.on, mesecon.state.off} do
|
||||||
local state_str = state_strs[state]
|
local state_str = state_strs[state]
|
||||||
local nodename =
|
local nodename =
|
||||||
"mcl_comparators:comparator_"..state_strs[state].."_"..mode
|
"mcl_comparators:comparator_"..state_str.."_"..mode
|
||||||
|
|
||||||
-- Help
|
-- Help
|
||||||
local longdesc, usagehelp, use_help
|
local longdesc, usagehelp, use_help
|
||||||
if state_strs[state] == "off" and mode == "comp" then
|
if state_str == "off" and mode == "comp" then
|
||||||
longdesc = S("Redstone comparators are multi-purpose redstone components.").."\n"..
|
longdesc = S("Redstone comparators are multi-purpose redstone components.").."\n"..
|
||||||
S("They can transmit a redstone signal, detect whether a block contains any items and compare multiple signals.")
|
S("They can transmit a redstone signal, detect whether a block contains any items and compare multiple signals.")
|
||||||
|
|
||||||
|
@ -245,9 +245,9 @@ for _, state in pairs{mesecon.state.on, mesecon.state.off} do
|
||||||
_doc_items_longdesc = longdesc,
|
_doc_items_longdesc = longdesc,
|
||||||
_doc_items_usagehelp = usagehelp,
|
_doc_items_usagehelp = usagehelp,
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
tiles = get_tiles(state_strs[state], mode),
|
tiles = get_tiles(state_str, mode),
|
||||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
|
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
|
||||||
wield_image = "mcl_comparators_off.png",
|
--wield_image = "mcl_comparators_off.png",
|
||||||
walkable = true,
|
walkable = true,
|
||||||
selection_box = collision_box,
|
selection_box = collision_box,
|
||||||
collision_box = collision_box,
|
collision_box = collision_box,
|
||||||
|
@ -263,7 +263,7 @@ for _, state in pairs{mesecon.state.on, mesecon.state.off} do
|
||||||
drop = 'mcl_comparators:comparator_off_comp',
|
drop = 'mcl_comparators:comparator_off_comp',
|
||||||
on_construct = update_self,
|
on_construct = update_self,
|
||||||
on_rightclick =
|
on_rightclick =
|
||||||
make_rightclick_handler(state_strs[state], mode),
|
make_rightclick_handler(state_str, mode),
|
||||||
comparator_mode = mode,
|
comparator_mode = mode,
|
||||||
comparator_onstate = "mcl_comparators:comparator_on_"..mode,
|
comparator_onstate = "mcl_comparators:comparator_on_"..mode,
|
||||||
comparator_offstate = "mcl_comparators:comparator_off_"..mode,
|
comparator_offstate = "mcl_comparators:comparator_off_"..mode,
|
||||||
|
@ -287,7 +287,7 @@ for _, state in pairs{mesecon.state.on, mesecon.state.off} do
|
||||||
else
|
else
|
||||||
nodedef.groups = table.copy(nodedef.groups)
|
nodedef.groups = table.copy(nodedef.groups)
|
||||||
nodedef.groups.not_in_creative_inventory = 1
|
nodedef.groups.not_in_creative_inventory = 1
|
||||||
local extra_desc = {}
|
--local extra_desc = {}
|
||||||
if mode == "sub" or state == mesecon.state.on then
|
if mode == "sub" or state == mesecon.state.on then
|
||||||
nodedef.inventory_image = nil
|
nodedef.inventory_image = nil
|
||||||
end
|
end
|
||||||
|
@ -304,7 +304,7 @@ for _, state in pairs{mesecon.state.on, mesecon.state.off} do
|
||||||
|
|
||||||
minetest.register_node(nodename, nodedef)
|
minetest.register_node(nodename, nodedef)
|
||||||
mcl_wip.register_wip_item(nodename)
|
mcl_wip.register_wip_item(nodename)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Register recipies
|
-- Register recipies
|
||||||
|
|
|
@ -96,7 +96,8 @@ local dispenserdef = {
|
||||||
end,
|
end,
|
||||||
_mcl_blast_resistance = 3.5,
|
_mcl_blast_resistance = 3.5,
|
||||||
_mcl_hardness = 3.5,
|
_mcl_hardness = 3.5,
|
||||||
mesecons = {effector = {
|
mesecons = {
|
||||||
|
effector = {
|
||||||
-- Dispense random item when triggered
|
-- Dispense random item when triggered
|
||||||
action_on = function (pos, node)
|
action_on = function (pos, node)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
|
@ -166,7 +167,7 @@ local dispenserdef = {
|
||||||
elseif igroups.spawn_egg then
|
elseif igroups.spawn_egg then
|
||||||
-- Spawn mob
|
-- Spawn mob
|
||||||
if not dropnodedef.walkable then
|
if not dropnodedef.walkable then
|
||||||
pointed_thing = { above = droppos, under = { x=droppos.x, y=droppos.y-1, z=droppos.z } }
|
--pointed_thing = { above = droppos, under = { x=droppos.x, y=droppos.y-1, z=droppos.z } }
|
||||||
minetest.add_entity(droppos, stack:get_name())
|
minetest.add_entity(droppos, stack:get_name())
|
||||||
|
|
||||||
stack:take_item()
|
stack:take_item()
|
||||||
|
@ -214,7 +215,8 @@ local dispenserdef = {
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
rules = mesecon.rules.alldirs,
|
rules = mesecon.rules.alldirs,
|
||||||
}},
|
},
|
||||||
|
},
|
||||||
on_rotate = on_rotate,
|
on_rotate = on_rotate,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -11,7 +11,7 @@ local realtime = true
|
||||||
local rules_flat = {
|
local rules_flat = {
|
||||||
{ x = 0, y = 0, z = -1, spread = true },
|
{ x = 0, y = 0, z = -1, spread = true },
|
||||||
}
|
}
|
||||||
local get_rules_flat = function(node)
|
local function get_rules_flat(node)
|
||||||
local rules = rules_flat
|
local rules = rules_flat
|
||||||
for i=1, node.param2 do
|
for i=1, node.param2 do
|
||||||
rules = mesecon.rotate_rules_left(rules)
|
rules = mesecon.rotate_rules_left(rules)
|
||||||
|
@ -46,7 +46,7 @@ end
|
||||||
-- and update the observer state if needed.
|
-- and update the observer state if needed.
|
||||||
-- TODO: Also scan metadata changes.
|
-- TODO: Also scan metadata changes.
|
||||||
-- TODO: Ignore some node changes.
|
-- TODO: Ignore some node changes.
|
||||||
local observer_scan = function(pos, initialize)
|
local function observer_scan(pos, initialize)
|
||||||
local node = minetest.get_node(pos)
|
local node = minetest.get_node(pos)
|
||||||
local front
|
local front
|
||||||
if node.name == "mcl_observers:observer_up_off" or node.name == "mcl_observers:observer_up_on" then
|
if node.name == "mcl_observers:observer_up_off" or node.name == "mcl_observers:observer_up_on" then
|
||||||
|
@ -87,14 +87,14 @@ local observer_scan = function(pos, initialize)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Vertical orientation (CURRENTLY DISABLED)
|
-- Vertical orientation (CURRENTLY DISABLED)
|
||||||
local observer_orientate = function(pos, placer)
|
local function observer_orientate(pos, placer)
|
||||||
-- Not placed by player
|
-- Not placed by player
|
||||||
if not placer then return end
|
if not placer then return end
|
||||||
|
|
||||||
-- Placer pitch in degrees
|
-- Placer pitch in degrees
|
||||||
local pitch = placer:get_look_vertical() * (180 / math.pi)
|
local pitch = placer:get_look_vertical() * (180 / math.pi)
|
||||||
|
|
||||||
local node = minetest.get_node(pos)
|
--local node = minetest.get_node(pos)
|
||||||
if pitch > 55 then -- player looking upwards
|
if pitch > 55 then -- player looking upwards
|
||||||
-- Observer looking downwards
|
-- Observer looking downwards
|
||||||
minetest.set_node(pos, {name="mcl_observers:observer_down_off"})
|
minetest.set_node(pos, {name="mcl_observers:observer_down_off"})
|
||||||
|
@ -104,16 +104,14 @@ local observer_orientate = function(pos, placer)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
mesecon.register_node("mcl_observers:observer",
|
mesecon.register_node("mcl_observers:observer", {
|
||||||
{
|
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
on_rotate = false,
|
on_rotate = false,
|
||||||
_mcl_blast_resistance = 3.5,
|
_mcl_blast_resistance = 3.5,
|
||||||
_mcl_hardness = 3.5,
|
_mcl_hardness = 3.5,
|
||||||
},
|
}, {
|
||||||
{
|
|
||||||
description = S("Observer"),
|
description = S("Observer"),
|
||||||
_tt_help = S("Emits redstone pulse when block in front changes"),
|
_tt_help = S("Emits redstone pulse when block in front changes"),
|
||||||
_doc_items_longdesc = S("An observer is a redstone component which observes the block in front of it and sends a very short redstone pulse whenever this block changes."),
|
_doc_items_longdesc = S("An observer is a redstone component which observes the block in front of it and sends a very short redstone pulse whenever this block changes."),
|
||||||
|
@ -125,18 +123,19 @@ mesecon.register_node("mcl_observers:observer",
|
||||||
"mcl_observers_observer_side.png", "mcl_observers_observer_side.png",
|
"mcl_observers_observer_side.png", "mcl_observers_observer_side.png",
|
||||||
"mcl_observers_observer_front.png", "mcl_observers_observer_back.png",
|
"mcl_observers_observer_front.png", "mcl_observers_observer_back.png",
|
||||||
},
|
},
|
||||||
mesecons = { receptor = {
|
mesecons = {
|
||||||
|
receptor = {
|
||||||
state = mesecon.state.off,
|
state = mesecon.state.off,
|
||||||
rules = get_rules_flat,
|
rules = get_rules_flat,
|
||||||
}},
|
},
|
||||||
|
},
|
||||||
on_construct = function(pos)
|
on_construct = function(pos)
|
||||||
if not realtime then
|
if not realtime then
|
||||||
observer_scan(pos, true)
|
observer_scan(pos, true)
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
after_place_node = observer_orientate,
|
after_place_node = observer_orientate,
|
||||||
},
|
}, {
|
||||||
{
|
|
||||||
_doc_items_create_entry = false,
|
_doc_items_create_entry = false,
|
||||||
groups = {pickaxey=1, material_stone=1, not_opaque=1, not_in_creative_inventory=1 },
|
groups = {pickaxey=1, material_stone=1, not_opaque=1, not_in_creative_inventory=1 },
|
||||||
tiles = {
|
tiles = {
|
||||||
|
@ -144,10 +143,12 @@ mesecon.register_node("mcl_observers:observer",
|
||||||
"mcl_observers_observer_side.png", "mcl_observers_observer_side.png",
|
"mcl_observers_observer_side.png", "mcl_observers_observer_side.png",
|
||||||
"mcl_observers_observer_front.png", "mcl_observers_observer_back_lit.png",
|
"mcl_observers_observer_front.png", "mcl_observers_observer_back_lit.png",
|
||||||
},
|
},
|
||||||
mesecons = { receptor = {
|
mesecons = {
|
||||||
|
receptor = {
|
||||||
state = mesecon.state.on,
|
state = mesecon.state.on,
|
||||||
rules = get_rules_flat,
|
rules = get_rules_flat,
|
||||||
}},
|
}
|
||||||
|
},
|
||||||
|
|
||||||
-- VERY quickly disable observer after construction
|
-- VERY quickly disable observer after construction
|
||||||
on_construct = function(pos)
|
on_construct = function(pos)
|
||||||
|
@ -159,11 +160,10 @@ mesecon.register_node("mcl_observers:observer",
|
||||||
minetest.set_node(pos, {name = "mcl_observers:observer_off", param2 = node.param2})
|
minetest.set_node(pos, {name = "mcl_observers:observer_off", param2 = node.param2})
|
||||||
mesecon.receptor_off(pos, get_rules_flat(node))
|
mesecon.receptor_off(pos, get_rules_flat(node))
|
||||||
end,
|
end,
|
||||||
}
|
}
|
||||||
)
|
)
|
||||||
|
|
||||||
mesecon.register_node("mcl_observers:observer_down",
|
mesecon.register_node("mcl_observers:observer_down", {
|
||||||
{
|
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||||
groups = {pickaxey=1, material_stone=1, not_opaque=1, not_in_creative_inventory=1 },
|
groups = {pickaxey=1, material_stone=1, not_opaque=1, not_in_creative_inventory=1 },
|
||||||
|
@ -171,34 +171,36 @@ mesecon.register_node("mcl_observers:observer_down",
|
||||||
_mcl_blast_resistance = 3.5,
|
_mcl_blast_resistance = 3.5,
|
||||||
_mcl_hardness = 3.5,
|
_mcl_hardness = 3.5,
|
||||||
drop = "mcl_observers:observer_off",
|
drop = "mcl_observers:observer_off",
|
||||||
},
|
}, {
|
||||||
{
|
|
||||||
tiles = {
|
tiles = {
|
||||||
"mcl_observers_observer_back.png", "mcl_observers_observer_front.png",
|
"mcl_observers_observer_back.png", "mcl_observers_observer_front.png",
|
||||||
"mcl_observers_observer_side.png^[transformR90", "mcl_observers_observer_side.png^[transformR90",
|
"mcl_observers_observer_side.png^[transformR90", "mcl_observers_observer_side.png^[transformR90",
|
||||||
"mcl_observers_observer_top.png", "mcl_observers_observer_top.png",
|
"mcl_observers_observer_top.png", "mcl_observers_observer_top.png",
|
||||||
},
|
},
|
||||||
mesecons = { receptor = {
|
mesecons = {
|
||||||
|
receptor = {
|
||||||
state = mesecon.state.off,
|
state = mesecon.state.off,
|
||||||
rules = rules_down,
|
rules = rules_down,
|
||||||
}},
|
},
|
||||||
|
},
|
||||||
on_construct = function(pos)
|
on_construct = function(pos)
|
||||||
if not realtime then
|
if not realtime then
|
||||||
observer_scan(pos, true)
|
observer_scan(pos, true)
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
},
|
}, {
|
||||||
{
|
|
||||||
_doc_items_create_entry = false,
|
_doc_items_create_entry = false,
|
||||||
tiles = {
|
tiles = {
|
||||||
"mcl_observers_observer_back_lit.png", "mcl_observers_observer_front.png",
|
"mcl_observers_observer_back_lit.png", "mcl_observers_observer_front.png",
|
||||||
"mcl_observers_observer_side.png^[transformR90", "mcl_observers_observer_side.png^[transformR90",
|
"mcl_observers_observer_side.png^[transformR90", "mcl_observers_observer_side.png^[transformR90",
|
||||||
"mcl_observers_observer_top.png", "mcl_observers_observer_top.png",
|
"mcl_observers_observer_top.png", "mcl_observers_observer_top.png",
|
||||||
},
|
},
|
||||||
mesecons = { receptor = {
|
mesecons = {
|
||||||
|
receptor = {
|
||||||
state = mesecon.state.on,
|
state = mesecon.state.on,
|
||||||
rules = rules_down,
|
rules = rules_down,
|
||||||
}},
|
},
|
||||||
|
},
|
||||||
|
|
||||||
-- VERY quickly disable observer after construction
|
-- VERY quickly disable observer after construction
|
||||||
on_construct = function(pos)
|
on_construct = function(pos)
|
||||||
|
@ -210,10 +212,10 @@ mesecon.register_node("mcl_observers:observer_down",
|
||||||
minetest.set_node(pos, {name = "mcl_observers:observer_down_off", param2 = node.param2})
|
minetest.set_node(pos, {name = "mcl_observers:observer_down_off", param2 = node.param2})
|
||||||
mesecon.receptor_off(pos, rules_down)
|
mesecon.receptor_off(pos, rules_down)
|
||||||
end,
|
end,
|
||||||
})
|
}
|
||||||
|
)
|
||||||
|
|
||||||
mesecon.register_node("mcl_observers:observer_up",
|
mesecon.register_node("mcl_observers:observer_up", {
|
||||||
{
|
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||||
groups = {pickaxey=1, material_stone=1, not_opaque=1, not_in_creative_inventory=1 },
|
groups = {pickaxey=1, material_stone=1, not_opaque=1, not_in_creative_inventory=1 },
|
||||||
|
@ -221,34 +223,36 @@ mesecon.register_node("mcl_observers:observer_up",
|
||||||
_mcl_blast_resistance = 3.5,
|
_mcl_blast_resistance = 3.5,
|
||||||
_mcl_hardness = 3.5,
|
_mcl_hardness = 3.5,
|
||||||
drop = "mcl_observers:observer_off",
|
drop = "mcl_observers:observer_off",
|
||||||
},
|
}, {
|
||||||
{
|
|
||||||
tiles = {
|
tiles = {
|
||||||
"mcl_observers_observer_front.png", "mcl_observers_observer_back.png",
|
"mcl_observers_observer_front.png", "mcl_observers_observer_back.png",
|
||||||
"mcl_observers_observer_side.png^[transformR270", "mcl_observers_observer_side.png^[transformR270",
|
"mcl_observers_observer_side.png^[transformR270", "mcl_observers_observer_side.png^[transformR270",
|
||||||
"mcl_observers_observer_top.png^[transformR180", "mcl_observers_observer_top.png^[transformR180",
|
"mcl_observers_observer_top.png^[transformR180", "mcl_observers_observer_top.png^[transformR180",
|
||||||
},
|
},
|
||||||
mesecons = { receptor = {
|
mesecons = {
|
||||||
|
receptor = {
|
||||||
state = mesecon.state.off,
|
state = mesecon.state.off,
|
||||||
rules = rules_up,
|
rules = rules_up,
|
||||||
}},
|
},
|
||||||
|
},
|
||||||
on_construct = function(pos)
|
on_construct = function(pos)
|
||||||
if not realtime then
|
if not realtime then
|
||||||
observer_scan(pos, true)
|
observer_scan(pos, true)
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
},
|
}, {
|
||||||
{
|
|
||||||
_doc_items_create_entry = false,
|
_doc_items_create_entry = false,
|
||||||
tiles = {
|
tiles = {
|
||||||
"mcl_observers_observer_front.png", "mcl_observers_observer_back_lit.png",
|
"mcl_observers_observer_front.png", "mcl_observers_observer_back_lit.png",
|
||||||
"mcl_observers_observer_side.png^[transformR270", "mcl_observers_observer_side.png^[transformR270",
|
"mcl_observers_observer_side.png^[transformR270", "mcl_observers_observer_side.png^[transformR270",
|
||||||
"mcl_observers_observer_top.png^[transformR180", "mcl_observers_observer_top.png^[transformR180",
|
"mcl_observers_observer_top.png^[transformR180", "mcl_observers_observer_top.png^[transformR180",
|
||||||
},
|
},
|
||||||
mesecons = { receptor = {
|
mesecons = {
|
||||||
|
receptor = {
|
||||||
state = mesecon.state.on,
|
state = mesecon.state.on,
|
||||||
rules = rules_up,
|
rules = rules_up,
|
||||||
}},
|
},
|
||||||
|
},
|
||||||
|
|
||||||
-- VERY quickly disable observer after construction
|
-- VERY quickly disable observer after construction
|
||||||
on_construct = function(pos)
|
on_construct = function(pos)
|
||||||
|
@ -259,7 +263,8 @@ mesecon.register_node("mcl_observers:observer_up",
|
||||||
minetest.set_node(pos, {name = "mcl_observers:observer_up_off"})
|
minetest.set_node(pos, {name = "mcl_observers:observer_up_off"})
|
||||||
mesecon.receptor_off(pos, rules_up)
|
mesecon.receptor_off(pos, rules_up)
|
||||||
end,
|
end,
|
||||||
})
|
}
|
||||||
|
)
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "mcl_observers:observer_off",
|
output = "mcl_observers:observer_off",
|
||||||
|
@ -267,7 +272,7 @@ minetest.register_craft({
|
||||||
{ "mcl_core:cobble", "mcl_core:cobble", "mcl_core:cobble" },
|
{ "mcl_core:cobble", "mcl_core:cobble", "mcl_core:cobble" },
|
||||||
{ "mcl_nether:quartz", "mesecons:redstone", "mesecons:redstone" },
|
{ "mcl_nether:quartz", "mesecons:redstone", "mesecons:redstone" },
|
||||||
{ "mcl_core:cobble", "mcl_core:cobble", "mcl_core:cobble" },
|
{ "mcl_core:cobble", "mcl_core:cobble", "mcl_core:cobble" },
|
||||||
}
|
},
|
||||||
})
|
})
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = "mcl_observers:observer_off",
|
output = "mcl_observers:observer_off",
|
||||||
|
@ -275,7 +280,7 @@ minetest.register_craft({
|
||||||
{ "mcl_core:cobble", "mcl_core:cobble", "mcl_core:cobble" },
|
{ "mcl_core:cobble", "mcl_core:cobble", "mcl_core:cobble" },
|
||||||
{ "mesecons:redstone", "mesecons:redstone", "mcl_nether:quartz" },
|
{ "mesecons:redstone", "mesecons:redstone", "mcl_nether:quartz" },
|
||||||
{ "mcl_core:cobble", "mcl_core:cobble", "mcl_core:cobble" },
|
{ "mcl_core:cobble", "mcl_core:cobble", "mcl_core:cobble" },
|
||||||
}
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
if realtime then
|
if realtime then
|
||||||
|
|
|
@ -329,7 +329,7 @@ function mesecon.get_conductor_on(node_off, rulename)
|
||||||
return conductor.states[tonumber(binstate,2)+1]
|
return conductor.states[tonumber(binstate,2)+1]
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return offstate
|
return conductor.offstate
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.get_conductor_off(node_on, rulename)
|
function mesecon.get_conductor_off(node_on, rulename)
|
||||||
|
@ -345,7 +345,7 @@ function mesecon.get_conductor_off(node_on, rulename)
|
||||||
return conductor.states[tonumber(binstate,2)+1]
|
return conductor.states[tonumber(binstate,2)+1]
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return onstate
|
return conductor.onstate
|
||||||
end
|
end
|
||||||
|
|
||||||
function mesecon.conductor_get_rules(node)
|
function mesecon.conductor_get_rules(node)
|
||||||
|
@ -391,9 +391,7 @@ function mesecon.turnon(pos, link)
|
||||||
local f = table.remove(frontiers, 1)
|
local f = table.remove(frontiers, 1)
|
||||||
local node = get_node_force(f.pos)
|
local node = get_node_force(f.pos)
|
||||||
|
|
||||||
if not node then
|
if node and mesecon.is_conductor_off(node, f.link) then
|
||||||
-- Area does not exist; do nothing
|
|
||||||
elseif mesecon.is_conductor_off(node, f.link) then
|
|
||||||
local rules = mesecon.conductor_get_rules(node)
|
local rules = mesecon.conductor_get_rules(node)
|
||||||
|
|
||||||
-- Call turnon on neighbors
|
-- Call turnon on neighbors
|
||||||
|
@ -453,9 +451,7 @@ function mesecon.turnoff(pos, link)
|
||||||
local f = table.remove(frontiers, 1)
|
local f = table.remove(frontiers, 1)
|
||||||
local node = get_node_force(f.pos)
|
local node = get_node_force(f.pos)
|
||||||
|
|
||||||
if not node then
|
if node and mesecon.is_conductor_on(node, f.link) then
|
||||||
-- No-op
|
|
||||||
elseif mesecon.is_conductor_on(node, f.link) then
