diff --git a/mods/ITEMS/mcl_buckets/API.md b/mods/ITEMS/mcl_buckets/API.md index 53f7d3698..4595d8e72 100644 --- a/mods/ITEMS/mcl_buckets/API.md +++ b/mods/ITEMS/mcl_buckets/API.md @@ -15,7 +15,33 @@ Accept folowing params: * longdesc: long explanatory description (for help) * usagehelp: short usage explanation (for help) * tt_help: very short tooltip help -* extra_check(pos, placer): (optional) function(pos) which can returns false to avoid placing the liquid. Placer is object/player who is placing the liquid, can be nil. +* extra_check(pos, placer): (optional) function(pos) * groups: optional list of item groups -This function can be called from any mod (which depends on this one) \ No newline at end of file + +**Usage exemple:** +```lua +mcl_buckets.register_liquid({ + itemname = "dummy:bucket_dummy", + source_place = "dummy:dummy_source", + source_take = {"dummy:dummy_source"}, + inventory_image = "bucket_dummy.png", + name = S("Dummy liquid Bucket"), + longdesc = S("This bucket is filled with a dummy liquid."), + usagehelp = S("Place it to empty the bucket and create a dummy liquid source."), + tt_help = S("Places a dummy liquid source"), + extra_check = function(pos, placer) + --pos = pos where the liquid should be placed + --placer people who tried to place the bucket (can be nil) + + --no liquid node will be placed + --the bucket will not be emptied + --return false, false + + --liquid node will be placed + --the bucket will be emptied + return true, true + end, + groups = { dummy_group = 123 }, +}) +``` \ No newline at end of file diff --git a/mods/ITEMS/mcl_buckets/init.lua b/mods/ITEMS/mcl_buckets/init.lua index 95ec97443..9ae712ced 100644 --- a/mods/ITEMS/mcl_buckets/init.lua +++ b/mods/ITEMS/mcl_buckets/init.lua @@ -56,6 +56,7 @@ local function place_liquid(pos, itemstring) sound_place(itemstring, pos) minetest.add_node(pos, {name=itemstring, param2=fullness}) end + local function give_bucket(new_bucket, itemstack, user) local inv = user:get_inventory() if minetest.is_creative_enabled(user:get_player_name()) then @@ -81,6 +82,7 @@ local pointable_sources = {} local function bucket_raycast(user) --local pos = user:get_pos() local pos = mcl_util.get_object_center(user) + --local pos = vector.add(user:get_pos(), user:get_bone_position("Head_Control")) pos.y = pos.y + user:get_properties().eye_height local look_dir = user:get_look_dir() look_dir = vector.multiply(look_dir, 4) @@ -98,6 +100,53 @@ local function bucket_raycast(user) return nil end +local function get_node_place(source_place, place_pos) + local node_place + if type(source_place) == "function" then + node_place = source_place(place_pos) + else + node_place = source_place + end + return node_place +end + +local function get_extra_check(check, pos, user) + local result + local take_bucket + if check then + result, take_bucket = check(pos, user) + if result == nil then result = true end + if take_bucket == nil then take_bucket = true end + else + result = true + take_bucket = true + end + return result, take_bucket +end + +local function get_bucket_drop(itemstack, user, take_bucket) + -- Handle bucket item and inventory stuff + if take_bucket and not minetest.is_creative_enabled(user:get_player_name()) then + -- Add empty bucket and put it into inventory, if possible. + -- Drop empty bucket otherwise. + local new_bucket = ItemStack("mcl_buckets:bucket_empty") + if itemstack:get_count() == 1 then + return new_bucket + else + local inv = user:get_inventory() + if inv:room_for_item("main", new_bucket) then + inv:add_item("main", new_bucket) + else + add_item(user:get_pos(), new_bucket) + end + itemstack:take_item() + return itemstack + end + else + return itemstack + end +end + function mcl_buckets.register_liquid(def) for _,source in ipairs(def.source_take) do mcl_buckets.liquids[source] = { @@ -135,23 +184,75 @@ function mcl_buckets.register_liquid(def) return new_stack end - local node = minetest.get_node(pointed_thing.under) - local place_pos = pointed_thing.under - local nn = node.name + local undernode = get_node(pointed_thing.under) + local abovenode = get_node(pointed_thing.above) + local nn = undernode.name + local buildable1 = minetest.registered_nodes[undernode.name] and minetest.registered_nodes[undernode.name].buildable_to + local buildable2 = minetest.registered_nodes[abovenode.name] and minetest.registered_nodes[abovenode.name].buildable_to + if not buildable1 and not buildable2 then return itemstack end --if both nodes aren't buildable_to, skip + + if buildable1 then + local result, take_bucket = get_extra_check(def.extra_check, pointed_thing.under, user) + if result then + local node_place = get_node_place(def.source_place, pointed_thing.under) + local pns = user:get_player_name() - local node_place - if type(def.source_place) == "function" then - node_place = def.source_place(place_pos) + -- Check protection + if minetest.is_protected(pointed_thing.under, pns) then + minetest.record_protection_violation(pointed_thing.under, pns) + return itemstack + end + + -- Place liquid + place_liquid(pointed_thing.under, node_place) + + -- Update doc mod + if mod_doc and doc.entry_exists("nodes", node_place) then + doc.mark_entry_as_revealed(user:get_player_name(), "nodes", node_place) + end + end + return get_bucket_drop(itemstack, user, take_bucket) + elseif buildable2 then + local result, take_bucket = get_extra_check(def.extra_check, pointed_thing.above, user) + if result then + local node_place = get_node_place(def.source_place, pointed_thing.above) + local pns = user:get_player_name() + + -- Check protection + if minetest.is_protected(pointed_thing.above, pns) then + minetest.record_protection_violation(pointed_thing.above, pns) + return itemstack + end + + -- Place liquid + place_liquid(pointed_thing.above, node_place) + + -- Update doc mod + if mod_doc and doc.entry_exists("nodes", node_place) then + doc.mark_entry_as_revealed(user:get_player_name(), "nodes", node_place) + end + end + return get_bucket_drop(itemstack, user, take_bucket) else - node_place = def.source_place + return itemstack end + -- Check if pointing to a buildable node --local item = itemstack:get_name() - if def.extra_check and def.extra_check(place_pos, user) == false then - -- Fail placement of liquid - elseif minetest.registered_nodes[nn] and minetest.registered_nodes[nn].buildable_to then - -- buildable; replace the node + --[[ + if buildable_to_1 then + if can_place(pos) then + Place + end + else if buildable_to_2 then + if can_place2() then + Place + end + end + ]] + --[[ + if result then -- Fail placement of liquid if result is false local pns = user:get_player_name() if minetest.is_protected(place_pos, pns) then minetest.record_protection_violation(place_pos, pns) @@ -200,28 +301,17 @@ function mcl_buckets.register_liquid(def) end else return - end + end]] end, _on_dispense = function(stack, pos, droppos, dropnode, dropdir) local iname = stack:get_name() local buildable = minetest.registered_nodes[dropnode.name].buildable_to or dropnode.name == "mcl_portals:portal" if not buildable then return stack end - - local result - if def.extra_check then - result = def.extra_check(droppos, nil) - if result == nil then result = true end - else - result = true - end + local result, take_bucket = get_extra_check(def.extra_check, droppos, nil) if result then -- Fail placement of liquid if result is false - local node_place - if type(def.source_place) == "function" then - node_place = def.source_place(droppos) - else - node_place = def.source_place - end - place_liquid(droppos, node_place) + place_liquid(droppos, get_node_place(def.source_place, droppos)) + end + if take_bucket then stack:set_name("mcl_buckets:bucket_empty") end return stack diff --git a/mods/ITEMS/mcl_buckets/register.lua b/mods/ITEMS/mcl_buckets/register.lua index 12790598c..97349533e 100644 --- a/mods/ITEMS/mcl_buckets/register.lua +++ b/mods/ITEMS/mcl_buckets/register.lua @@ -53,15 +53,6 @@ if mod_mcl_core then usagehelp = S("Place it to empty the bucket and create a water source."), tt_help = S("Places a water source"), extra_check = function(pos, placer) - -- Check protection - local placer_name = "" - if placer then - placer_name = placer:get_player_name() - end - if placer and minetest.is_protected(pos, placer_name) then - minetest.record_protection_violation(pos, placer_name) - return false - end local nn = minetest.get_node(pos).name -- Pour water into cauldron if minetest.get_item_group(nn, "cauldron") ~= 0 then @@ -70,13 +61,13 @@ if mod_mcl_core then minetest.set_node(pos, {name="mcl_cauldrons:cauldron_3"}) end sound_place("mcl_core:water_source", pos) - return false + return false, true -- Evaporate water if used in Nether (except on cauldron) else local dim = mcl_worlds.pos_to_dimension(pos) if dim == "nether" then minetest.sound_play("fire_extinguish_flame", {pos = pos, gain = 0.25, max_hear_distance = 16}, true) - return false + return false, true end end end, @@ -96,15 +87,6 @@ if mod_mclx_core then usagehelp = S("Place it to empty the bucket and create a river water source."), tt_help = S("Places a river water source"), extra_check = function(pos, placer) - -- Check protection - local placer_name = "" - if placer then - placer_name = placer:get_player_name() - end - if placer and minetest.is_protected(pos, placer_name) then - minetest.record_protection_violation(pos, placer_name) - return false - end local nn = minetest.get_node(pos).name -- Pour into cauldron