|
|
||||||
local rules = mesecon.conductor_get_rules(node)
|
local rules = mesecon.conductor_get_rules(node)
|
||||||
for _, r in pairs(mesecon.rule2meta(f.link, rules)) do
|
for _, r in pairs(mesecon.rule2meta(f.link, rules)) do
|
||||||
local np = vector.add(f.pos, r)
|
local np = vector.add(f.pos, r)
|
||||||
|
|
|
@ -77,7 +77,7 @@ mesecon.on_dignode = function(pos, node)
|
||||||
mesecon.receptor_off(pos, mesecon.receptor_get_rules(node))
|
mesecon.receptor_off(pos, mesecon.receptor_get_rules(node))
|
||||||
end
|
end
|
||||||
if minetest.get_item_group(node.name, "opaque") == 1 then
|
if minetest.get_item_group(node.name, "opaque") == 1 then
|
||||||
local sources = mesecon.is_powered(pos)
|
--local sources = mesecon.is_powered(pos)
|
||||||
local neighbors = mesecon.mcl_get_neighbors(pos)
|
local neighbors = mesecon.mcl_get_neighbors(pos)
|
||||||
for n=1, #neighbors do
|
for n=1, #neighbors do
|
||||||
local npos = neighbors[n].pos
|
local npos = neighbors[n].pos
|
||||||
|
|
|
@ -72,7 +72,7 @@ end
|
||||||
local function check_commands(commands, player_name)
|
local function check_commands(commands, player_name)
|
||||||
for _, command in pairs(commands:split("\n")) do
|
for _, command in pairs(commands:split("\n")) do
|
||||||
local pos = command:find(" ")
|
local pos = command:find(" ")
|
||||||
local cmd, param = command, ""
|
local cmd = command
|
||||||
if pos then
|
if pos then
|
||||||
cmd = command:sub(1, pos - 1)
|
cmd = command:sub(1, pos - 1)
|
||||||
end
|
end
|
||||||
|
|
|
@ -4,7 +4,7 @@ local DELAYS = { 0.1, 0.2, 0.3, 0.4 }
|
||||||
local DEFAULT_DELAY = DELAYS[1]
|
local DEFAULT_DELAY = DELAYS[1]
|
||||||
|
|
||||||
-- Function that get the input/output rules of the delayer
|
-- Function that get the input/output rules of the delayer
|
||||||
local delayer_get_output_rules = function(node)
|
local function delayer_get_output_rules(node)
|
||||||
local rules = {{x = -1, y = 0, z = 0, spread=true}}
|
local rules = {{x = -1, y = 0, z = 0, spread=true}}
|
||||||
for i = 0, node.param2 do
|
for i = 0, node.param2 do
|
||||||
rules = mesecon.rotate_rules_left(rules)
|
rules = mesecon.rotate_rules_left(rules)
|
||||||
|
@ -12,7 +12,7 @@ local delayer_get_output_rules = function(node)
|
||||||
return rules
|
return rules
|
||||||
end
|
end
|
||||||
|
|
||||||
local delayer_get_input_rules = function(node)
|
local function delayer_get_input_rules(node)
|
||||||
local rules = {{x = 1, y = 0, z = 0}}
|
local rules = {{x = 1, y = 0, z = 0}}
|
||||||
for i = 0, node.param2 do
|
for i = 0, node.param2 do
|
||||||
rules = mesecon.rotate_rules_left(rules)
|
rules = mesecon.rotate_rules_left(rules)
|
||||||
|
@ -22,7 +22,7 @@ end
|
||||||
|
|
||||||
-- Return the sides of a delayer.
|
-- Return the sides of a delayer.
|
||||||
-- Those are used to toggle the lock state.
|
-- Those are used to toggle the lock state.
|
||||||
local delayer_get_sides = function(node)
|
local function delayer_get_sides(node)
|
||||||
local rules = {
|
local rules = {
|
||||||
{x = 0, y = 0, z = -1},
|
{x = 0, y = 0, z = -1},
|
||||||
{x = 0, y = 0, z = 1},
|
{x = 0, y = 0, z = 1},
|
||||||
|
@ -35,7 +35,7 @@ end
|
||||||
|
|
||||||
-- Make the repeater at pos try to lock any repeater it faces.
|
-- Make the repeater at pos try to lock any repeater it faces.
|
||||||
-- Returns true if a repeater was locked.
|
-- Returns true if a repeater was locked.
|
||||||
local check_lock_repeater = function(pos, node)
|
local function check_lock_repeater(pos, node)
|
||||||
-- Check the repeater at pos and look if it faces
|
-- Check the repeater at pos and look if it faces
|
||||||
-- a repeater placed sideways.
|
-- a repeater placed sideways.
|
||||||
-- If yes, lock the second repeater.
|
-- If yes, lock the second repeater.
|
||||||
|
@ -67,7 +67,7 @@ end
|
||||||
|
|
||||||
-- Make the repeater at pos try to unlock any repeater it faces.
|
-- Make the repeater at pos try to unlock any repeater it faces.
|
||||||
-- Returns true if a repeater was unlocked.
|
-- Returns true if a repeater was unlocked.
|
||||||
local check_unlock_repeater = function(pos, node)
|
local function check_unlock_repeater(pos, node)
|
||||||
-- Check the repeater at pos and look if it faces
|
-- Check the repeater at pos and look if it faces
|
||||||
-- a repeater placed sideways.
|
-- a repeater placed sideways.
|
||||||
-- If yes, also check if the second repeater doesn't receive
|
-- If yes, also check if the second repeater doesn't receive
|
||||||
|
@ -119,21 +119,19 @@ local check_unlock_repeater = function(pos, node)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Functions that are called after the delay time
|
-- Functions that are called after the delay time
|
||||||
local delayer_activate = function(pos, node)
|
local function delayer_activate(pos, node)
|
||||||
local def = minetest.registered_nodes[node.name]
|
local def = minetest.registered_nodes[node.name]
|
||||||
local time = def.delayer_time
|
local time = def.delayer_time
|
||||||
minetest.set_node(pos, {name=def.delayer_onstate, param2=node.param2})
|
minetest.set_node(pos, {name=def.delayer_onstate, param2=node.param2})
|
||||||
mesecon.queue:add_action(pos, "receptor_on", {delayer_get_output_rules(node)}, time, nil)
|
mesecon.queue:add_action(pos, "receptor_on", {delayer_get_output_rules(node)}, time, nil)
|
||||||
|
|
||||||
check_lock_repeater(pos, node)
|
check_lock_repeater(pos, node)
|
||||||
end
|
end
|
||||||
|
|
||||||
local delayer_deactivate = function(pos, node)
|
local function delayer_deactivate(pos, node)
|
||||||
local def = minetest.registered_nodes[node.name]
|
local def = minetest.registered_nodes[node.name]
|
||||||
local time = def.delayer_time
|
local time = def.delayer_time
|
||||||
minetest.set_node(pos, {name=def.delayer_offstate, param2=node.param2})
|
minetest.set_node(pos, {name=def.delayer_offstate, param2=node.param2})
|
||||||
mesecon.queue:add_action(pos, "receptor_off", {delayer_get_output_rules(node)}, time, nil)
|
mesecon.queue:add_action(pos, "receptor_off", {delayer_get_output_rules(node)}, time, nil)
|
||||||
|
|
||||||
check_unlock_repeater(pos, node)
|
check_unlock_repeater(pos, node)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -145,44 +143,44 @@ end
|
||||||
-- Register the 2 (states) x 4 (delay times) delayers
|
-- Register the 2 (states) x 4 (delay times) delayers
|
||||||
|
|
||||||
for i = 1, 4 do
|
for i = 1, 4 do
|
||||||
local groups = {}
|
local groups
|
||||||
if i == 1 then
|
if i == 1 then
|
||||||
groups = {dig_immediate=3,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,attached_node=1,redstone_repeater=i}
|
groups = {dig_immediate=3,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,attached_node=1,redstone_repeater=i}
|
||||||
else
|
else
|
||||||
groups = {dig_immediate=3,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,attached_node=1,redstone_repeater=i,not_in_creative_inventory=1}
|
groups = {dig_immediate=3,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,attached_node=1,redstone_repeater=i,not_in_creative_inventory=1}
|
||||||
end
|
end
|
||||||
|
|
||||||
local delaytime = DELAYS[i]
|
local delaytime = DELAYS[i]
|
||||||
|
|
||||||
local boxes
|
local boxes
|
||||||
if i == 1 then
|
if i == 1 then
|
||||||
boxes = {
|
boxes = {
|
||||||
{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, -- the main slab
|
{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, -- the main slab
|
||||||
{ -1/16, -6/16, 6/16, 1/16, -1/16, 4/16}, -- still torch
|
{ -1/16, -6/16, 6/16, 1/16, -1/16, 4/16}, -- still torch
|
||||||
{ -1/16, -6/16, 0/16, 1/16, -1/16, 2/16}, -- moved torch
|
{ -1/16, -6/16, 0/16, 1/16, -1/16, 2/16}, -- moved torch
|
||||||
}
|
}
|
||||||
elseif i == 2 then
|
elseif i == 2 then
|
||||||
boxes = {
|
boxes = {
|
||||||
{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, -- the main slab
|
{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, -- the main slab
|
||||||
{ -1/16, -6/16, 6/16, 1/16, -1/16, 4/16}, -- still torch
|
{ -1/16, -6/16, 6/16, 1/16, -1/16, 4/16}, -- still torch
|
||||||
{ -1/16, -6/16, -2/16, 1/16, -1/16, 0/16}, -- moved torch
|
{ -1/16, -6/16, -2/16, 1/16, -1/16, 0/16}, -- moved torch
|
||||||
}
|
}
|
||||||
elseif i == 3 then
|
elseif i == 3 then
|
||||||
boxes = {
|
boxes = {
|
||||||
{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, -- the main slab
|
{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, -- the main slab
|
||||||
{ -1/16, -6/16, 6/16, 1/16, -1/16, 4/16}, -- still torch
|
{ -1/16, -6/16, 6/16, 1/16, -1/16, 4/16}, -- still torch
|
||||||
{ -1/16, -6/16, -4/16, 1/16, -1/16, -2/16}, -- moved torch
|
{ -1/16, -6/16, -4/16, 1/16, -1/16, -2/16}, -- moved torch
|
||||||
}
|
}
|
||||||
elseif i == 4 then
|
elseif i == 4 then
|
||||||
boxes = {
|
boxes = {
|
||||||
{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, -- the main slab
|
{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, -- the main slab
|
||||||
{ -1/16, -6/16, 6/16, 1/16, -1/16, 4/16}, -- still torch
|
{ -1/16, -6/16, 6/16, 1/16, -1/16, 4/16}, -- still torch
|
||||||
{ -1/16, -6/16, -6/16, 1/16, -1/16, -4/16}, -- moved torch
|
{ -1/16, -6/16, -6/16, 1/16, -1/16, -4/16}, -- moved torch
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
|
|
||||||
local help, tt, longdesc, usagehelp, icon, on_construct
|
local help, tt, longdesc, usagehelp, icon, on_construct
|
||||||
if i == 1 then
|
if i == 1 then
|
||||||
help = true
|
help = true
|
||||||
tt = S("Transmits redstone power only in one direction").."\n"..
|
tt = S("Transmits redstone power only in one direction").."\n"..
|
||||||
S("Delays signal").."\n"..
|
S("Delays signal").."\n"..
|
||||||
|
@ -191,7 +189,6 @@ if i == 1 then
|
||||||
usagehelp = S("To power a redstone repeater, send a signal in “arrow” direction (the input). The signal goes out on the opposite side (the output) with a delay. To change the delay, use the redstone repeater. The delay is between 0.1 and 0.4 seconds long and can be changed in steps of 0.1 seconds. It is indicated by the position of the moving redstone torch.").."\n"..
|
usagehelp = S("To power a redstone repeater, send a signal in “arrow” direction (the input). The signal goes out on the opposite side (the output) with a delay. To change the delay, use the redstone repeater. The delay is between 0.1 and 0.4 seconds long and can be changed in steps of 0.1 seconds. It is indicated by the position of the moving redstone torch.").."\n"..
|
||||||
S("To lock a repeater, send a signal from an adjacent repeater into one of its sides. While locked, the moving redstone torch disappears, the output doesn't change and the input signal is ignored.")
|
S("To lock a repeater, send a signal from an adjacent repeater into one of its sides. While locked, the moving redstone torch disappears, the output doesn't change and the input signal is ignored.")
|
||||||
icon = "mesecons_delayer_item.png"
|
icon = "mesecons_delayer_item.png"
|
||||||
|
|
||||||
-- Check sides of constructed repeater and lock it, if required
|
-- Check sides of constructed repeater and lock it, if required
|
||||||
on_construct = function(pos)
|
on_construct = function(pos)
|
||||||
local node = minetest.get_node(pos)
|
local node = minetest.get_node(pos)
|
||||||
|
@ -219,18 +216,18 @@ if i == 1 then
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
help = false
|
help = false
|
||||||
end
|
end
|
||||||
|
|
||||||
local desc_off
|
local desc_off
|
||||||
if i == 1 then
|
if i == 1 then
|
||||||
desc_off = S("Redstone Repeater")
|
desc_off = S("Redstone Repeater")
|
||||||
else
|
else
|
||||||
desc_off = S("Redstone Repeater (Delay @1)", i)
|
desc_off = S("Redstone Repeater (Delay @1)", i)
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
|
minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
|
||||||
description = desc_off,
|
description = desc_off,
|
||||||
inventory_image = icon,
|
inventory_image = icon,
|
||||||
wield_image = icon,
|
wield_image = icon,
|
||||||
|
@ -248,7 +245,7 @@ minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
|
||||||
"mesecons_delayer_ends_off.png",
|
"mesecons_delayer_ends_off.png",
|
||||||
},
|
},
|
||||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
|
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
|
||||||
wield_image = "mesecons_delayer_off.png",
|
--wield_image = "mesecons_delayer_off.png",
|
||||||
walkable = true,
|
walkable = true,
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
|
@ -290,22 +287,19 @@ minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
|
||||||
delayer_lockstate = "mesecons_delayer:delayer_off_locked",
|
delayer_lockstate = "mesecons_delayer:delayer_off_locked",
|
||||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||||
mesecons = {
|
mesecons = {
|
||||||
receptor =
|
receptor = {
|
||||||
{
|
|
||||||
state = mesecon.state.off,
|
state = mesecon.state.off,
|
||||||
rules = delayer_get_output_rules
|
rules = delayer_get_output_rules,
|
||||||
},
|
},
|
||||||
effector =
|
effector = {
|
||||||
{
|
|
||||||
rules = delayer_get_input_rules,
|
rules = delayer_get_input_rules,
|
||||||
action_on = delayer_activate
|
action_on = delayer_activate,
|
||||||
}
|
},
|
||||||
},
|
},
|
||||||
on_rotate = on_rotate,
|
on_rotate = on_rotate,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
|
||||||
minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
|
|
||||||
description = S("Redstone Repeater (Delay @1, Powered)", i),
|
description = S("Redstone Repeater (Delay @1, Powered)", i),
|
||||||
_doc_items_create_entry = false,
|
_doc_items_create_entry = false,
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
|
@ -343,6 +337,7 @@ minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
|
||||||
minetest.record_protection_violation(pos, protname)
|
minetest.record_protection_violation(pos, protname)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
--HACK! we already know the node name, so we should generate the function to avoid multiple checks
|
||||||
if node.name=="mesecons_delayer:delayer_on_1" then
|
if node.name=="mesecons_delayer:delayer_on_1" then
|
||||||
minetest.set_node(pos, {name="mesecons_delayer:delayer_on_2",param2=node.param2})
|
minetest.set_node(pos, {name="mesecons_delayer:delayer_on_2",param2=node.param2})
|
||||||
elseif node.name=="mesecons_delayer:delayer_on_2" then
|
elseif node.name=="mesecons_delayer:delayer_on_2" then
|
||||||
|
@ -361,20 +356,17 @@ minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
|
||||||
delayer_lockstate = "mesecons_delayer:delayer_on_locked",
|
delayer_lockstate = "mesecons_delayer:delayer_on_locked",
|
||||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||||
mesecons = {
|
mesecons = {
|
||||||
receptor =
|
receptor = {
|
||||||
{
|
|
||||||
state = mesecon.state.on,
|
state = mesecon.state.on,
|
||||||
rules = delayer_get_output_rules
|
rules = delayer_get_output_rules,
|
||||||
},
|
},
|
||||||
effector =
|
effector = {
|
||||||
{
|
|
||||||
rules = delayer_get_input_rules,
|
rules = delayer_get_input_rules,
|
||||||
action_off = delayer_deactivate
|
action_off = delayer_deactivate,
|
||||||
}
|
},
|
||||||
},
|
},
|
||||||
on_rotate = on_rotate,
|
on_rotate = on_rotate,
|
||||||
})
|
})
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
local table = table
|
||||||
|
|
||||||
--register stoppers for movestones/pistons
|
--register stoppers for movestones/pistons
|
||||||
|
|
||||||
mesecon.mvps_stoppers = {}
|
mesecon.mvps_stoppers = {}
|
||||||
|
@ -6,8 +8,6 @@ mesecon.mvps_droppers = {}
|
||||||
mesecon.on_mvps_move = {}
|
mesecon.on_mvps_move = {}
|
||||||
mesecon.mvps_unmov = {}
|
mesecon.mvps_unmov = {}
|
||||||
|
|
||||||
local is_protected = minetest.is_protected
|
|
||||||
|
|
||||||
--- Objects (entities) that cannot be moved
|
--- Objects (entities) that cannot be moved
|
||||||
function mesecon.register_mvps_unmov(objectname)
|
function mesecon.register_mvps_unmov(objectname)
|
||||||
mesecon.mvps_unmov[objectname] = true;
|
mesecon.mvps_unmov[objectname] = true;
|
||||||
|
@ -151,6 +151,7 @@ function mesecon.mvps_get_stack(pos, dir, maximum, piston_pos)
|
||||||
-- add connected nodes to frontiers, connected is a vector list
|
-- add connected nodes to frontiers, connected is a vector list
|
||||||
-- the vectors must be absolute positions
|
-- the vectors must be absolute positions
|
||||||
local connected = {}
|
local connected = {}
|
||||||
|
local has_loop
|
||||||
if minetest.registered_nodes[nn.name]
|
if minetest.registered_nodes[nn.name]
|
||||||
and minetest.registered_nodes[nn.name].mvps_sticky then
|
and minetest.registered_nodes[nn.name].mvps_sticky then
|
||||||
connected, has_loop = minetest.registered_nodes[nn.name].mvps_sticky(np, nn, piston_pos)
|
connected, has_loop = minetest.registered_nodes[nn.name].mvps_sticky(np, nn, piston_pos)
|
||||||
|
@ -258,7 +259,7 @@ function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, player_name,
|
||||||
n.meta = minetest.get_meta(n.pos):to_table()
|
n.meta = minetest.get_meta(n.pos):to_table()
|
||||||
local is_dropper = mesecon.is_mvps_dropper(n.node, movedir, nodes, id)
|
local is_dropper = mesecon.is_mvps_dropper(n.node, movedir, nodes, id)
|
||||||
if is_dropper then
|
if is_dropper then
|
||||||
local drops = minetest.get_node_drops(n.node.name, "")
|
--local drops = minetest.get_node_drops(n.node.name, "")
|
||||||
minetest.dig_node(n.pos)
|
minetest.dig_node(n.pos)
|
||||||
else
|
else
|
||||||
minetest.remove_node(n.pos)
|
minetest.remove_node(n.pos)
|
||||||
|
|
|
@ -2,29 +2,36 @@ local S = minetest.get_translator("mesecons_pistons")
|
||||||
|
|
||||||
local PISTON_MAXIMUM_PUSH = 12
|
local PISTON_MAXIMUM_PUSH = 12
|
||||||
|
|
||||||
-- Get mesecon rules of pistons
|
--Get mesecon rules of pistons
|
||||||
local piston_rules =
|
|
||||||
{{x=0, y=0, z=1}, --everything apart from z- (pusher side)
|
--everything apart from z- (pusher side)
|
||||||
|
local piston_rules = {
|
||||||
|
{x=0, y=0, z=1},
|
||||||
{x=1, y=0, z=0},
|
{x=1, y=0, z=0},
|
||||||
{x=-1, y=0, z=0},
|
{x=-1, y=0, z=0},
|
||||||
{x=0, y=1, z=0},
|
{x=0, y=1, z=0},
|
||||||
{x=0, y=-1, z=0}}
|
{x=0, y=-1, z=0},
|
||||||
|
}
|
||||||
|
|
||||||
local piston_up_rules =
|
--everything apart from y+ (pusher side)
|
||||||
{{x=0, y=0, z=-1}, --everything apart from y+ (pusher side)
|
local piston_up_rules = {
|
||||||
|
{x=0, y=0, z=-1},
|
||||||
{x=0, y=0, z=1},
|
{x=0, y=0, z=1},
|
||||||
{x=-1, y=0, z=0},
|
{x=-1, y=0, z=0},
|
||||||
{x=1, y=0, z=0},
|
{x=1, y=0, z=0},
|
||||||
{x=0, y=-1, z=0}}
|
{x=0, y=-1, z=0},
|
||||||
|
}
|
||||||
|
|
||||||
local piston_down_rules =
|
--everything apart from y- (pusher side)
|
||||||
{{x=0, y=0, z=-1}, --everything apart from y- (pusher side)
|
local piston_down_rules = {
|
||||||
|
{x=0, y=0, z=-1},
|
||||||
{x=0, y=0, z=1},
|
{x=0, y=0, z=1},
|
||||||
{x=-1, y=0, z=0},
|
{x=-1, y=0, z=0},
|
||||||
{x=1, y=0, z=0},
|
{x=1, y=0, z=0},
|
||||||
{x=0, y=1, z=0}}
|
{x=0, y=1, z=0},
|
||||||
|
}
|
||||||
|
|
||||||
local piston_get_rules = function (node)
|
local function piston_get_rules(node)
|
||||||
local rules = piston_rules
|
local rules = piston_rules
|
||||||
for i = 1, node.param2 do
|
for i = 1, node.param2 do
|
||||||
rules = mesecon.rotate_rules_left(rules)
|
rules = mesecon.rotate_rules_left(rules)
|
||||||
|
@ -32,7 +39,7 @@ local piston_get_rules = function (node)
|
||||||
return rules
|
return rules
|
||||||
end
|
end
|
||||||
|
|
||||||
local piston_facedir_direction = function (node)
|
local function piston_facedir_direction(node)
|
||||||
local rules = {{x = 0, y = 0, z = -1}}
|
local rules = {{x = 0, y = 0, z = -1}}
|
||||||
for i = 1, node.param2 do
|
for i = 1, node.param2 do
|
||||||
rules = mesecon.rotate_rules_left(rules)
|
rules = mesecon.rotate_rules_left(rules)
|
||||||
|
@ -40,7 +47,7 @@ local piston_facedir_direction = function (node)
|
||||||
return rules[1]
|
return rules[1]
|
||||||
end
|
end
|
||||||
|
|
||||||
local piston_get_direction = function (dir, node)
|
local function piston_get_direction(dir, node)
|
||||||
if type(dir) == "function" then
|
if type(dir) == "function" then
|
||||||
return dir(node)
|
return dir(node)
|
||||||
else
|
else
|
||||||
|
@ -50,7 +57,7 @@ end
|
||||||
|
|
||||||
-- Remove pusher of piston.
|
-- Remove pusher of piston.
|
||||||
-- To be used when piston was destroyed or dug.
|
-- To be used when piston was destroyed or dug.
|
||||||
local piston_remove_pusher = function (pos, oldnode)
|
local function piston_remove_pusher(pos, oldnode)
|
||||||
local pistonspec = minetest.registered_nodes[oldnode.name].mesecons_piston
|
local pistonspec = minetest.registered_nodes[oldnode.name].mesecons_piston
|
||||||
|
|
||||||
local dir = piston_get_direction(pistonspec.dir, oldnode)
|
local dir = piston_get_direction(pistonspec.dir, oldnode)
|
||||||
|
@ -70,7 +77,7 @@ end
|
||||||
|
|
||||||
-- Remove base node of piston.
|
-- Remove base node of piston.
|
||||||
-- To be used when pusher was destroyed.
|
-- To be used when pusher was destroyed.
|
||||||
local piston_remove_base = function (pos, oldnode)
|
local function piston_remove_base(pos, oldnode)
|
||||||
local basenodename = minetest.registered_nodes[oldnode.name].corresponding_piston
|
local basenodename = minetest.registered_nodes[oldnode.name].corresponding_piston
|
||||||
local pistonspec = minetest.registered_nodes[basenodename].mesecons_piston
|
local pistonspec = minetest.registered_nodes[basenodename].mesecons_piston
|
||||||
|
|
||||||
|
@ -89,7 +96,7 @@ local piston_remove_base = function (pos, oldnode)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local piston_on = function (pos, node)
|
local function piston_on(pos, node)
|
||||||
local pistonspec = minetest.registered_nodes[node.name].mesecons_piston
|
local pistonspec = minetest.registered_nodes[node.name].mesecons_piston
|
||||||
|
|
||||||
local dir = piston_get_direction(pistonspec.dir, node)
|
local dir = piston_get_direction(pistonspec.dir, node)
|
||||||
|
@ -113,7 +120,7 @@ local piston_on = function (pos, node)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local piston_off = function (pos, node)
|
local function piston_off(pos, node)
|
||||||
local pistonspec = minetest.registered_nodes[node.name].mesecons_piston
|
local pistonspec = minetest.registered_nodes[node.name].mesecons_piston
|
||||||
minetest.swap_node(pos, {param2 = node.param2, name = pistonspec.offname})
|
minetest.swap_node(pos, {param2 = node.param2, name = pistonspec.offname})
|
||||||
piston_remove_pusher (pos, node)
|
piston_remove_pusher (pos, node)
|
||||||
|
@ -124,13 +131,13 @@ local piston_off = function (pos, node)
|
||||||
local dir = piston_get_direction(pistonspec.dir, node)
|
local dir = piston_get_direction(pistonspec.dir, node)
|
||||||
local pullpos = vector.add(pos, vector.multiply(dir, 2))
|
local pullpos = vector.add(pos, vector.multiply(dir, 2))
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
local success, stack, oldstack = mesecon.mvps_pull_single(pullpos, vector.multiply(dir, -1), PISTON_MAXIMUM_PUSH, meta:get_string("owner"), pos)
|
local success, stack = mesecon.mvps_pull_single(pullpos, vector.multiply(dir, -1), PISTON_MAXIMUM_PUSH, meta:get_string("owner"), pos)
|
||||||
if success then
|
if success then
|
||||||
mesecon.mvps_process_stack(pos, dir, stack)
|
mesecon.mvps_process_stack(pos, dir, stack)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local piston_orientate = function (pos, placer)
|
local function piston_orientate(pos, placer)
|
||||||
mesecon.mvps_set_owner(pos, placer)
|
mesecon.mvps_set_owner(pos, placer)
|
||||||
|
|
||||||
-- not placed by player
|
-- not placed by player
|
||||||
|
@ -158,14 +165,14 @@ local piston_pusher_box = {
|
||||||
fixed = {
|
fixed = {
|
||||||
{-2/16, -2/16, -.5 + pt, 2/16, 2/16, .5 + pt},
|
{-2/16, -2/16, -.5 + pt, 2/16, 2/16, .5 + pt},
|
||||||
{-.5 , -.5 , -.5 , .5 , .5 , -.5 + pt},
|
{-.5 , -.5 , -.5 , .5 , .5 , -.5 + pt},
|
||||||
}
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
local piston_on_box = {
|
local piston_on_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = {
|
fixed = {
|
||||||
{-.5, -.5, -.5 + pt, .5, .5, .5}
|
{-.5, -.5, -.5 + pt, .5, .5, .5}
|
||||||
}
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -196,17 +203,19 @@ minetest.register_node("mesecons_pistons:piston_normal_off", {
|
||||||
"mesecons_piston_back.png",
|
"mesecons_piston_back.png",
|
||||||
"mesecons_piston_pusher_front.png"
|
"mesecons_piston_pusher_front.png"
|
||||||
},
|
},
|
||||||
groups = {handy = 1, piston=1},
|
groups = {handy=1, piston=1},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
after_place_node = piston_orientate,
|
after_place_node = piston_orientate,
|
||||||
mesecons_piston = pistonspec_normal,
|
mesecons_piston = pistonspec_normal,
|
||||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||||
mesecons = {effector={
|
mesecons = {
|
||||||
|
effector = {
|
||||||
action_on = piston_on,
|
action_on = piston_on,
|
||||||
rules = piston_get_rules
|
rules = piston_get_rules
|
||||||
}},
|
},
|
||||||
|
},
|
||||||
_mcl_blast_resistance = 0.5,
|
_mcl_blast_resistance = 0.5,
|
||||||
_mcl_hardness = 0.5,
|
_mcl_hardness = 0.5,
|
||||||
on_rotate = function(pos, node, user, mode)
|
on_rotate = function(pos, node, user, mode)
|
||||||
|
@ -228,7 +237,7 @@ minetest.register_node("mesecons_pistons:piston_normal_on", {
|
||||||
"mesecons_piston_back.png",
|
"mesecons_piston_back.png",
|
||||||
"mesecons_piston_on_front.png"
|
"mesecons_piston_on_front.png"
|
||||||
},
|
},
|
||||||
groups = {handy=1, piston=1, not_in_creative_inventory = 1},
|
groups = {handy=1, piston=1, not_in_creative_inventory=1},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
|
@ -238,10 +247,12 @@ minetest.register_node("mesecons_pistons:piston_normal_on", {
|
||||||
selection_box = piston_on_box,
|
selection_box = piston_on_box,
|
||||||
mesecons_piston = pistonspec_normal,
|
mesecons_piston = pistonspec_normal,
|
||||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||||
mesecons = {effector={
|
mesecons = {
|
||||||
|
effector = {
|
||||||
action_off = piston_off,
|
action_off = piston_off,
|
||||||
rules = piston_get_rules
|
rules = piston_get_rules
|
||||||
}},
|
},
|
||||||
|
},
|
||||||
_mcl_blast_resistance = 0.5,
|
_mcl_blast_resistance = 0.5,
|
||||||
_mcl_hardness = 0.5,
|
_mcl_hardness = 0.5,
|
||||||
on_rotate = false,
|
on_rotate = false,
|
||||||
|
@ -260,7 +271,7 @@ minetest.register_node("mesecons_pistons:piston_pusher_normal", {
|
||||||
},
|
},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
groups = { piston_pusher = 1 },
|
groups = {piston_pusher=1},
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
after_destruct = piston_remove_base,
|
after_destruct = piston_remove_base,
|
||||||
diggable = false,
|
diggable = false,
|
||||||
|
@ -307,10 +318,12 @@ minetest.register_node("mesecons_pistons:piston_sticky_off", {
|
||||||
after_place_node = piston_orientate,
|
after_place_node = piston_orientate,
|
||||||
mesecons_piston = pistonspec_sticky,
|
mesecons_piston = pistonspec_sticky,
|
||||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||||
mesecons = {effector={
|
mesecons = {
|
||||||
|
effector = {
|
||||||
action_on = piston_on,
|
action_on = piston_on,
|
||||||
rules = piston_get_rules
|
rules = piston_get_rules
|
||||||
}},
|
},
|
||||||
|
},
|
||||||
_mcl_blast_resistance = 0.5,
|
_mcl_blast_resistance = 0.5,
|
||||||
_mcl_hardness = 0.5,
|
_mcl_hardness = 0.5,
|
||||||
on_rotate = function(pos, node, user, mode)
|
on_rotate = function(pos, node, user, mode)
|
||||||
|
@ -332,7 +345,7 @@ minetest.register_node("mesecons_pistons:piston_sticky_on", {
|
||||||
"mesecons_piston_back.png",
|
"mesecons_piston_back.png",
|
||||||
"mesecons_piston_on_front.png"
|
"mesecons_piston_on_front.png"
|
||||||
},
|
},
|
||||||
groups = {handy=1, piston=2, not_in_creative_inventory = 1},
|
groups = {handy=1, piston=2, not_in_creative_inventory=1},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
|
@ -342,10 +355,12 @@ minetest.register_node("mesecons_pistons:piston_sticky_on", {
|
||||||
selection_box = piston_on_box,
|
selection_box = piston_on_box,
|
||||||
mesecons_piston = pistonspec_sticky,
|
mesecons_piston = pistonspec_sticky,
|
||||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||||
mesecons = {effector={
|
mesecons = {
|
||||||
|
effector = {
|
||||||
action_off = piston_off,
|
action_off = piston_off,
|
||||||
rules = piston_get_rules
|
rules = piston_get_rules
|
||||||
}},
|
},
|
||||||
|
},
|
||||||
_mcl_blast_resistance = 0.5,
|
_mcl_blast_resistance = 0.5,
|
||||||
_mcl_hardness = 0.5,
|
_mcl_hardness = 0.5,
|
||||||
on_rotate = false,
|
on_rotate = false,
|
||||||
|
@ -364,7 +379,7 @@ minetest.register_node("mesecons_pistons:piston_pusher_sticky", {
|
||||||
},
|
},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
groups = { piston_pusher = 2 },
|
groups = {piston_pusher=2},
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
after_destruct = piston_remove_base,
|
after_destruct = piston_remove_base,
|
||||||
diggable = false,
|
diggable = false,
|
||||||
|
@ -388,14 +403,14 @@ local piston_up_pusher_box = {
|
||||||
fixed = {
|
fixed = {
|
||||||
{-2/16, -.5 - pt, -2/16, 2/16, .5 - pt, 2/16},
|
{-2/16, -.5 - pt, -2/16, 2/16, .5 - pt, 2/16},
|
||||||
{-.5 , .5 - pt, -.5 , .5 , .5 , .5},
|
{-.5 , .5 - pt, -.5 , .5 , .5 , .5},
|
||||||
}
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
local piston_up_on_box = {
|
local piston_up_on_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = {
|
fixed = {
|
||||||
{-.5, -.5, -.5 , .5, .5-pt, .5}
|
{-.5, -.5, -.5 , .5, .5-pt, .5}
|
||||||
}
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
-- Normal
|
-- Normal
|
||||||
|
@ -404,7 +419,7 @@ local pistonspec_normal_up = {
|
||||||
offname = "mesecons_pistons:piston_up_normal_off",
|
offname = "mesecons_pistons:piston_up_normal_off",
|
||||||
onname = "mesecons_pistons:piston_up_normal_on",
|
onname = "mesecons_pistons:piston_up_normal_on",
|
||||||
dir = {x = 0, y = 1, z = 0},
|
dir = {x = 0, y = 1, z = 0},
|
||||||
pusher = "mesecons_pistons:piston_up_pusher_normal"
|
pusher = "mesecons_pistons:piston_up_pusher_normal",
|
||||||
}
|
}
|
||||||
|
|
||||||
-- offstate
|
-- offstate
|
||||||
|
@ -417,16 +432,18 @@ minetest.register_node("mesecons_pistons:piston_up_normal_off", {
|
||||||
"mesecons_piston_bottom.png",
|
"mesecons_piston_bottom.png",
|
||||||
"mesecons_piston_bottom.png",
|
"mesecons_piston_bottom.png",
|
||||||
},
|
},
|
||||||
groups = {handy=1, piston=1, not_in_creative_inventory = 1},
|
groups = {handy=1, piston=1, not_in_creative_inventory=1},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
drop = "mesecons_pistons:piston_normal_off",
|
drop = "mesecons_pistons:piston_normal_off",
|
||||||
mesecons_piston = pistonspec_normal_up,
|
mesecons_piston = pistonspec_normal_up,
|
||||||
mesecons = {effector={
|
mesecons = {
|
||||||
|
effector = {
|
||||||
action_on = piston_on,
|
action_on = piston_on,
|
||||||
rules = piston_up_rules,
|
rules = piston_up_rules,
|
||||||
}},
|
},
|
||||||
|
},
|
||||||
sounds = mcl_sounds.node_sound_stone_defaults({
|
sounds = mcl_sounds.node_sound_stone_defaults({
|
||||||
footstep = mcl_sounds.node_sound_wood_defaults().footstep
|
footstep = mcl_sounds.node_sound_wood_defaults().footstep
|
||||||
}),
|
}),
|
||||||
|
@ -452,7 +469,7 @@ minetest.register_node("mesecons_pistons:piston_up_normal_on", {
|
||||||
"mesecons_piston_bottom.png",
|
"mesecons_piston_bottom.png",
|
||||||
"mesecons_piston_bottom.png",
|
"mesecons_piston_bottom.png",
|
||||||
},
|
},
|
||||||
groups = {handy=1, piston_=1, not_in_creative_inventory = 1},
|
groups = {handy=1, piston_=1, not_in_creative_inventory=1},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
|
@ -462,10 +479,12 @@ minetest.register_node("mesecons_pistons:piston_up_normal_on", {
|
||||||
selection_box = piston_up_on_box,
|
selection_box = piston_up_on_box,
|
||||||
mesecons_piston = pistonspec_normal_up,
|
mesecons_piston = pistonspec_normal_up,
|
||||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||||
mesecons = {effector={
|
mesecons = {
|
||||||
|
effector = {
|
||||||
action_off = piston_off,
|
action_off = piston_off,
|
||||||
rules = piston_up_rules,
|
rules = piston_up_rules,
|
||||||
}},
|
},
|
||||||
|
},
|
||||||
_mcl_blast_resistance = 0.5,
|
_mcl_blast_resistance = 0.5,
|
||||||
_mcl_hardness = 0.5,
|
_mcl_hardness = 0.5,
|
||||||
on_rotate = false,
|
on_rotate = false,
|
||||||
|
@ -484,7 +503,7 @@ minetest.register_node("mesecons_pistons:piston_up_pusher_normal", {
|
||||||
},
|
},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
groups = { piston_pusher = 1 },
|
groups = {piston_pusher=1},
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
after_destruct = piston_remove_base,
|
after_destruct = piston_remove_base,
|
||||||
diggable = false,
|
diggable = false,
|
||||||
|
@ -507,7 +526,7 @@ local pistonspec_sticky_up = {
|
||||||
onname = "mesecons_pistons:piston_up_sticky_on",
|
onname = "mesecons_pistons:piston_up_sticky_on",
|
||||||
dir = {x = 0, y = 1, z = 0},
|
dir = {x = 0, y = 1, z = 0},
|
||||||
pusher = "mesecons_pistons:piston_up_pusher_sticky",
|
pusher = "mesecons_pistons:piston_up_pusher_sticky",
|
||||||
sticky = true
|
sticky = true,
|
||||||
}
|
}
|
||||||
|
|
||||||
-- offstate
|
-- offstate
|
||||||
|
@ -520,7 +539,7 @@ minetest.register_node("mesecons_pistons:piston_up_sticky_off", {
|
||||||
"mesecons_piston_bottom.png",
|
"mesecons_piston_bottom.png",
|
||||||
"mesecons_piston_bottom.png",
|
"mesecons_piston_bottom.png",
|
||||||
},
|
},
|
||||||
groups = {handy=1, piston=2, not_in_creative_inventory = 1},
|
groups = {handy=1, piston=2, not_in_creative_inventory=1},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
|
@ -529,10 +548,12 @@ minetest.register_node("mesecons_pistons:piston_up_sticky_off", {
|
||||||
sounds = mcl_sounds.node_sound_stone_defaults({
|
sounds = mcl_sounds.node_sound_stone_defaults({
|
||||||
footstep = mcl_sounds.node_sound_wood_defaults().footstep
|
footstep = mcl_sounds.node_sound_wood_defaults().footstep
|
||||||
}),
|
}),
|
||||||
mesecons = {effector={
|
mesecons = {
|
||||||
|
effector = {
|
||||||
action_on = piston_on,
|
action_on = piston_on,
|
||||||
rules = piston_up_rules,
|
rules = piston_up_rules,
|
||||||
}},
|
},
|
||||||
|
},
|
||||||
_mcl_blast_resistance = 0.5,
|
_mcl_blast_resistance = 0.5,
|
||||||
_mcl_hardness = 0.5,
|
_mcl_hardness = 0.5,
|
||||||
on_rotate = function(pos, node, user, mode)
|
on_rotate = function(pos, node, user, mode)
|
||||||
|
@ -555,7 +576,7 @@ minetest.register_node("mesecons_pistons:piston_up_sticky_on", {
|
||||||
"mesecons_piston_bottom.png",
|
"mesecons_piston_bottom.png",
|
||||||
"mesecons_piston_bottom.png",
|
"mesecons_piston_bottom.png",
|
||||||
},
|
},
|
||||||
groups = {handy=1, piston=2, not_in_creative_inventory = 1},
|
groups = {handy=1, piston=2, not_in_creative_inventory=1},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
|
@ -565,10 +586,12 @@ minetest.register_node("mesecons_pistons:piston_up_sticky_on", {
|
||||||
selection_box = piston_up_on_box,
|
selection_box = piston_up_on_box,
|
||||||
mesecons_piston = pistonspec_sticky_up,
|
mesecons_piston = pistonspec_sticky_up,
|
||||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||||
mesecons = {effector={
|
mesecons = {
|
||||||
|
effector = {
|
||||||
action_off = piston_off,
|
action_off = piston_off,
|
||||||
rules = piston_up_rules,
|
rules = piston_up_rules,
|
||||||
}},
|
},
|
||||||
|
},
|
||||||
_mcl_blast_resistance = 0.5,
|
_mcl_blast_resistance = 0.5,
|
||||||
_mcl_hardness = 0.5,
|
_mcl_hardness = 0.5,
|
||||||
on_rotate = false,
|
on_rotate = false,
|
||||||
|
@ -587,7 +610,7 @@ minetest.register_node("mesecons_pistons:piston_up_pusher_sticky", {
|
||||||
},
|
},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
groups = { piston_pusher = 2 },
|
groups = {piston_pusher=2},
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
after_destruct = piston_remove_base,
|
after_destruct = piston_remove_base,
|
||||||
diggable = false,
|
diggable = false,
|
||||||
|
@ -611,14 +634,14 @@ local piston_down_pusher_box = {
|
||||||
fixed = {
|
fixed = {
|
||||||
{-2/16, -.5 + pt, -2/16, 2/16, .5 + pt, 2/16},
|
{-2/16, -.5 + pt, -2/16, 2/16, .5 + pt, 2/16},
|
||||||
{-.5 , -.5 , -.5 , .5 , -.5 + pt, .5},
|
{-.5 , -.5 , -.5 , .5 , -.5 + pt, .5},
|
||||||
}
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
local piston_down_on_box = {
|
local piston_down_on_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = {
|
fixed = {
|
||||||
{-.5, -.5+pt, -.5 , .5, .5, .5}
|
{-.5, -.5+pt, -.5 , .5, .5, .5}
|
||||||
}
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -642,17 +665,19 @@ minetest.register_node("mesecons_pistons:piston_down_normal_off", {
|
||||||
"mesecons_piston_bottom.png^[transformR180",
|
"mesecons_piston_bottom.png^[transformR180",
|
||||||
"mesecons_piston_bottom.png^[transformR180",
|
"mesecons_piston_bottom.png^[transformR180",
|
||||||
},
|
},
|
||||||
groups = {handy=1, piston=1, not_in_creative_inventory = 1},
|
groups = {handy=1, piston=1, not_in_creative_inventory=1},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
drop = "mesecons_pistons:piston_normal_off",
|
drop = "mesecons_pistons:piston_normal_off",
|
||||||
mesecons_piston = pistonspec_normal_down,
|
mesecons_piston = pistonspec_normal_down,
|
||||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||||
mesecons = {effector={
|
mesecons = {
|
||||||
|
effector = {
|
||||||
action_on = piston_on,
|
action_on = piston_on,
|
||||||
rules = piston_down_rules,
|
rules = piston_down_rules,
|
||||||
}},
|
},
|
||||||
|
},
|
||||||
_mcl_blast_resistance = 0.5,
|
_mcl_blast_resistance = 0.5,
|
||||||
_mcl_hardness = 0.5,
|
_mcl_hardness = 0.5,
|
||||||
on_rotate = function(pos, node, user, mode)
|
on_rotate = function(pos, node, user, mode)
|
||||||
|
@ -675,7 +700,7 @@ minetest.register_node("mesecons_pistons:piston_down_normal_on", {
|
||||||
"mesecons_piston_bottom.png^[transformR180",
|
"mesecons_piston_bottom.png^[transformR180",
|
||||||
"mesecons_piston_bottom.png^[transformR180",
|
"mesecons_piston_bottom.png^[transformR180",
|
||||||
},
|
},
|
||||||
groups = {handy=1, piston=1, not_in_creative_inventory = 1},
|
groups = {handy=1, piston=1, not_in_creative_inventory=1},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
|
@ -685,10 +710,12 @@ minetest.register_node("mesecons_pistons:piston_down_normal_on", {
|
||||||
selection_box = piston_down_on_box,
|
selection_box = piston_down_on_box,
|
||||||
mesecons_piston = pistonspec_normal_down,
|
mesecons_piston = pistonspec_normal_down,
|
||||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||||
mesecons = {effector={
|
mesecons = {
|
||||||
|
effector = {
|
||||||
action_off = piston_off,
|
action_off = piston_off,
|
||||||
rules = piston_down_rules,
|
rules = piston_down_rules,
|
||||||
}},
|
},
|
||||||
|
},
|
||||||
_mcl_blast_resistance = 0.5,
|
_mcl_blast_resistance = 0.5,
|
||||||
_mcl_hardness = 0.5,
|
_mcl_hardness = 0.5,
|
||||||
on_rotate = false,
|
on_rotate = false,
|
||||||
|
@ -707,7 +734,7 @@ minetest.register_node("mesecons_pistons:piston_down_pusher_normal", {
|
||||||
},
|
},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
groups = { piston_pusher = 1 },
|
groups = {piston_pusher=1},
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
after_destruct = piston_remove_base,
|
after_destruct = piston_remove_base,
|
||||||
diggable = false,
|
diggable = false,
|
||||||
|
@ -727,7 +754,7 @@ local pistonspec_sticky_down = {
|
||||||
offname = "mesecons_pistons:piston_down_sticky_off",
|
offname = "mesecons_pistons:piston_down_sticky_off",
|
||||||
dir = {x = 0, y = -1, z = 0},
|
dir = {x = 0, y = -1, z = 0},
|
||||||
pusher = "mesecons_pistons:piston_down_pusher_sticky",
|
pusher = "mesecons_pistons:piston_down_pusher_sticky",
|
||||||
sticky = true
|
sticky = true,
|
||||||
}
|
}
|
||||||
|
|
||||||
-- offstate
|
-- offstate
|
||||||
|
@ -747,10 +774,12 @@ minetest.register_node("mesecons_pistons:piston_down_sticky_off", {
|
||||||
drop = "mesecons_pistons:piston_sticky_off",
|
drop = "mesecons_pistons:piston_sticky_off",
|
||||||
mesecons_piston = pistonspec_sticky_down,
|
mesecons_piston = pistonspec_sticky_down,
|
||||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||||
mesecons = {effector={
|
mesecons = {
|
||||||
|
effector = {
|
||||||
action_on = piston_on,
|
action_on = piston_on,
|
||||||
rules = piston_down_rules,
|
rules = piston_down_rules,
|
||||||
}},
|
},
|
||||||
|
},
|
||||||
_mcl_blast_resistance = 0.5,
|
_mcl_blast_resistance = 0.5,
|
||||||
_mcl_hardness = 0.5,
|
_mcl_hardness = 0.5,
|
||||||
on_rotate = function(pos, node, user, mode)
|
on_rotate = function(pos, node, user, mode)
|
||||||
|
@ -773,7 +802,7 @@ minetest.register_node("mesecons_pistons:piston_down_sticky_on", {
|
||||||
"mesecons_piston_bottom.png^[transformR180",
|
"mesecons_piston_bottom.png^[transformR180",
|
||||||
"mesecons_piston_bottom.png^[transformR180",
|
"mesecons_piston_bottom.png^[transformR180",
|
||||||
},
|
},
|
||||||
groups = {handy=1, piston=1, not_in_creative_inventory = 1},
|
groups = {handy=1, piston=1, not_in_creative_inventory=1},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
|
@ -783,10 +812,12 @@ minetest.register_node("mesecons_pistons:piston_down_sticky_on", {
|
||||||
selection_box = piston_down_on_box,
|
selection_box = piston_down_on_box,
|
||||||
mesecons_piston = pistonspec_sticky_down,
|
mesecons_piston = pistonspec_sticky_down,
|
||||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||||
mesecons = {effector={
|
mesecons = {
|
||||||
|
effector = {
|
||||||
action_off = piston_off,
|
action_off = piston_off,
|
||||||
rules = piston_down_rules,
|
rules = piston_down_rules,
|
||||||
}},
|
},
|
||||||
|
},
|
||||||
_mcl_blast_resistance = 0.5,
|
_mcl_blast_resistance = 0.5,
|
||||||
_mcl_hardness = 0.5,
|
_mcl_hardness = 0.5,
|
||||||
on_rotate = false,
|
on_rotate = false,
|
||||||
|
@ -805,7 +836,7 @@ minetest.register_node("mesecons_pistons:piston_down_pusher_sticky", {
|
||||||
},
|
},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
groups = { piston_pusher = 2 },
|
groups = {piston_pusher=2},
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
after_destruct = piston_remove_base,
|
after_destruct = piston_remove_base,
|
||||||
diggable = false,
|
diggable = false,
|
||||||
|
@ -839,7 +870,7 @@ minetest.register_craft({
|
||||||
{"group:wood", "group:wood", "group:wood"},
|
{"group:wood", "group:wood", "group:wood"},
|
||||||
{"mcl_core:cobble", "mcl_core:iron_ingot", "mcl_core:cobble"},
|
{"mcl_core:cobble", "mcl_core:iron_ingot", "mcl_core:cobble"},
|
||||||
{"mcl_core:cobble", "mesecons:redstone", "mcl_core:cobble"},
|
{"mcl_core:cobble", "mesecons:redstone", "mcl_core:cobble"},
|
||||||
}
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
|
@ -847,7 +878,7 @@ minetest.register_craft({
|
||||||
recipe = {
|
recipe = {
|
||||||
{"mcl_mobitems:slimeball"},
|
{"mcl_mobitems:slimeball"},
|
||||||
{"mesecons_pistons:piston_normal_off"},
|
{"mesecons_pistons:piston_normal_off"},
|
||||||
}
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
-- Add entry aliases for the Help
|
-- Add entry aliases for the Help
|
||||||
|
|
|
@ -33,7 +33,7 @@ local wire_getconnect = function (from_pos, self_pos)
|
||||||
if minetest.registered_nodes[node.name]
|
if minetest.registered_nodes[node.name]
|
||||||
and minetest.registered_nodes[node.name].mesecons then
|
and minetest.registered_nodes[node.name].mesecons then
|
||||||
-- rules of node to possibly connect to
|
-- rules of node to possibly connect to
|
||||||
local rules = {}
|
local rules
|
||||||
if (minetest.registered_nodes[node.name].mesecon_wire) then
|
if (minetest.registered_nodes[node.name].mesecon_wire) then
|
||||||
rules = wire_rules
|
rules = wire_rules
|
||||||
else
|
else
|
||||||
|
@ -214,8 +214,7 @@ local function register_wires()
|
||||||
local dot_off = "redstone_redstone_dust_dot.png^[colorize:#FF0000:"..ratio_off
|
local dot_off = "redstone_redstone_dust_dot.png^[colorize:#FF0000:"..ratio_off
|
||||||
local dot_on = "redstone_redstone_dust_dot.png^[colorize:#FF0000:"..ratio_on
|
local dot_on = "redstone_redstone_dust_dot.png^[colorize:#FF0000:"..ratio_on
|
||||||
|
|
||||||
local tiles_off = { crossing_off, crossing_off, straight0_off, straight1_off, straight0_off, straight1_off }
|
local tiles_off, tiles_on
|
||||||
local tiles_on = { crossing_on, crossing_on, straight0_on, straight1_on, straight0_on, straight1_on }
|
|
||||||
|
|
||||||
local wirehelp, tt, longdesc, usagehelp, img, desc_off, desc_on
|
local wirehelp, tt, longdesc, usagehelp, img, desc_off, desc_on
|
||||||
if nodeid == "00000000" then
|
if nodeid == "00000000" then
|
||||||
|
@ -238,8 +237,8 @@ S("Read the help entries on the other redstone components to learn how redstone
|
||||||
else
|
else
|
||||||
-- Connected redstone wire
|
-- Connected redstone wire
|
||||||
table.insert(nodebox, box_center)
|
table.insert(nodebox, box_center)
|
||||||
tiles_off = { crossing_off, crossing_off, straight0_off, straight1_off, straight0_off, straight1_off, }
|
tiles_off = { crossing_off, crossing_off, straight0_off, straight1_off, straight0_off, straight1_off }
|
||||||
tiles_on = { crossing_on, crossing_on, straight0_on, straight1_on, straight0_on, straight1_on, }
|
tiles_on = { crossing_on, crossing_on, straight0_on, straight1_on, straight0_on, straight1_on }
|
||||||
wirehelp = false
|
wirehelp = false
|
||||||
desc_off = S("Redstone Trail (@1)", nodeid)
|
desc_off = S("Redstone Trail (@1)", nodeid)
|
||||||
desc_on = S("Powered Redstone Trail (@1)", nodeid)
|
desc_on = S("Powered Redstone Trail (@1)", nodeid)
|
||||||
|
|
|
@ -41,7 +41,7 @@ end
|
||||||
-- needs to be used up to repair the tool.
|
-- needs to be used up to repair the tool.
|
||||||
local function get_consumed_materials(tool, material)
|
local function get_consumed_materials(tool, material)
|
||||||
local wear = tool:get_wear()
|
local wear = tool:get_wear()
|
||||||
local health = (MAX_WEAR - wear)
|
--local health = (MAX_WEAR - wear)
|
||||||
local matsize = material:get_count()
|
local matsize = material:get_count()
|
||||||
local materials_used = 0
|
local materials_used = 0
|
||||||
for m=1, math.min(4, matsize) do
|
for m=1, math.min(4, matsize) do
|
||||||
|
@ -74,10 +74,9 @@ end
|
||||||
local function update_anvil_slots(meta)
|
local function update_anvil_slots(meta)
|
||||||
local inv = meta:get_inventory()
|
local inv = meta:get_inventory()
|
||||||
local new_name = meta:get_string("set_name")
|
local new_name = meta:get_string("set_name")
|
||||||
local input1, input2, output
|
local input1 = inv:get_stack("input", 1)
|
||||||
input1 = inv:get_stack("input", 1)
|
local input2 = inv:get_stack("input", 2)
|
||||||
input2 = inv:get_stack("input", 2)
|
--local output = inv:get_stack("output", 1)
|
||||||
output = inv:get_stack("output", 1)
|
|
||||||
local new_output, name_item
|
local new_output, name_item
|
||||||
local just_rename = false
|
local just_rename = false
|
||||||
|
|
||||||
|
@ -243,7 +242,6 @@ end
|
||||||
-- Returns true if anvil was destroyed.
|
-- Returns true if anvil was destroyed.
|
||||||
local function damage_anvil(pos)
|
local function damage_anvil(pos)
|
||||||
local node = minetest.get_node(pos)
|
local node = minetest.get_node(pos)
|
||||||
local new
|
|
||||||
if node.name == "mcl_anvils:anvil" then
|
if node.name == "mcl_anvils:anvil" then
|
||||||
minetest.swap_node(pos, {name="mcl_anvils:anvil_damage_1", param2=node.param2})
|
minetest.swap_node(pos, {name="mcl_anvils:anvil_damage_1", param2=node.param2})
|
||||||
damage_particles(pos, node)
|
damage_particles(pos, node)
|
||||||
|
@ -278,7 +276,6 @@ local function damage_anvil_by_using(pos)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function damage_anvil_by_falling(pos, distance)
|
local function damage_anvil_by_falling(pos, distance)
|
||||||
local chance
|
|
||||||
local r = math.random(1, 100)
|
local r = math.random(1, 100)
|
||||||
if distance > 1 then
|
if distance > 1 then
|
||||||
if r <= (5*distance) then
|
if r <= (5*distance) then
|
||||||
|
|
|
@ -426,7 +426,6 @@ local banner_pattern_craft = function(itemstack, player, old_craft_grid, craft_i
|
||||||
if (pitem == d and minetest.get_item_group(itemname, "dye") == 0) or (pitem == e and itemname ~= e and inv_i ~= banner_index) then
|
if (pitem == d and minetest.get_item_group(itemname, "dye") == 0) or (pitem == e and itemname ~= e and inv_i ~= banner_index) then
|
||||||
pattern_ok = false
|
pattern_ok = false
|
||||||
break
|
break
|
||||||
else
|
|
||||||
end
|
end
|
||||||
inv_i = inv_i + 1
|
inv_i = inv_i + 1
|
||||||
if inv_i > max_i then
|
if inv_i > max_i then
|
||||||
|
|
|
@ -48,7 +48,9 @@ local function rotate(pos, node, user, mode, new_param2)
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
local new_dir, newp = minetest_facedir_to_dir(new_param2)
|
local newp
|
||||||
|
local new_dir = minetest_facedir_to_dir(new_param2)
|
||||||
|
|
||||||
if bottom then
|
if bottom then
|
||||||
newp = vector_add(pos, new_dir)
|
newp = vector_add(pos, new_dir)
|
||||||
else
|
else
|
||||||
|
@ -153,7 +155,7 @@ function mcl_beds.register_bed(name, def)
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
stack_max = 1,
|
stack_max = 1,
|
||||||
groups = {handy=1, flammable = 3, bed = 1, dig_by_piston=1, bouncy=66, fall_damage_add_percent=-50, deco_block = 1, flammable=-1},
|
groups = {handy=1, bed = 1, dig_by_piston=1, bouncy=66, fall_damage_add_percent=-50, deco_block = 1, flammable=-1},
|
||||||
_mcl_hardness = 0.2,
|
_mcl_hardness = 0.2,
|
||||||
_mcl_blast_resistance = 1,
|
_mcl_blast_resistance = 1,
|
||||||
sounds = def.sounds or default_sounds,
|
sounds = def.sounds or default_sounds,
|
||||||
|
|
|
@ -319,14 +319,14 @@ function mcl_beds.on_rightclick(pos, player, is_top)
|
||||||
|
|
||||||
-- move to bed
|
-- move to bed
|
||||||
if not mcl_beds.player[name] then
|
if not mcl_beds.player[name] then
|
||||||
local success, message
|
local message
|
||||||
if is_top then
|
if is_top then
|
||||||
success, message = lay_down(player, ppos, pos)
|
message = select(2, lay_down(player, ppos, pos))
|
||||||
else
|
else
|
||||||
local node = minetest.get_node(pos)
|
local node = minetest.get_node(pos)
|
||||||
local dir = minetest.facedir_to_dir(node.param2)
|
local dir = minetest.facedir_to_dir(node.param2)
|
||||||
local other = vector.add(pos, dir)
|
local other = vector.add(pos, dir)
|
||||||
success, message = lay_down(player, ppos, other)
|
message = select(2, lay_down(player, ppos, other))
|
||||||
end
|
end
|
||||||
if message then
|
if message then
|
||||||
mcl_tmp_message.message(player, message)
|
mcl_tmp_message.message(player, message)
|
||||||
|
|
|
@ -238,11 +238,9 @@ minetest.register_craft_predict(function(itemstack, player, old_craft_grid, craf
|
||||||
end
|
end
|
||||||
|
|
||||||
local original
|
local original
|
||||||
local index
|
|
||||||
for i = 1, player:get_inventory():get_size("craft") do
|
for i = 1, player:get_inventory():get_size("craft") do
|
||||||
if old_craft_grid[i]:get_name() == "mcl_books:written_book" then
|
if old_craft_grid[i]:get_name() == "mcl_books:written_book" then
|
||||||
original = old_craft_grid[i]
|
original = old_craft_grid[i]
|
||||||
index = i
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if not original then
|
if not original then
|
||||||
|
|
|
@ -1,29 +1,32 @@
|
||||||
local S = minetest.get_translator("mcl_bows")
|
local S = minetest.get_translator("mcl_bows")
|
||||||
|
|
||||||
|
local math = math
|
||||||
|
local vector = vector
|
||||||
|
|
||||||
-- Time in seconds after which a stuck arrow is deleted
|
-- Time in seconds after which a stuck arrow is deleted
|
||||||
local ARROW_TIMEOUT = 60
|
local ARROW_TIMEOUT = 60
|
||||||
-- Time after which stuck arrow is rechecked for being stuck
|
-- Time after which stuck arrow is rechecked for being stuck
|
||||||
local STUCK_RECHECK_TIME = 5
|
local STUCK_RECHECK_TIME = 5
|
||||||
|
|
||||||
local GRAVITY = 9.81
|
--local GRAVITY = 9.81
|
||||||
|
|
||||||
local YAW_OFFSET = -math.pi/2
|
local YAW_OFFSET = -math.pi/2
|
||||||
|
|
||||||
local dir_to_pitch = function(dir)
|
local function dir_to_pitch(dir)
|
||||||
local dir2 = vector.normalize(dir)
|
--local dir2 = vector.normalize(dir)
|
||||||
local xz = math.abs(dir.x) + math.abs(dir.z)
|
local xz = math.abs(dir.x) + math.abs(dir.z)
|
||||||
return -math.atan2(-dir.y, xz)
|
return -math.atan2(-dir.y, xz)
|
||||||
end
|
end
|
||||||
|
|
||||||
local random_arrow_positions = function(positions, placement)
|
local function random_arrow_positions(positions, placement)
|
||||||
if positions == 'x' then
|
if positions == "x" then
|
||||||
return math.random(-4, 4)
|
return math.random(-4, 4)
|
||||||
elseif positions == 'y' then
|
elseif positions == "y" then
|
||||||
return math.random(0, 10)
|
return math.random(0, 10)
|
||||||
end
|
end
|
||||||
if placement == 'front' and positions == 'z' then
|
if placement == "front" and positions == "z" then
|
||||||
return 3
|
return 3
|
||||||
elseif placement == 'back' and positions == 'z' then
|
elseif placement == "back" and positions == "z" then
|
||||||
return -3
|
return -3
|
||||||
end
|
end
|
||||||
return 0
|
return 0
|
||||||
|
@ -257,12 +260,12 @@ ARROW_ENTITY.on_step = function(self, dtime)
|
||||||
damage_groups={fleshy=self._damage},
|
damage_groups={fleshy=self._damage},
|
||||||
}, self.object:get_velocity())
|
}, self.object:get_velocity())
|
||||||
if obj:is_player() then
|
if obj:is_player() then
|
||||||
local placement = ''
|
local placement
|
||||||
self._placement = math.random(1, 2)
|
self._placement = math.random(1, 2)
|
||||||
if self._placement == 1 then
|
if self._placement == 1 then
|
||||||
placement = 'front'
|
placement = "front"
|
||||||
else
|
else
|
||||||
placement = 'back'
|
placement = "back"
|
||||||
end
|
end
|
||||||
self._in_player = true
|
self._in_player = true
|
||||||
if self._placement == 2 then
|
if self._placement == 2 then
|
||||||
|
@ -393,7 +396,7 @@ ARROW_ENTITY.on_step = function(self, dtime)
|
||||||
if not v then
|
if not v then
|
||||||
v = 0
|
v = 0
|
||||||
end
|
end
|
||||||
local old_v = self._viscosity
|
--local old_v = self._viscosity
|
||||||
self._viscosity = v
|
self._viscosity = v
|
||||||
local vpenalty = math.max(0.1, 0.98 - 0.1 * v)
|
local vpenalty = math.max(0.1, 0.98 - 0.1 * v)
|
||||||
if math.abs(vel.x) > 0.001 then
|
if math.abs(vel.x) > 0.001 then
|
||||||
|
|
|
@ -228,11 +228,10 @@ end
|
||||||
|
|
||||||
controls.register_on_release(function(player, key, time)
|
controls.register_on_release(function(player, key, time)
|
||||||
if key~="RMB" then return end
|
if key~="RMB" then return end
|
||||||
local inv = minetest.get_inventory({type="player", name=player:get_player_name()})
|
--local inv = minetest.get_inventory({type="player", name=player:get_player_name()})
|
||||||
local wielditem = player:get_wielded_item()
|
local wielditem = player:get_wielded_item()
|
||||||
if (wielditem:get_name()=="mcl_bows:bow_0" or wielditem:get_name()=="mcl_bows:bow_1" or wielditem:get_name()=="mcl_bows:bow_2" or
|
if (wielditem:get_name()=="mcl_bows:bow_0" or wielditem:get_name()=="mcl_bows:bow_1" or wielditem:get_name()=="mcl_bows:bow_2" or
|
||||||
wielditem:get_name()=="mcl_bows:bow_0_enchanted" or wielditem:get_name()=="mcl_bows:bow_1_enchanted" or wielditem:get_name()=="mcl_bows:bow_2_enchanted") then
|
wielditem:get_name()=="mcl_bows:bow_0_enchanted" or wielditem:get_name()=="mcl_bows:bow_1_enchanted" or wielditem:get_name()=="mcl_bows:bow_2_enchanted") then
|
||||||
local has_shot = false
|
|
||||||
|
|
||||||
local enchanted = mcl_enchanting.is_enchanted(wielditem:get_name())
|
local enchanted = mcl_enchanting.is_enchanted(wielditem:get_name())
|
||||||
local speed, damage
|
local speed, damage
|
||||||
|
@ -272,7 +271,7 @@ controls.register_on_release(function(player, key, time)
|
||||||
damage = math.max(1, math.floor(9 * charge_ratio))
|
damage = math.max(1, math.floor(9 * charge_ratio))
|
||||||
end
|
end
|
||||||
|
|
||||||
has_shot = player_shoot_arrow(wielditem, player, speed, damage, is_critical)
|
local has_shot = player_shoot_arrow(wielditem, player, speed, damage, is_critical)
|
||||||
|
|
||||||
if enchanted then
|
if enchanted then
|
||||||
wielditem:set_name("mcl_bows:bow_enchanted")
|
wielditem:set_name("mcl_bows:bow_enchanted")
|
||||||
|
@ -299,7 +298,7 @@ controls.register_on_hold(function(player, key, time)
|
||||||
if key ~= "RMB" or not (creative or get_arrow(player)) then
|
if key ~= "RMB" or not (creative or get_arrow(player)) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local inv = minetest.get_inventory({type="player", name=name})
|
--local inv = minetest.get_inventory({type="player", name=name})
|
||||||
local wielditem = player:get_wielded_item()
|
local wielditem = player:get_wielded_item()
|
||||||
if bow_load[name] == nil and (wielditem:get_name()=="mcl_bows:bow" or wielditem:get_name()=="mcl_bows:bow_enchanted") and wielditem:get_meta():get("active") and (creative or get_arrow(player)) then
|
if bow_load[name] == nil and (wielditem:get_name()=="mcl_bows:bow" or wielditem:get_name()=="mcl_bows:bow_enchanted") and wielditem:get_meta():get("active") and (creative or get_arrow(player)) then
|
||||||
local enchanted = mcl_enchanting.is_enchanted(wielditem:get_name())
|
local enchanted = mcl_enchanting.is_enchanted(wielditem:get_name())
|
||||||
|
@ -346,7 +345,7 @@ minetest.register_globalstep(function(dtime)
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
local wielditem = player:get_wielded_item()
|
local wielditem = player:get_wielded_item()
|
||||||
local wieldindex = player:get_wield_index()
|
local wieldindex = player:get_wield_index()
|
||||||
local controls = player:get_player_control()
|
--local controls = player:get_player_control()
|
||||||
if type(bow_load[name]) == "number" and ((wielditem:get_name()~="mcl_bows:bow_0" and wielditem:get_name()~="mcl_bows:bow_1" and wielditem:get_name()~="mcl_bows:bow_2" and wielditem:get_name()~="mcl_bows:bow_0_enchanted" and wielditem:get_name()~="mcl_bows:bow_1_enchanted" and wielditem:get_name()~="mcl_bows:bow_2_enchanted") or wieldindex ~= bow_index[name]) then
|
if type(bow_load[name]) == "number" and ((wielditem:get_name()~="mcl_bows:bow_0" and wielditem:get_name()~="mcl_bows:bow_1" and wielditem:get_name()~="mcl_bows:bow_2" and wielditem:get_name()~="mcl_bows:bow_0_enchanted" and wielditem:get_name()~="mcl_bows:bow_1_enchanted" and wielditem:get_name()~="mcl_bows:bow_2_enchanted") or wieldindex ~= bow_index[name]) then
|
||||||
reset_bow_state(player, true)
|
reset_bow_state(player, true)
|
||||||
end
|
end
|
||||||
|
|
|
@ -61,14 +61,14 @@ local brewing_formspec = "size[9,8.75]"..
|
||||||
"listring[context;stand]"
|
"listring[context;stand]"
|
||||||
|
|
||||||
|
|
||||||
local function swap_node(pos, name)
|
--[[local function swap_node(pos, name)
|
||||||
local node = minetest.get_node(pos)
|
local node = minetest.get_node(pos)
|
||||||
if node.name == name then
|
if node.name == name then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
node.name = name
|
node.name = name
|
||||||
minetest.swap_node(pos, node)
|
minetest.swap_node(pos, node)
|
||||||
end
|
end]]
|
||||||
|
|
||||||
|
|
||||||
local function brewable(inv)
|
local function brewable(inv)
|
||||||
|
@ -110,12 +110,13 @@ local function brewing_stand_timer(pos, elapsed)
|
||||||
local BREW_TIME = 20 -- all brews brew the same
|
local BREW_TIME = 20 -- all brews brew the same
|
||||||
local BURN_TIME = BREW_TIME * 10
|
local BURN_TIME = BREW_TIME * 10
|
||||||
|
|
||||||
local input_item = meta:get_string("input_item") or ""
|
--local input_item = meta:get_string("input_item") or ""
|
||||||
local stand_timer = meta:get_float("stand_timer") or 0
|
local stand_timer = meta:get_float("stand_timer") or 0
|
||||||
local fuel = meta:get_float("fuel") or 0
|
local fuel = meta:get_float("fuel") or 0
|
||||||
local inv = meta:get_inventory()
|
local inv = meta:get_inventory()
|
||||||
|
|
||||||
local input_list, stand_list, fuel_list, brew_output, d
|
--local input_list, stand_list, fuel_list
|
||||||
|
local brew_output, d
|
||||||
local input_count, fuel_name, fuel_count, formspec, fuel_percent, brew_percent
|
local input_count, fuel_name, fuel_count, formspec, fuel_percent, brew_percent
|
||||||
|
|
||||||
local update = true
|
local update = true
|
||||||
|
@ -124,9 +125,9 @@ local function brewing_stand_timer(pos, elapsed)
|
||||||
|
|
||||||
update = false
|
update = false
|
||||||
|
|
||||||
input_list = inv:get_list("input")
|
--input_list = inv:get_list("input")
|
||||||
stand_list = inv:get_list("stand")
|
--stand_list = inv:get_list("stand")
|
||||||
fuel_list = inv:get_list("fuel")
|
--fuel_list = inv:get_list("fuel")
|
||||||
|
|
||||||
-- TODO ... fix this. Goal is to reset the process if the stand changes
|
-- TODO ... fix this. Goal is to reset the process if the stand changes
|
||||||
-- for i=1, inv:get_size("stand", i) do -- reset the process due to change
|
-- for i=1, inv:get_size("stand", i) do -- reset the process due to change
|
||||||
|
@ -237,7 +238,7 @@ local function brewing_stand_timer(pos, elapsed)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
local function allow_metadata_inventory_put(pos, listname, index, stack, player)
|
--[[local function allow_metadata_inventory_put(pos, listname, index, stack, player)
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
if minetest.is_protected(pos, name) then
|
if minetest.is_protected(pos, name) then
|
||||||
minetest.record_protection_violation(pos, name)
|
minetest.record_protection_violation(pos, name)
|
||||||
|
@ -273,7 +274,7 @@ local function allow_metadata_inventory_put(pos, listname, index, stack, player)
|
||||||
elseif listname == "stand" then
|
elseif listname == "stand" then
|
||||||
return 0
|
return 0
|
||||||
end
|
end
|
||||||
end
|
end]]
|
||||||
|
|
||||||
|
|
||||||
-- Drop input items of brewing_stand at pos with metadata meta
|
-- Drop input items of brewing_stand at pos with metadata meta
|
||||||
|
@ -315,12 +316,14 @@ local doc_string =
|
||||||
S("When you have found a good combination, the brewing will commence automatically and steam starts to appear, using up the fuel and brewing material. The potions will soon be ready.").."\n"..
|
S("When you have found a good combination, the brewing will commence automatically and steam starts to appear, using up the fuel and brewing material. The potions will soon be ready.").."\n"..
|
||||||
S("Different combinations of brewing materials and liquids will give different results. Try to experiment!")
|
S("Different combinations of brewing materials and liquids will give different results. Try to experiment!")
|
||||||
|
|
||||||
local tiles = {"mcl_brewing_top.png", --top
|
local tiles = {
|
||||||
|
"mcl_brewing_top.png", --top
|
||||||
"mcl_brewing_base.png", --bottom
|
"mcl_brewing_base.png", --bottom
|
||||||
"mcl_brewing_side.png", --right
|
"mcl_brewing_side.png", --right
|
||||||
"mcl_brewing_side.png", --left
|
"mcl_brewing_side.png", --left
|
||||||
"mcl_brewing_side.png", --back
|
"mcl_brewing_side.png", --back
|
||||||
"mcl_brewing_side.png^[transformFX"} --front
|
"mcl_brewing_side.png^[transformFX", --front
|
||||||
|
}
|
||||||
|
|
||||||
local allow_put = function(pos, listname, index, stack, player)
|
local allow_put = function(pos, listname, index, stack, player)
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
|
@ -349,11 +352,11 @@ local on_put = function(pos, listname, index, stack, player)
|
||||||
--some code here to enforce only potions getting placed on stands
|
--some code here to enforce only potions getting placed on stands
|
||||||
end
|
end
|
||||||
|
|
||||||
local after_dig = function(pos, oldnode, oldmetadata, digger)
|
--[[local after_dig = function(pos, oldnode, oldmetadata, digger)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
meta:from_table(oldmetadata)
|
meta:from_table(oldmetadata)
|
||||||
drop_brewing_stand_items(pos, meta)
|
drop_brewing_stand_items(pos, meta)
|
||||||
end
|
end]]
|
||||||
|
|
||||||
local on_destruct = function(pos)
|
local on_destruct = function(pos)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
|
|
|
@ -9,7 +9,7 @@ minetest.register_alias("bucket:bucket_lava", "mcl_buckets:bucket_lava")
|
||||||
|
|
||||||
local mod_doc = minetest.get_modpath("doc")
|
local mod_doc = minetest.get_modpath("doc")
|
||||||
local mod_mcl_core = minetest.get_modpath("mcl_core")
|
local mod_mcl_core = minetest.get_modpath("mcl_core")
|
||||||
local mod_mclx_core = minetest.get_modpath("mclx_core")
|
--local mod_mclx_core = minetest.get_modpath("mclx_core")
|
||||||
|
|
||||||
local vector = vector
|
local vector = vector
|
||||||
local math = math
|
local math = math
|
||||||
|
|
|
@ -10,12 +10,12 @@ local sound_place = function(itemname, pos)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local sound_take = function(itemname, pos)
|
--[[local sound_take = function(itemname, pos)
|
||||||
local def = minetest.registered_nodes[itemname]
|
local def = minetest.registered_nodes[itemname]
|
||||||
if def and def.sounds and def.sounds.dug then
|
if def and def.sounds and def.sounds.dug then
|
||||||
minetest.sound_play(def.sounds.dug, {gain=1.0, pos = pos, pitch = 1 + math.random(-10, 10)*0.005}, true)
|
minetest.sound_play(def.sounds.dug, {gain=1.0, pos = pos, pitch = 1 + math.random(-10, 10)*0.005}, true)
|
||||||
end
|
end
|
||||||
end
|
end]]
|
||||||
|
|
||||||
if mod_mcl_core then
|
if mod_mcl_core then
|
||||||
-- Lava bucket
|
-- Lava bucket
|
||||||
|
|
|
@ -162,13 +162,14 @@ Value:
|
||||||
Otherwise: nil ]]
|
Otherwise: nil ]]
|
||||||
local open_chests = {}
|
local open_chests = {}
|
||||||
|
|
||||||
local function back_is_blocked(pos, dir)
|
--[[local function back_is_blocked(pos, dir)
|
||||||
pos = vector.add(pos, dir)
|
pos = vector.add(pos, dir)
|
||||||
local def = minetest.registered_nodes[minetest.get_node(pos).name]
|
local def = minetest.registered_nodes[minetest.get_node(pos).name]
|
||||||
pos.y = pos.y + 1
|
pos.y = pos.y + 1
|
||||||
local def2 = minetest.registered_nodes[minetest.get_node(pos).name]
|
local def2 = minetest.registered_nodes[minetest.get_node(pos).name]
|
||||||
return not def or def.groups.opaque == 1 or not def2 or def2.groups.opaque == 1
|
return not def or def.groups.opaque == 1 or not def2 or def2.groups.opaque == 1
|
||||||
end
|
end]]
|
||||||
|
|
||||||
-- To be called if a player opened a chest
|
-- To be called if a player opened a chest
|
||||||
local player_chest_open = function(player, pos, node_name, textures, param2, double, sound, mesh, shulker)
|
local player_chest_open = function(player, pos, node_name, textures, param2, double, sound, mesh, shulker)
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
|
@ -696,7 +697,6 @@ minetest.register_node("mcl_chests:"..basename.."_right", {
|
||||||
|
|
||||||
minetest.swap_node(p, { name = small_name, param2 = param2 })
|
minetest.swap_node(p, { name = small_name, param2 = param2 })
|
||||||
create_entity(p, small_name, small_textures, param2, false, "default_chest", "mcl_chests_chest", "chest")
|
create_entity(p, small_name, small_textures, param2, false, "default_chest", "mcl_chests_chest", "chest")
|
||||||
local meta = minetest.get_meta(pos)
|
|
||||||
end,
|
end,
|
||||||
after_dig_node = drop_items_chest,
|
after_dig_node = drop_items_chest,
|
||||||
on_blast = on_chest_blast,
|
on_blast = on_chest_blast,
|
||||||
|
@ -898,7 +898,7 @@ register_chest("trapped_chest_on",
|
||||||
"trapped_chest"
|
"trapped_chest"
|
||||||
)
|
)
|
||||||
|
|
||||||
local function close_if_trapped_chest(pos, player)
|
--[[local function close_if_trapped_chest(pos, player)
|
||||||
local node = minetest.get_node(pos)
|
local node = minetest.get_node(pos)
|
||||||
|
|
||||||
if node.name == "mcl_chests:trapped_chest_on_small" then
|
if node.name == "mcl_chests:trapped_chest_on_small" then
|
||||||
|
@ -928,7 +928,7 @@ local function close_if_trapped_chest(pos, player)
|
||||||
|
|
||||||
player_chest_close(player)
|
player_chest_close(player)
|
||||||
end
|
end
|
||||||
end
|
end]]
|
||||||
|
|
||||||
-- Disable chest when it has been closed
|
-- Disable chest when it has been closed
|
||||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||||
|
@ -1330,7 +1330,6 @@ minetest.register_craft({
|
||||||
|
|
||||||
-- Save metadata of shulker box when used in crafting
|
-- Save metadata of shulker box when used in crafting
|
||||||
minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
|
minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
|
||||||
local new = itemstack:get_name()
|
|
||||||
if minetest.get_item_group(itemstack:get_name(), "shulker_box") ~= 1 then
|
if minetest.get_item_group(itemstack:get_name(), "shulker_box") ~= 1 then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
|
@ -96,8 +96,6 @@ minetest.register_globalstep(function(dtime)
|
||||||
|
|
||||||
for p, player in pairs(minetest.get_connected_players()) do
|
for p, player in pairs(minetest.get_connected_players()) do
|
||||||
for s, stack in pairs(player:get_inventory():get_list("main")) do
|
for s, stack in pairs(player:get_inventory():get_list("main")) do
|
||||||
local dim = mcl_worlds.pos_to_dimension(player:get_pos())
|
|
||||||
|
|
||||||
local frame
|
local frame
|
||||||
-- Clocks do not work in certain zones
|
-- Clocks do not work in certain zones
|
||||||
if not mcl_worlds.clock_works(player:get_pos()) then
|
if not mcl_worlds.clock_works(player:get_pos()) then
|
||||||
|
|
|
@ -4,7 +4,8 @@ mcl_compass = {}
|
||||||
|
|
||||||
local compass_frames = 32
|
local compass_frames = 32
|
||||||
|
|
||||||
local default_spawn_settings = minetest.settings:get("static_spawnpoint")
|
--Not sure spawn point should be dymanic (is it in mc?)
|
||||||
|
--local default_spawn_settings = minetest.settings:get("static_spawnpoint")
|
||||||
|
|
||||||
-- Timer for random compass spinning
|
-- Timer for random compass spinning
|
||||||
local random_timer = 0
|
local random_timer = 0
|
||||||
|
@ -79,7 +80,9 @@ for i,img in ipairs(images) do
|
||||||
if i == stereotype_frame then
|
if i == stereotype_frame then
|
||||||
inv = 0
|
inv = 0
|
||||||
end
|
end
|
||||||
local use_doc, longdesc, usagehelp, tt
|
local use_doc, longdesc, tt
|
||||||
|
--Why is there no usage help? This should be fixed.
|
||||||
|
--local usagehelp
|
||||||
use_doc = i == stereotype_frame
|
use_doc = i == stereotype_frame
|
||||||
if use_doc then
|
if use_doc then
|
||||||
tt = S("Points to the world origin")
|
tt = S("Points to the world origin")
|
||||||
|
@ -91,7 +94,7 @@ for i,img in ipairs(images) do
|
||||||
_tt_help = tt,
|
_tt_help = tt,
|
||||||
_doc_items_create_entry = use_doc,
|
_doc_items_create_entry = use_doc,
|
||||||
_doc_items_longdesc = longdesc,
|
_doc_items_longdesc = longdesc,
|
||||||
_doc_items_usagehelp = usagehelp,
|
--_doc_items_usagehelp = usagehelp,
|
||||||
inventory_image = img,
|
inventory_image = img,
|
||||||
wield_image = img,
|
wield_image = img,
|
||||||
stack_max = 64,
|
stack_max = 64,
|
||||||
|
|
|
@ -28,7 +28,6 @@ minetest.register_craftitem("mcl_core:coal_lump", {
|
||||||
description = S("Coal"),
|
description = S("Coal"),
|
||||||
_doc_items_longdesc = S("“Coal” refers to coal lumps obtained by digging coal ore which can be found underground. Coal is your standard furnace fuel, but it can also be used to make torches, coal blocks and a few other things."),
|
_doc_items_longdesc = S("“Coal” refers to coal lumps obtained by digging coal ore which can be found underground. Coal is your standard furnace fuel, but it can also be used to make torches, coal blocks and a few other things."),
|
||||||
_doc_items_hidden = false,
|
_doc_items_hidden = false,
|
||||||
groups = { coal=1 },
|
|
||||||
inventory_image = "default_coal_lump.png",
|
inventory_image = "default_coal_lump.png",
|
||||||
stack_max = 64,
|
stack_max = 64,
|
||||||
groups = { craftitem=1, coal=1 },
|
groups = { craftitem=1, coal=1 },
|
||||||
|
@ -38,7 +37,6 @@ minetest.register_craftitem("mcl_core:charcoal_lump", {
|
||||||
description = S("Charcoal"),
|
description = S("Charcoal"),
|
||||||
_doc_items_longdesc = S("Charcoal is an alternative furnace fuel created by cooking wood in a furnace. It has the same burning time as coal and also shares many of its crafting recipes, but it can not be used to create coal blocks."),
|
_doc_items_longdesc = S("Charcoal is an alternative furnace fuel created by cooking wood in a furnace. It has the same burning time as coal and also shares many of its crafting recipes, but it can not be used to create coal blocks."),
|
||||||
_doc_items_hidden = false,
|
_doc_items_hidden = false,
|
||||||
groups = { coal=1 },
|
|
||||||
inventory_image = "mcl_core_charcoal.png",
|
inventory_image = "mcl_core_charcoal.png",
|
||||||
stack_max = 64,
|
stack_max = 64,
|
||||||
groups = { craftitem=1, coal=1 },
|
groups = { craftitem=1, coal=1 },
|
||||||
|
|
|
@ -23,8 +23,8 @@ minetest.register_abm({
|
||||||
local lavatype = minetest.registered_nodes[node.name].liquidtype
|
local lavatype = minetest.registered_nodes[node.name].liquidtype
|
||||||
|
|
||||||
for w=1, #water do
|
for w=1, #water do
|
||||||
local waternode = minetest.get_node(water[w])
|
--local waternode = minetest.get_node(water[w])
|
||||||
local watertype = minetest.registered_nodes[waternode.name].liquidtype
|
--local watertype = minetest.registered_nodes[waternode.name].liquidtype
|
||||||
-- Lava on top of water: Water turns into stone
|
-- Lava on top of water: Water turns into stone
|
||||||
if water[w].y < pos.y and water[w].x == pos.x and water[w].z == pos.z then
|
if water[w].y < pos.y and water[w].x == pos.x and water[w].z == pos.z then
|
||||||
minetest.set_node(water[w], {name="mcl_core:stone"})
|
minetest.set_node(water[w], {name="mcl_core:stone"})
|
||||||
|
@ -336,13 +336,12 @@ end
|
||||||
-- oak tree.
|
-- oak tree.
|
||||||
function mcl_core.generate_tree(pos, tree_type, options)
|
function mcl_core.generate_tree(pos, tree_type, options)
|
||||||
pos.y = pos.y-1
|
pos.y = pos.y-1
|
||||||
local nodename = minetest.get_node(pos).name
|
--local nodename = minetest.get_node(pos).name
|
||||||
|
|
||||||
pos.y = pos.y+1
|
pos.y = pos.y+1
|
||||||
if not minetest.get_node_light(pos) then
|
if not minetest.get_node_light(pos) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local node
|
|
||||||
|
|
||||||
local two_by_two = options and options.two_by_two
|
local two_by_two = options and options.two_by_two
|
||||||
local balloon = options and options.balloon
|
local balloon = options and options.balloon
|
||||||
|
@ -390,7 +389,7 @@ end
|
||||||
function mcl_core.generate_v6_oak_tree(pos)
|
function mcl_core.generate_v6_oak_tree(pos)
|
||||||
local trunk = "mcl_core:tree"
|
local trunk = "mcl_core:tree"
|
||||||
local leaves = "mcl_core:leaves"
|
local leaves = "mcl_core:leaves"
|
||||||
local node = {name = ""}
|
local node
|
||||||
for dy=1,4 do
|
for dy=1,4 do
|
||||||
pos.y = pos.y+dy
|
pos.y = pos.y+dy
|
||||||
if minetest.get_node(pos).name ~= "air" then
|
if minetest.get_node(pos).name ~= "air" then
|
||||||
|
@ -409,10 +408,10 @@ function mcl_core.generate_v6_oak_tree(pos)
|
||||||
|
|
||||||
node = {name = leaves}
|
node = {name = leaves}
|
||||||
pos.y = pos.y+3
|
pos.y = pos.y+3
|
||||||
local rarity = 0
|
--[[local rarity = 0
|
||||||
if math.random(0, 10) == 3 then
|
if math.random(0, 10) == 3 then
|
||||||
rarity = 1
|
rarity = 1
|
||||||
end
|
end]]
|
||||||
for dx=-2,2 do
|
for dx=-2,2 do
|
||||||
for dz=-2,2 do
|
for dz=-2,2 do
|
||||||
for dy=0,3 do
|
for dy=0,3 do
|
||||||
|
@ -787,7 +786,6 @@ minetest.register_abm({
|
||||||
if pos == nil then
|
if pos == nil then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local can_change = false
|
|
||||||
local above = {x=pos.x, y=pos.y+1, z=pos.z}
|
local above = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||||
local abovenode = minetest.get_node(above)
|
local abovenode = minetest.get_node(above)
|
||||||
if minetest.get_item_group(abovenode.name, "liquid") ~= 0 or minetest.get_item_group(abovenode.name, "opaque") == 1 then
|
if minetest.get_item_group(abovenode.name, "liquid") ~= 0 or minetest.get_item_group(abovenode.name, "opaque") == 1 then
|
||||||
|
@ -1021,7 +1019,7 @@ local sapling_grow_action = function(tree_id, soil_needed, one_by_one, two_by_tw
|
||||||
if one_by_one and check_tree_growth(pos, tree_id) then
|
if one_by_one and check_tree_growth(pos, tree_id) then
|
||||||
-- Single sapling
|
-- Single sapling
|
||||||
minetest.set_node(pos, {name="air"})
|
minetest.set_node(pos, {name="air"})
|
||||||
local r = math.random(1, 12)
|
--local r = math.random(1, 12)
|
||||||
mcl_core.generate_tree(pos, tree_id)
|
mcl_core.generate_tree(pos, tree_id)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
@ -1418,7 +1416,7 @@ minetest.register_abm({
|
||||||
for s=1, #surround do
|
for s=1, #surround do
|
||||||
local spos = vector.add(p0, surround[s])
|
local spos = vector.add(p0, surround[s])
|
||||||
local maybe_vine = minetest.get_node(spos)
|
local maybe_vine = minetest.get_node(spos)
|
||||||
local surround_inverse = vector.multiply(surround[s], -1)
|
--local surround_inverse = vector.multiply(surround[s], -1)
|
||||||
if maybe_vine.name == "mcl_core:vine" and (not mcl_core.check_vines_supported(spos, maybe_vine)) then
|
if maybe_vine.name == "mcl_core:vine" and (not mcl_core.check_vines_supported(spos, maybe_vine)) then
|
||||||
minetest.remove_node(spos)
|
minetest.remove_node(spos)
|
||||||
vinedecay_particles(spos, maybe_vine)
|
vinedecay_particles(spos, maybe_vine)
|
||||||
|
|
|
@ -990,9 +990,8 @@ for i=1,8 do
|
||||||
local itemcount = itemstack:get_count()
|
local itemcount = itemstack:get_count()
|
||||||
local fakestack = ItemStack(itemstring.." "..itemcount)
|
local fakestack = ItemStack(itemstring.." "..itemcount)
|
||||||
fakestack:set_name("mcl_core:snow_"..math.min(8, (i+g)))
|
fakestack:set_name("mcl_core:snow_"..math.min(8, (i+g)))
|
||||||
local success
|
itemstack = minetest.item_place(fakestack, placer, pointed_thing)
|
||||||
itemstack, success = minetest.item_place(fakestack, placer, pointed_thing)
|
minetest.sound_play(mcl_sounds.node_sound_snow_defaults().place, {pos = pointed_thing.under}, true)
|
||||||
minetest.sound_play(mcl_sounds.node_sound_snow_defaults().place, {pos = below}, true)
|
|
||||||
itemstack:set_name(itemstring)
|
itemstack:set_name(itemstring)
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
|
|
|
@ -120,7 +120,6 @@ minetest.register_node("mcl_core:vine", {
|
||||||
local node = minetest.get_node(under)
|
local node = minetest.get_node(under)
|
||||||
local def = minetest.registered_nodes[node.name]
|
local def = minetest.registered_nodes[node.name]
|
||||||
if not def then return itemstack end
|
if not def then return itemstack end
|
||||||
local groups = def.groups
|
|
||||||
|
|
||||||
-- Check special rightclick action of pointed node
|
-- Check special rightclick action of pointed node
|
||||||
if def and def.on_rightclick then
|
if def and def.on_rightclick then
|
||||||
|
|
|
@ -3,7 +3,10 @@
|
||||||
local S = minetest.get_translator("mcl_core")
|
local S = minetest.get_translator("mcl_core")
|
||||||
local N = function(s) return s end
|
local N = function(s) return s end
|
||||||
|
|
||||||
local WATER_ALPHA = 179
|
local vector = vector
|
||||||
|
local math = math
|
||||||
|
|
||||||
|
--local WATER_ALPHA = 179
|
||||||
local WATER_VISC = 1
|
local WATER_VISC = 1
|
||||||
local LAVA_VISC = 7
|
local LAVA_VISC = 7
|
||||||
local LIGHT_LAVA = minetest.LIGHT_MAX
|
local LIGHT_LAVA = minetest.LIGHT_MAX
|
||||||
|
@ -215,7 +218,7 @@ local emit_lava_particle = function(pos)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local ppos = vector.add(pos, { x = math.random(-7, 7)/16, y = 0.45, z = math.random(-7, 7)/16})
|
local ppos = vector.add(pos, { x = math.random(-7, 7)/16, y = 0.45, z = math.random(-7, 7)/16})
|
||||||
local spos = vector.add(ppos, { x = 0, y = -0.2, z = 0 })
|
--local spos = vector.add(ppos, { x = 0, y = -0.2, z = 0 })
|
||||||
local vel = { x = math.random(-3, 3)/10, y = math.random(4, 7), z = math.random(-3, 3)/10 }
|
local vel = { x = math.random(-3, 3)/10, y = math.random(4, 7), z = math.random(-3, 3)/10 }
|
||||||
local acc = { x = 0, y = -9.81, z = 0 }
|
local acc = { x = 0, y = -9.81, z = 0 }
|
||||||
-- Lava droplet
|
-- Lava droplet
|
||||||
|
|
|
@ -39,7 +39,6 @@ minetest.register_node("mcl_core:slimeblock", {
|
||||||
type = "regular",
|
type = "regular",
|
||||||
},
|
},
|
||||||
tiles = {"mcl_core_slime.png"},
|
tiles = {"mcl_core_slime.png"},
|
||||||
paramtype = "light",
|
|
||||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "blend" or true,
|
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "blend" or true,
|
||||||
stack_max = 64,
|
stack_max = 64,
|
||||||
-- According to Minecraft Wiki, bouncing off a slime block from a height off 255 blocks should result in a bounce height of 50 blocks
|
-- According to Minecraft Wiki, bouncing off a slime block from a height off 255 blocks should result in a bounce height of 50 blocks
|
||||||
|
|
|
@ -107,7 +107,6 @@ local register_wooden_planks = function(subname, description, tiles)
|
||||||
end
|
end
|
||||||
|
|
||||||
local register_leaves = function(subname, description, longdesc, tiles, sapling, drop_apples, sapling_chances, leafdecay_distance)
|
local register_leaves = function(subname, description, longdesc, tiles, sapling, drop_apples, sapling_chances, leafdecay_distance)
|
||||||
local drop
|
|
||||||
if leafdecay_distance == nil then
|
if leafdecay_distance == nil then
|
||||||
leafdecay_distance = 4
|
leafdecay_distance = 4
|
||||||
end
|
end
|
||||||
|
|
|
@ -98,13 +98,11 @@ function mcl_doors:register_trapdoor(name, def)
|
||||||
if not usagehelp and not def.only_redstone_can_open then
|
if not usagehelp and not def.only_redstone_can_open then
|
||||||
usagehelp = S("To open or close this trapdoor, rightclick it or send a redstone signal to it.")
|
usagehelp = S("To open or close this trapdoor, rightclick it or send a redstone signal to it.")
|
||||||
end
|
end
|
||||||
if not tt_help then
|
|
||||||
if def.only_redstone_can_open then
|
if def.only_redstone_can_open then
|
||||||
tt_help = S("Openable by redstone power")
|
tt_help = S("Openable by redstone power")
|
||||||
else
|
else
|
||||||
tt_help = S("Openable by players and redstone power")
|
tt_help = S("Openable by players and redstone power")
|
||||||
end
|
end
|
||||||
end
|
|
||||||
|
|
||||||
-- Closed trapdoor
|
-- Closed trapdoor
|
||||||
|
|
||||||
|
@ -164,7 +162,7 @@ function mcl_doors:register_trapdoor(name, def)
|
||||||
|
|
||||||
local fpos = get_fpos(placer, pointed_thing)
|
local fpos = get_fpos(placer, pointed_thing)
|
||||||
|
|
||||||
local origname = itemstack:get_name()
|
--local origname = itemstack:get_name()
|
||||||
if p0.y - 1 == p1.y or (fpos > 0 and fpos < 0.5)
|
if p0.y - 1 == p1.y or (fpos > 0 and fpos < 0.5)
|
||||||
or (fpos < -0.5 and fpos > -0.999999999) then
|
or (fpos < -0.5 and fpos > -0.999999999) then
|
||||||
param2 = param2 + 20
|
param2 = param2 + 20
|
||||||
|
|
|
@ -250,7 +250,7 @@ local function get_after_use_callback(itemdef)
|
||||||
itemstack:add_wear(digparams.wear)
|
itemstack:add_wear(digparams.wear)
|
||||||
end
|
end
|
||||||
|
|
||||||
local enchantments = mcl_enchanting.get_enchantments(itemstack)
|
--local enchantments = mcl_enchanting.get_enchantments(itemstack)
|
||||||
mcl_enchanting.update_groupcaps(itemstack)
|
mcl_enchanting.update_groupcaps(itemstack)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -292,7 +292,7 @@ end
|
||||||
function mcl_enchanting.get_possible_enchantments(itemstack, enchantment_level, treasure)
|
function mcl_enchanting.get_possible_enchantments(itemstack, enchantment_level, treasure)
|
||||||
local possible_enchantments, weights, accum_weight = {}, {}, 0
|
local possible_enchantments, weights, accum_weight = {}, {}, 0
|
||||||
for enchantment, enchantment_def in pairs(mcl_enchanting.enchantments) do
|
for enchantment, enchantment_def in pairs(mcl_enchanting.enchantments) do
|
||||||
local supported, _, _, primary = mcl_enchanting.can_enchant(itemstack, enchantment, 1)
|
local _, _, _, primary = mcl_enchanting.can_enchant(itemstack, enchantment, 1)
|
||||||
if primary or treasure then
|
if primary or treasure then
|
||||||
table.insert(possible_enchantments, enchantment)
|
table.insert(possible_enchantments, enchantment)
|
||||||
accum_weight = accum_weight + enchantment_def.weight
|
accum_weight = accum_weight + enchantment_def.weight
|
||||||
|
|
|
@ -1,6 +1,9 @@
|
||||||
local modpath = minetest.get_modpath("mcl_enchanting")
|
local modpath = minetest.get_modpath("mcl_enchanting")
|
||||||
local S = minetest.get_translator("mcl_enchanting")
|
local S = minetest.get_translator("mcl_enchanting")
|
||||||
|
|
||||||
|
local math = math
|
||||||
|
local vector = vector
|
||||||
|
|
||||||
mcl_enchanting = {
|
mcl_enchanting = {
|
||||||
book_offset = vector.new(0, 0.75, 0),
|
book_offset = vector.new(0, 0.75, 0),
|
||||||
book_animations = {["close"] = 1, ["opening"] = 2, ["open"] = 3, ["closing"] = 4},
|
book_animations = {["close"] = 1, ["opening"] = 2, ["open"] = 3, ["closing"] = 4},
|
||||||
|
@ -122,7 +125,7 @@ minetest.register_chatcommand("forceenchant", {
|
||||||
return false, S("Player '@1' cannot be found.", target_name)
|
return false, S("Player '@1' cannot be found.", target_name)
|
||||||
end
|
end
|
||||||
local itemstack = target:get_wielded_item()
|
local itemstack = target:get_wielded_item()
|
||||||
local can_enchant, errorstring, extra_info = mcl_enchanting.can_enchant(itemstack, enchantment, level)
|
local _, errorstring = mcl_enchanting.can_enchant(itemstack, enchantment, level)
|
||||||
if errorstring == "enchantment invalid" then
|
if errorstring == "enchantment invalid" then
|
||||||
return false, S("There is no such enchantment '@1'.", enchantment)
|
return false, S("There is no such enchantment '@1'.", enchantment)
|
||||||
elseif errorstring == "item missing" then
|
elseif errorstring == "item missing" then
|
||||||
|
@ -242,9 +245,9 @@ minetest.register_node("mcl_enchanting:table", {
|
||||||
on_rotate = rotate,
|
on_rotate = rotate,
|
||||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||||
local player_meta = clicker:get_meta()
|
local player_meta = clicker:get_meta()
|
||||||
local table_meta = minetest.get_meta(pos)
|
--local table_meta = minetest.get_meta(pos)
|
||||||
local num_bookshelves = table_meta:get_int("mcl_enchanting:num_bookshelves")
|
--local num_bookshelves = table_meta:get_int("mcl_enchanting:num_bookshelves")
|
||||||
local table_name = table_meta:get_string("name")
|
local table_name = minetest.get_meta(pos):get_string("name")
|
||||||
if table_name == "" then
|
if table_name == "" then
|
||||||
table_name = S("Enchant")
|
table_name = S("Enchant")
|
||||||
end
|
end
|
||||||
|
|
|
@ -29,7 +29,7 @@ local no_detach = {}
|
||||||
|
|
||||||
-- This detaches all chorus plants that are/were attached
|
-- This detaches all chorus plants that are/were attached
|
||||||
-- at start_pos.
|
-- at start_pos.
|
||||||
mcl_end.detach_chorus_plant = function(start_pos, digger)
|
function mcl_end.detach_chorus_plant(start_pos, digger)
|
||||||
-- This node should not call a detach function, do NOTHING
|
-- This node should not call a detach function, do NOTHING
|
||||||
local hash = minetest.hash_node_position(start_pos)
|
local hash = minetest.hash_node_position(start_pos)
|
||||||
if no_detach[hash] ~= nil then
|
if no_detach[hash] ~= nil then
|
||||||
|
@ -106,11 +106,11 @@ mcl_end.detach_chorus_plant = function(start_pos, digger)
|
||||||
no_detach = {}
|
no_detach = {}
|
||||||
end
|
end
|
||||||
|
|
||||||
mcl_end.check_detach_chorus_plant = function(pos, oldnode, oldmetadata, digger)
|
function mcl_end.check_detach_chorus_plant(pos, oldnode, oldmetadata, digger)
|
||||||
mcl_end.detach_chorus_plant(pos, digger)
|
mcl_end.detach_chorus_plant(pos, digger)
|
||||||
end
|
end
|
||||||
|
|
||||||
mcl_end.check_blast_chorus_plant = function(pos)
|
function mcl_end.check_blast_chorus_plant(pos)
|
||||||
minetest.remove_node(pos)
|
minetest.remove_node(pos)
|
||||||
mcl_end.detach_chorus_plant(pos)
|
mcl_end.detach_chorus_plant(pos)
|
||||||
end
|
end
|
||||||
|
@ -139,7 +139,7 @@ minetest.register_node("mcl_end:chorus_flower", {
|
||||||
node_placement_prediction = "",
|
node_placement_prediction = "",
|
||||||
on_place = function(itemstack, placer, pointed_thing)
|
on_place = function(itemstack, placer, pointed_thing)
|
||||||
local node_under = minetest.get_node(pointed_thing.under)
|
local node_under = minetest.get_node(pointed_thing.under)
|
||||||
local node_above = minetest.get_node(pointed_thing.above)
|
--local node_above = minetest.get_node(pointed_thing.above)
|
||||||
if placer and not placer:get_player_control().sneak then
|
if placer and not placer:get_player_control().sneak then
|
||||||
-- Use pointed node's on_rightclick function first, if present
|
-- Use pointed node's on_rightclick function first, if present
|
||||||
if minetest.registered_nodes[node_under.name] and minetest.registered_nodes[node_under.name].on_rightclick then
|
if minetest.registered_nodes[node_under.name] and minetest.registered_nodes[node_under.name].on_rightclick then
|
||||||
|
@ -309,7 +309,7 @@ minetest.register_node("mcl_end:chorus_plant", {
|
||||||
})
|
})
|
||||||
|
|
||||||
-- Grow a complete chorus plant at pos
|
-- Grow a complete chorus plant at pos
|
||||||
mcl_end.grow_chorus_plant = function(pos, node, pr)
|
function mcl_end.grow_chorus_plant(pos, node, pr)
|
||||||
local flowers = { pos }
|
local flowers = { pos }
|
||||||
-- Plant initial flower (if it isn't there already)
|
-- Plant initial flower (if it isn't there already)
|
||||||
if not node then
|
if not node then
|
||||||
|
@ -340,7 +340,7 @@ end
|
||||||
|
|
||||||
-- Grow a single step of a chorus plant at pos.
|
-- Grow a single step of a chorus plant at pos.
|
||||||
-- Pos must be a chorus flower.
|
-- Pos must be a chorus flower.
|
||||||
mcl_end.grow_chorus_plant_step = function(pos, node, pr)
|
function mcl_end.grow_chorus_plant_step(pos, node, pr)
|
||||||
local new_flower_buds = {}
|
local new_flower_buds = {}
|
||||||
local above = { x = pos.x, y = pos.y + 1, z = pos.z }
|
local above = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||||
local node_above = minetest.get_node(above)
|
local node_above = minetest.get_node(above)
|
||||||
|
@ -408,7 +408,6 @@ mcl_end.grow_chorus_plant_step = function(pos, node, pr)
|
||||||
elseif branching == true then
|
elseif branching == true then
|
||||||
branches = pr:next(0, 3)
|
branches = pr:next(0, 3)
|
||||||
end
|
end
|
||||||
local branch_grown = false
|
|
||||||
for b=1, branches do
|
for b=1, branches do
|
||||||
local next_branch = pr:next(1, #around)
|
local next_branch = pr:next(1, #around)
|
||||||
local branch = vector.add(pos, around[next_branch])
|
local branch = vector.add(pos, around[next_branch])
|
||||||
|
|
|
@ -1,5 +1,7 @@
|
||||||
local S = minetest.get_translator("mcl_end")
|
local S = minetest.get_translator("mcl_end")
|
||||||
|
|
||||||
|
local vector = vector
|
||||||
|
|
||||||
local explosion_strength = 6
|
local explosion_strength = 6
|
||||||
|
|
||||||
local directions = {
|
local directions = {
|
||||||
|
@ -45,7 +47,7 @@ local function set_crystal_animation(self)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function spawn_crystal(pos)
|
local function spawn_crystal(pos)
|
||||||
local crystal = minetest.add_entity(pos, "mcl_end:crystal")
|
minetest.add_entity(pos, "mcl_end:crystal")
|
||||||
if not vector.equals(pos, vector.floor(pos)) then return end
|
if not vector.equals(pos, vector.floor(pos)) then return end
|
||||||
if mcl_worlds.pos_to_dimension(pos) ~= "end" then return end
|
if mcl_worlds.pos_to_dimension(pos) ~= "end" then return end
|
||||||
local portal_center
|
local portal_center
|
||||||
|
|
|
@ -161,7 +161,7 @@ function mcl_farming:place_seed(itemstack, placer, pointed_thing, plantname)
|
||||||
if string.find(farmland.name, "mcl_farming:soil") and string.find(place_s.name, "air") then
|
if string.find(farmland.name, "mcl_farming:soil") and string.find(place_s.name, "air") then
|
||||||
minetest.sound_play(minetest.registered_nodes[plantname].sounds.place, {pos = pos}, true)
|
minetest.sound_play(minetest.registered_nodes[plantname].sounds.place, {pos = pos}, true)
|
||||||
minetest.add_node(pos, {name=plantname, param2 = minetest.registered_nodes[plantname].place_param2})
|
minetest.add_node(pos, {name=plantname, param2 = minetest.registered_nodes[plantname].place_param2})
|
||||||
local intervals_counter = get_intervals_counter(pos, 1, 1)
|
--local intervals_counter = get_intervals_counter(pos, 1, 1)
|
||||||
else
|
else
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
|
@ -1,7 +1,5 @@
|
||||||
local S = minetest.get_translator("mcl_fireworks")
|
local S = minetest.get_translator("mcl_fireworks")
|
||||||
|
|
||||||
local player_rocketing = {}
|
|
||||||
|
|
||||||
local tt_help = S("Flight Duration:")
|
local tt_help = S("Flight Duration:")
|
||||||
local description = S("Firework Rocket")
|
local description = S("Firework Rocket")
|
||||||
|
|
||||||
|
|
|
@ -2,6 +2,8 @@
|
||||||
|
|
||||||
local S = minetest.get_translator("mcl_fishing")
|
local S = minetest.get_translator("mcl_fishing")
|
||||||
|
|
||||||
|
local math = math
|
||||||
|
|
||||||
local bobber_ENTITY={
|
local bobber_ENTITY={
|
||||||
physical = false,
|
physical = false,
|
||||||
timer=0,
|
timer=0,
|
||||||
|
@ -34,9 +36,8 @@ local fish = function(itemstack, player, pointed_thing)
|
||||||
local pos = player:get_pos()
|
local pos = player:get_pos()
|
||||||
|
|
||||||
local objs = minetest.get_objects_inside_radius(pos, 125)
|
local objs = minetest.get_objects_inside_radius(pos, 125)
|
||||||
local num = 0
|
local ent
|
||||||
local ent = nil
|
local noent = false
|
||||||
local noent = true
|
|
||||||
|
|
||||||
local durability = 65
|
local durability = 65
|
||||||
local unbreaking = mcl_enchanting.get_enchantment(itemstack, "unbreaking")
|
local unbreaking = mcl_enchanting.get_enchantment(itemstack, "unbreaking")
|
||||||
|
@ -50,11 +51,8 @@ local fish = function(itemstack, player, pointed_thing)
|
||||||
if ent then
|
if ent then
|
||||||
if ent.player and ent.objtype=="fishing" then
|
if ent.player and ent.objtype=="fishing" then
|
||||||
if (player:get_player_name() == ent.player) then
|
if (player:get_player_name() == ent.player) then
|
||||||
noent = false
|
|
||||||
if ent._dive == true then
|
if ent._dive == true then
|
||||||
local itemname
|
|
||||||
local items
|
local items
|
||||||
local itemcount = 1
|
|
||||||
local pr = PseudoRandom(os.time() * math.random(1, 100))
|
local pr = PseudoRandom(os.time() * math.random(1, 100))
|
||||||
local r = pr:next(1, 100)
|
local r = pr:next(1, 100)
|
||||||
local fish_values = {85, 84.8, 84.7, 84.5}
|
local fish_values = {85, 84.8, 84.7, 84.5}
|
||||||
|
@ -145,7 +143,8 @@ local fish = function(itemstack, player, pointed_thing)
|
||||||
end
|
end
|
||||||
--Destroy bobber.
|
--Destroy bobber.
|
||||||
ent.object:remove()
|
ent.object:remove()
|
||||||
return itemstack
|
noent = false
|
||||||
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -163,11 +162,12 @@ local fish = function(itemstack, player, pointed_thing)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
--If no bobber or flying_bobber exists then throw bobber.
|
--If no bobber or flying_bobber exists then throw bobber.
|
||||||
if noent == true then
|
if noent then
|
||||||
local playerpos = player:get_pos()
|
local playerpos = player:get_pos()
|
||||||
local dir = player:get_look_dir()
|
local dir = player:get_look_dir()
|
||||||
mcl_throwing.throw("mcl_fishing:flying_bobber", {x=playerpos.x, y=playerpos.y+1.5, z=playerpos.z}, dir, 15, player:get_player_name())
|
mcl_throwing.throw("mcl_fishing:flying_bobber", {x=playerpos.x, y=playerpos.y+1.5, z=playerpos.z}, dir, 15, player:get_player_name())
|
||||||
end
|
end
|
||||||
|
return itemstack
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Movement function of bobber
|
-- Movement function of bobber
|
||||||
|
@ -334,13 +334,11 @@ minetest.register_entity("mcl_fishing:flying_bobber_entity", flying_bobber_ENTIT
|
||||||
|
|
||||||
mcl_throwing.register_throwable_object("mcl_fishing:flying_bobber", "mcl_fishing:flying_bobber_entity", 5)
|
mcl_throwing.register_throwable_object("mcl_fishing:flying_bobber", "mcl_fishing:flying_bobber_entity", 5)
|
||||||
|
|
||||||
-- If player leaves area, remove bobber.
|
local function remove_bobber(player)
|
||||||
minetest.register_on_leaveplayer(function(player)
|
|
||||||
local objs = minetest.get_objects_inside_radius(player:get_pos(), 250)
|
local objs = minetest.get_objects_inside_radius(player:get_pos(), 250)
|
||||||
local ent = nil
|
|
||||||
local noent = true
|
|
||||||
for n = 1, #objs do
|
for n = 1, #objs do
|
||||||
ent = objs[n]:get_luaentity()
|
local ent = objs[n]:get_luaentity()
|
||||||
if ent then
|
if ent then
|
||||||
if ent.player and ent.objtype=="fishing" then
|
if ent.player and ent.objtype=="fishing" then
|
||||||
ent.object:remove()
|
ent.object:remove()
|
||||||
|
@ -349,26 +347,13 @@ minetest.register_on_leaveplayer(function(player)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end)
|
end
|
||||||
|
|
||||||
|
-- If player leaves area, remove bobber.
|
||||||
|
minetest.register_on_leaveplayer(remove_bobber)
|
||||||
|
|
||||||
-- If player dies, remove bobber.
|
-- If player dies, remove bobber.
|
||||||
minetest.register_on_dieplayer(function(player)
|
minetest.register_on_dieplayer(remove_bobber)
|
||||||
local objs = minetest.get_objects_inside_radius(player:get_pos(), 250)
|
|
||||||
local num = 0
|
|
||||||
local ent = nil
|
|
||||||
local noent = true
|
|
||||||
|
|
||||||
for n = 1, #objs do
|
|
||||||
ent = objs[n]:get_luaentity()
|
|
||||||
if ent then
|
|
||||||
if ent.player and ent.objtype=="fishing" then
|
|
||||||
ent.object:remove()
|
|
||||||
elseif ent._thrower and ent.objtype=="fishing" then
|
|
||||||
ent.object:remove()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
|
|
||||||
-- Fishing Rod
|
-- Fishing Rod
|
||||||
minetest.register_tool("mcl_fishing:fishing_rod", {
|
minetest.register_tool("mcl_fishing:fishing_rod", {
|
||||||
|
|
|
@ -180,12 +180,12 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
|
||||||
if not inv_img then
|
if not inv_img then
|
||||||
inv_img = top_img
|
inv_img = top_img
|
||||||
end
|
end
|
||||||
local noncreative, create_entry, paramtype2, palette
|
local create_entry, paramtype2, palette
|
||||||
if is_flower == nil then
|
if is_flower == nil then
|
||||||
is_flower = true
|
is_flower = true
|
||||||
end
|
end
|
||||||
|
|
||||||
local bottom_groups = {flammable=2,fire_encouragement=60,fire_flammability=100, non_mycelium_plant=1,attached_node=1, dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1, plant=1,double_plant=1,deco_block=1,not_in_creative_inventory=noncreative}
|
local bottom_groups = {flammable=2, fire_encouragement=60, fire_flammability=100, non_mycelium_plant=1, attached_node=1, dig_by_water=1, destroy_by_lava_flow=1, dig_by_piston=1, plant=1, double_plant=1, deco_block=1}
|
||||||
if is_flower then
|
if is_flower then
|
||||||
bottom_groups.flower = 1
|
bottom_groups.flower = 1
|
||||||
bottom_groups.place_flowerlike = 1
|
bottom_groups.place_flowerlike = 1
|
||||||
|
@ -200,7 +200,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
|
||||||
palette = "mcl_core_palette_grass.png"
|
palette = "mcl_core_palette_grass.png"
|
||||||
end
|
end
|
||||||
if longdesc == nil then
|
if longdesc == nil then
|
||||||
noncreative = 1
|
bottom_groups.not_in_creative_inventory = 1
|
||||||
create_entry = false
|
create_entry = false
|
||||||
end
|
end
|
||||||
-- Drop itself by default
|
-- Drop itself by default
|
||||||
|
|
|
@ -91,7 +91,7 @@ local function addhead(name, texture, desc, longdesc, rangemob, rangefactor)
|
||||||
|
|
||||||
local itemstring = itemstack:get_name()
|
local itemstring = itemstack:get_name()
|
||||||
local fakestack = ItemStack(itemstack)
|
local fakestack = ItemStack(itemstack)
|
||||||
local idef = fakestack:get_definition()
|
--local idef = fakestack:get_definition()
|
||||||
local retval
|
local retval
|
||||||
if wdir == 0 or wdir == 1 then
|
if wdir == 0 or wdir == 1 then
|
||||||
return minetest.item_place(itemstack, placer, pointed_thing)
|
return minetest.item_place(itemstack, placer, pointed_thing)
|
||||||
|
@ -101,7 +101,7 @@ local function addhead(name, texture, desc, longdesc, rangemob, rangefactor)
|
||||||
if not retval then
|
if not retval then
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
itemstack,_ = minetest.item_place(fakestack, placer, pointed_thing, wdir)
|
itemstack = minetest.item_place(fakestack, placer, pointed_thing, wdir)
|
||||||
itemstack:set_name(itemstring)
|
itemstack:set_name(itemstring)
|
||||||
return itemstack
|
return itemstack
|
||||||
end,
|
end,
|
||||||
|
|
|
@ -276,12 +276,12 @@ minetest.register_node("mcl_itemframes:item_frame",{
|
||||||
on_rotate = function(pos, node, user, mode, param2)
|
on_rotate = function(pos, node, user, mode, param2)
|
||||||
if mode == screwdriver.ROTATE_FACE then
|
if mode == screwdriver.ROTATE_FACE then
|
||||||
-- Rotate face
|
-- Rotate face
|
||||||
local meta = minetest.get_meta(pos)
|
--local meta = minetest.get_meta(pos)
|
||||||
local node = minetest.get_node(pos)
|
local node = minetest.get_node(pos)
|
||||||
|
|
||||||
local objs = nil
|
local objs = nil
|
||||||
if node.name == "mcl_itemframes:item_frame" then
|
if node.name == "mcl_itemframes:item_frame" then
|
||||||
objs = minetest.get_objects_inside_radius(pos, .5)
|
objs = minetest.get_objects_inside_radius(pos, 0.5)
|
||||||
end
|
end
|
||||||
if objs then
|
if objs then
|
||||||
for _, obj in ipairs(objs) do
|
for _, obj in ipairs(objs) do
|
||||||
|
|
|
@ -72,7 +72,6 @@ local function now_playing(player, name)
|
||||||
active_huds[playername] = nil
|
active_huds[playername] = nil
|
||||||
end
|
end
|
||||||
end, {playername, id, hud_sequence_numbers[playername]})
|
end, {playername, id, hud_sequence_numbers[playername]})
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_on_leaveplayer(function(player)
|
minetest.register_on_leaveplayer(function(player)
|
||||||
|
|
|
@ -5,7 +5,7 @@ local storage = minetest.get_mod_storage()
|
||||||
local modpath = minetest.get_modpath("mcl_maps")
|
local modpath = minetest.get_modpath("mcl_maps")
|
||||||
local worldpath = minetest.get_worldpath()
|
local worldpath = minetest.get_worldpath()
|
||||||
local map_textures_path = worldpath .. "/mcl_maps/"
|
local map_textures_path = worldpath .. "/mcl_maps/"
|
||||||
local last_finished_id = storage:get_int("next_id") - 1
|
--local last_finished_id = storage:get_int("next_id") - 1
|
||||||
|
|
||||||
minetest.mkdir(map_textures_path)
|
minetest.mkdir(map_textures_path)
|
||||||
|
|
||||||
|
|
|
@ -1,11 +1,14 @@
|
||||||
local S = minetest.get_translator("mcl_mobspawners")
|
local S = minetest.get_translator("mcl_mobspawners")
|
||||||
|
|
||||||
|
local math = math
|
||||||
|
local table = table
|
||||||
|
|
||||||
mcl_mobspawners = {}
|
mcl_mobspawners = {}
|
||||||
|
|
||||||
local default_mob = "mobs_mc:pig"
|
local default_mob = "mobs_mc:pig"
|
||||||
|
|
||||||
-- Mob spawner
|
-- Mob spawner
|
||||||
local spawner_default = default_mob.." 0 15 4 15"
|
--local spawner_default = default_mob.." 0 15 4 15"
|
||||||
|
|
||||||
local function get_mob_textures(mob)
|
local function get_mob_textures(mob)
|
||||||
local list = minetest.registered_entities[mob].texture_list
|
local list = minetest.registered_entities[mob].texture_list
|
||||||
|
@ -160,7 +163,7 @@ local spawn_mobs = function(pos, elapsed)
|
||||||
-- check objects inside 8×8 area around spawner
|
-- check objects inside 8×8 area around spawner
|
||||||
local objs = minetest.get_objects_inside_radius(pos, 8)
|
local objs = minetest.get_objects_inside_radius(pos, 8)
|
||||||
local count = 0
|
local count = 0
|
||||||
local ent = nil
|
local ent
|
||||||
|
|
||||||
|
|
||||||
local timer = minetest.get_node_timer(pos)
|
local timer = minetest.get_node_timer(pos)
|
||||||
|
|
|
@ -38,7 +38,7 @@ local mt_is_creative_enabled = minetest.is_creative_enabled
|
||||||
local mt_sound_play = minetest.sound_play
|
local mt_sound_play = minetest.sound_play
|
||||||
|
|
||||||
local math = math
|
local math = math
|
||||||
local string = string
|
--local string = string
|
||||||
local table = table
|
local table = table
|
||||||
|
|
||||||
-- DEBUG: functions
|
-- DEBUG: functions
|
||||||
|
@ -422,7 +422,7 @@ end
|
||||||
|
|
||||||
|
|
||||||
function kelp.surface_after_dig_node(pos, node)
|
function kelp.surface_after_dig_node(pos, node)
|
||||||
return mt_set_node(pos, {name=registred_nodes[node.name].node_dig_prediction})
|
return mt_set_node(pos, {name=minetest.registered_nodes[node.name].node_dig_prediction})
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
@ -759,7 +759,6 @@ minetest.register_craftitem("mcl_ocean:dried_kelp", {
|
||||||
groups = { food = 2, eatable = 1 },
|
groups = { food = 2, eatable = 1 },
|
||||||
on_place = minetest.item_eat(1),
|
on_place = minetest.item_eat(1),
|
||||||
on_secondary_use = minetest.item_eat(1),
|
on_secondary_use = minetest.item_eat(1),
|
||||||
groups = { food = 2, eatable = 1 },
|
|
||||||
_mcl_saturation = 0.6,
|
_mcl_saturation = 0.6,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
|
@ -12,7 +12,7 @@ local function sea_pickle_on_place(itemstack, placer, pointed_thing)
|
||||||
local node_under = minetest.get_node(pos_under)
|
local node_under = minetest.get_node(pos_under)
|
||||||
local node_above = minetest.get_node(pos_above)
|
local node_above = minetest.get_node(pos_above)
|
||||||
local def_under = minetest.registered_nodes[node_under.name]
|
local def_under = minetest.registered_nodes[node_under.name]
|
||||||
local def_above = minetest.registered_nodes[node_above.name]
|
--local def_above = minetest.registered_nodes[node_above.name]
|
||||||
|
|
||||||
if def_under and def_under.on_rightclick and not placer:get_player_control().sneak then
|
if def_under and def_under.on_rightclick and not placer:get_player_control().sneak then
|
||||||
return def_under.on_rightclick(pos_under, node_under,
|
return def_under.on_rightclick(pos_under, node_under,
|
||||||
|
|
|
@ -105,7 +105,7 @@ for s=1, #surfaces do
|
||||||
doc_longdesc = S("Seagrass grows inside water on top of dirt, sand or gravel.")
|
doc_longdesc = S("Seagrass grows inside water on top of dirt, sand or gravel.")
|
||||||
desc = S("Seagrass")
|
desc = S("Seagrass")
|
||||||
doc_create = true
|
doc_create = true
|
||||||
doc_img = "mcl_ocean_seagrass.png"
|
doc_img = "mcl_ocean_seagrass.png^[verticalframe:12:0"
|
||||||
else
|
else
|
||||||
doc_create = false
|
doc_create = false
|
||||||
end
|
end
|
||||||
|
@ -113,7 +113,7 @@ for s=1, #surfaces do
|
||||||
_doc_items_entry_name = desc,
|
_doc_items_entry_name = desc,
|
||||||
_doc_items_longdesc = doc_longdesc,
|
_doc_items_longdesc = doc_longdesc,
|
||||||
_doc_items_create_entry = doc_create,
|
_doc_items_create_entry = doc_create,
|
||||||
_doc_items_image = "mcl_ocean_seagrass.png^[verticalframe:12:0",
|
_doc_items_image = doc_img,
|
||||||
drawtype = "plantlike_rooted",
|
drawtype = "plantlike_rooted",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "meshoptions",
|
paramtype2 = "meshoptions",
|
||||||
|
|
|
@ -1,10 +1,14 @@
|
||||||
local S = minetest.get_translator("mcl_portals")
|
local S = minetest.get_translator("mcl_portals")
|
||||||
|
|
||||||
-- Parameters
|
local table = table
|
||||||
local SPAWN_MIN = mcl_vars.mg_end_min+70
|
local vector = vector
|
||||||
local SPAWN_MAX = mcl_vars.mg_end_min+98
|
local math = math
|
||||||
|
|
||||||
local mg_name = minetest.get_mapgen_setting("mg_name")
|
-- Parameters
|
||||||
|
--local SPAWN_MIN = mcl_vars.mg_end_min+70
|
||||||
|
--local SPAWN_MAX = mcl_vars.mg_end_min+98
|
||||||
|
|
||||||
|
--local mg_name = minetest.get_mapgen_setting("mg_name")
|
||||||
|
|
||||||
local destroy_portal = function(pos)
|
local destroy_portal = function(pos)
|
||||||
local neighbors = {
|
local neighbors = {
|
||||||
|
@ -196,7 +200,6 @@ function mcl_portals.end_teleport(obj, pos)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local platform
|
|
||||||
build_end_portal_destination(platform_pos)
|
build_end_portal_destination(platform_pos)
|
||||||
check_and_build_end_portal_destination(platform_pos)
|
check_and_build_end_portal_destination(platform_pos)
|
||||||
|
|
||||||
|
|
|
@ -137,8 +137,20 @@ local function find_exit(p, dx, dy, dz)
|
||||||
if not p or not p.y or not p.z or not p.x then return end
|
if not p or not p.y or not p.z or not p.x then return end
|
||||||
local dx, dy, dz = dx or DISTANCE_MAX, dy or DISTANCE_MAX, dz or DISTANCE_MAX
|
local dx, dy, dz = dx or DISTANCE_MAX, dy or DISTANCE_MAX, dz or DISTANCE_MAX
|
||||||
if dx < 1 or dy < 1 or dz < 1 then return false end
|
if dx < 1 or dy < 1 or dz < 1 then return false end
|
||||||
local x, y, z = floor(p.x), floor(p.y), floor(p.z)
|
|
||||||
local x1, y1, z1, x2, y2, z2 = x-dx+1, y-dy+1, z-dz+1, x+dx-1, y+dy-1, z+dz-1
|
--y values aren't used
|
||||||
|
local x = floor(p.x)
|
||||||
|
--local y = floor(p.y)
|
||||||
|
local z = floor(p.z)
|
||||||
|
|
||||||
|
local x1 = x-dx+1
|
||||||
|
--local y1 = y-dy+1
|
||||||
|
local z1 = z-dz+1
|
||||||
|
|
||||||
|
local x2 = x+dx-1
|
||||||
|
--local y2 = y+dy-1
|
||||||
|
local z2 = z+dz-1
|
||||||
|
|
||||||
local k1x, k2x = floor(x1/256), floor(x2/256)
|
local k1x, k2x = floor(x1/256), floor(x2/256)
|
||||||
local k1z, k2z = floor(z1/256), floor(z2/256)
|
local k1z, k2z = floor(z1/256), floor(z2/256)
|
||||||
|
|
||||||
|
@ -371,7 +383,7 @@ local function finalize_teleport(obj, exit)
|
||||||
if is_player then
|
if is_player then
|
||||||
name = obj:get_player_name()
|
name = obj:get_player_name()
|
||||||
end
|
end
|
||||||
local y, dim = mcl_worlds.y_to_layer(exit.y)
|
local _, dim = mcl_worlds.y_to_layer(exit.y)
|
||||||
|
|
||||||
|
|
||||||
-- If player stands, player is at ca. something+0.5 which might cause precision problems, so we used ceil for objpos.y
|
-- If player stands, player is at ca. something+0.5 which might cause precision problems, so we used ceil for objpos.y
|
||||||
|
|
|
@ -558,8 +558,8 @@ function mcl_potions.make_invisible(player, toggle)
|
||||||
|
|
||||||
local is_player = player:is_player()
|
local is_player = player:is_player()
|
||||||
local entity = player:get_luaentity()
|
local entity = player:get_luaentity()
|
||||||
local playername = player:get_player_name()
|
--local playername = player:get_player_name()
|
||||||
local skin_file = ""
|
local skin_file
|
||||||
|
|
||||||
if toggle then -- hide player
|
if toggle then -- hide player
|
||||||
|
|
||||||
|
@ -567,22 +567,22 @@ function mcl_potions.make_invisible(player, toggle)
|
||||||
|
|
||||||
if entity then
|
if entity then
|
||||||
EF.invisible[player].old_size = entity.visual_size
|
EF.invisible[player].old_size = entity.visual_size
|
||||||
elseif not player:is_player() then -- if not a player or entity, do nothing
|
elseif not is_player then -- if not a player or entity, do nothing
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if player:is_player() then
|
if is_player then
|
||||||
mcl_player.player_set_skin(player, "mobs_mc_empty.png")
|
mcl_player.player_set_skin(player, skin_file)
|
||||||
elseif not player:is_player() then
|
elseif not is_player then
|
||||||
player:set_properties({visual_size = {x = 0, y = 0}})
|
player:set_properties({visual_size = {x = 0, y = 0}})
|
||||||
end
|
end
|
||||||
player:set_nametag_attributes({color = {a = 0}})
|
player:set_nametag_attributes({color = {a = 0}})
|
||||||
|
|
||||||
elseif EF.invisible[player] then -- show player
|
elseif EF.invisible[player] then -- show player
|
||||||
|
|
||||||
if player:is_player() then
|
if is_player then
|
||||||
mcl_skins.update_player_skin(player)
|
mcl_skins.update_player_skin(player)
|
||||||
elseif not player:is_player() then
|
elseif not is_player then
|
||||||
player:set_properties({visual_size = EF.invisible[player].old_size})
|
player:set_properties({visual_size = EF.invisible[player].old_size})
|
||||||
end
|
end
|
||||||
player:set_nametag_attributes({color = {r = 255, g = 255, b = 255, a = 255}})
|
player:set_nametag_attributes({color = {r = 255, g = 255, b = 255, a = 255}})
|
||||||
|
|
|
@ -114,7 +114,7 @@ function TNT:on_activate(staticdata)
|
||||||
self.object:set_texture_mod("^mcl_tnt_blink.png")
|
self.object:set_texture_mod("^mcl_tnt_blink.png")
|
||||||
end
|
end
|
||||||
|
|
||||||
local function add_effects(pos, radius, drops)
|
--[[local function add_effects(pos, radius, drops)
|
||||||
minetest.add_particlespawner({
|
minetest.add_particlespawner({
|
||||||
amount = 64,
|
amount = 64,
|
||||||
time = 0.5,
|
time = 0.5,
|
||||||
|
@ -161,7 +161,7 @@ local function add_effects(pos, radius, drops)
|
||||||
texture = texture,
|
texture = texture,
|
||||||
collisiondetection = true,
|
collisiondetection = true,
|
||||||
})
|
})
|
||||||
end
|
end]]
|
||||||
|
|
||||||
function TNT:on_step(dtime)
|
function TNT:on_step(dtime)
|
||||||
local pos = self.object:get_pos()
|
local pos = self.object:get_pos()
|
||||||
|
|
|
@ -3580,7 +3580,8 @@ local function register_decorations()
|
||||||
local fern_minimal = { "Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Taiga", "MegaTaiga", "MegaSpruceTaiga", "ColdTaiga" }
|
local fern_minimal = { "Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Taiga", "MegaTaiga", "MegaSpruceTaiga", "ColdTaiga" }
|
||||||
local fern_low = { "Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Taiga", "MegaTaiga", "MegaSpruceTaiga" }
|
local fern_low = { "Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Taiga", "MegaTaiga", "MegaSpruceTaiga" }
|
||||||
local fern_Jungle = { "Jungle", "JungleM", "JungleEdge", "JungleEdgeM" }
|
local fern_Jungle = { "Jungle", "JungleM", "JungleEdge", "JungleEdgeM" }
|
||||||
local fern_JungleM = { "JungleM" },
|
--local fern_JungleM = { "JungleM" },
|
||||||
|
|
||||||
register_grass_decoration("fern", -0.03, 0.09, fern_minimal)
|
register_grass_decoration("fern", -0.03, 0.09, fern_minimal)
|
||||||
register_grass_decoration("fern", -0.015, 0.075, fern_minimal)
|
register_grass_decoration("fern", -0.015, 0.075, fern_minimal)
|
||||||
register_grass_decoration("fern", 0, 0.06, fern_minimal)
|
register_grass_decoration("fern", 0, 0.06, fern_minimal)
|
||||||
|
@ -3591,7 +3592,7 @@ local function register_decorations()
|
||||||
register_grass_decoration("fern", 0.05, 0.01, fern_Jungle)
|
register_grass_decoration("fern", 0.05, 0.01, fern_Jungle)
|
||||||
register_grass_decoration("fern", 0.07, -0.01, fern_Jungle)
|
register_grass_decoration("fern", 0.07, -0.01, fern_Jungle)
|
||||||
register_grass_decoration("fern", 0.09, -0.03, fern_Jungle)
|
register_grass_decoration("fern", 0.09, -0.03, fern_Jungle)
|
||||||
register_grass_decoration("fern", 0.12, -0.03, fern_JungleM)
|
register_grass_decoration("fern", 0.12, -0.03, {"JungleM"})
|
||||||
|
|
||||||
local b_seagrass = {"ColdTaiga_ocean","ExtremeHills_ocean","ExtremeHillsM_ocean","ExtremeHills+_ocean","Taiga_ocean","MegaTaiga_ocean","MegaSpruceTaiga_ocean","StoneBeach_ocean","Plains_ocean","SunflowerPlains_ocean","Forest_ocean","FlowerForest_ocean","BirchForest_ocean","BirchForestM_ocean","RoofedForest_ocean","Swampland_ocean","Jungle_ocean","JungleM_ocean","JungleEdge_ocean","JungleEdgeM_ocean","MushroomIsland_ocean","Desert_ocean","Savanna_ocean","SavannaM_ocean","Mesa_ocean","MesaBryce_ocean","MesaPlateauF_ocean","MesaPlateauFM_ocean",
|
local b_seagrass = {"ColdTaiga_ocean","ExtremeHills_ocean","ExtremeHillsM_ocean","ExtremeHills+_ocean","Taiga_ocean","MegaTaiga_ocean","MegaSpruceTaiga_ocean","StoneBeach_ocean","Plains_ocean","SunflowerPlains_ocean","Forest_ocean","FlowerForest_ocean","BirchForest_ocean","BirchForestM_ocean","RoofedForest_ocean","Swampland_ocean","Jungle_ocean","JungleM_ocean","JungleEdge_ocean","JungleEdgeM_ocean","MushroomIsland_ocean","Desert_ocean","Savanna_ocean","SavannaM_ocean","Mesa_ocean","MesaBryce_ocean","MesaPlateauF_ocean","MesaPlateauFM_ocean",
|
||||||
"ColdTaiga_deep_ocean","ExtremeHills_deep_ocean","ExtremeHillsM_deep_ocean","ExtremeHills+_deep_ocean","Taiga_deep_ocean","MegaTaiga_deep_ocean","MegaSpruceTaiga_deep_ocean","StoneBeach_deep_ocean","Plains_deep_ocean","SunflowerPlains_deep_ocean","Forest_deep_ocean","FlowerForest_deep_ocean","BirchForest_deep_ocean","BirchForestM_deep_ocean","RoofedForest_deep_ocean","Swampland_deep_ocean","Jungle_deep_ocean","JungleM_deep_ocean","JungleEdge_deep_ocean","JungleEdgeM_deep_ocean","MushroomIsland_deep_ocean","Desert_deep_ocean","Savanna_deep_ocean","SavannaM_deep_ocean","Mesa_deep_ocean","MesaBryce_deep_ocean","MesaPlateauF_deep_ocean","MesaPlateauFM_deep_ocean",
|
"ColdTaiga_deep_ocean","ExtremeHills_deep_ocean","ExtremeHillsM_deep_ocean","ExtremeHills+_deep_ocean","Taiga_deep_ocean","MegaTaiga_deep_ocean","MegaSpruceTaiga_deep_ocean","StoneBeach_deep_ocean","Plains_deep_ocean","SunflowerPlains_deep_ocean","Forest_deep_ocean","FlowerForest_deep_ocean","BirchForest_deep_ocean","BirchForestM_deep_ocean","RoofedForest_deep_ocean","Swampland_deep_ocean","Jungle_deep_ocean","JungleM_deep_ocean","JungleEdge_deep_ocean","JungleEdgeM_deep_ocean","MushroomIsland_deep_ocean","Desert_deep_ocean","Savanna_deep_ocean","SavannaM_deep_ocean","Mesa_deep_ocean","MesaBryce_deep_ocean","MesaPlateauF_deep_ocean","MesaPlateauFM_deep_ocean",
|
||||||
|
@ -3974,7 +3975,7 @@ if mg_name ~= "singlenode" then
|
||||||
mcl_mapgen_core.register_generator("chorus_grow", nil, function(minp, maxp, blockseed)
|
mcl_mapgen_core.register_generator("chorus_grow", nil, function(minp, maxp, blockseed)
|
||||||
local gennotify = minetest.get_mapgen_object("gennotify")
|
local gennotify = minetest.get_mapgen_object("gennotify")
|
||||||
--local poslist = {}
|
--local poslist = {}
|
||||||
pr = PseudoRandom(blockseed + 14)
|
local pr = PseudoRandom(blockseed + 14)
|
||||||
for _, pos in ipairs(gennotify["decoration#"..deco_id_chorus_plant] or {}) do
|
for _, pos in ipairs(gennotify["decoration#"..deco_id_chorus_plant] or {}) do
|
||||||
local x, y, z = pos.x, pos.y, pos.z
|
local x, y, z = pos.x, pos.y, pos.z
|
||||||
if x < -2 or x > 2 or z < -2 or z > 2 then
|
if x < -2 or x > 2 or z < -2 or z > 2 then
|
||||||
|
|
|
@ -1904,7 +1904,7 @@ function mcl_mapgen_core.unregister_generator(id)
|
||||||
if rec.vf then lvm = lvm - 1 end
|
if rec.vf then lvm = lvm - 1 end
|
||||||
if rec.nf then nodes = nodes - 1 end
|
if rec.nf then nodes = nodes - 1 end
|
||||||
if rec.needs_param2 then param2 = param2 - 1 end
|
if rec.needs_param2 then param2 = param2 - 1 end
|
||||||
if rec.needs_level0 then level0 = level0 - 1 end
|
--if rec.needs_level0 then level0 = level0 - 1 end
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Generate basic layer-based nodes: void, bedrock, realm barrier, lava seas, etc.
|
-- Generate basic layer-based nodes: void, bedrock, realm barrier, lava seas, etc.
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
local S = minetest.get_translator("mcl_hunger")
|
--local S = minetest.get_translator("mcl_hunger")
|
||||||
|
|
||||||
-- wrapper for minetest.item_eat (this way we make sure other mods can't break this one)
|
-- wrapper for minetest.item_eat (this way we make sure other mods can't break this one)
|
||||||
minetest.do_item_eat = function(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
minetest.do_item_eat = function(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
||||||
|
|
|
@ -1,5 +1,3 @@
|
||||||
local S = minetest.get_translator("mcl_playerplus")
|
|
||||||
|
|
||||||
mcl_playerplus = {
|
mcl_playerplus = {
|
||||||
elytra = {},
|
elytra = {},
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,3 +0,0 @@
|
||||||
# textdomain: mcl_playerplus
|
|
||||||
@1 suffocated to death.=@1 erstickte zu Tode.
|
|
||||||
@1 was prickled to death by a cactus.=@1 wurde von einem Kaktus zu Tode gepiekst.
|
|
|
@ -1,3 +0,0 @@
|
||||||
# textdomain: mcl_playerplus
|
|
||||||
@1 suffocated to death.=@1 ahogado hasta la muerte.
|
|
||||||
@1 was prickled to death by a cactus.=@1 fue herido de muerte por un cactus.
|
|
|
@ -1,3 +0,0 @@
|
||||||
# textdomain: mcl_playerplus
|
|
||||||
@1 suffocated to death.=@1 étouffé à mort.
|
|
||||||
@1 was prickled to death by a cactus.=@1 a été piqué à mort par un cactus.
|
|
|
@ -1,3 +0,0 @@
|
||||||
# textdomain: mcl_playerplus
|
|
||||||
@1 suffocated to death.=@1 задохнулся(ась).
|
|
||||||
@1 was prickled to death by a cactus.=@1 был(а) до смерти заколот(а) кактусом.
|
|
|
@ -1,3 +0,0 @@
|
||||||
# textdomain: mcl_playerplus
|
|
||||||
@1 suffocated to death.=
|
|
||||||
@1 was prickled to death by a cactus.=
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue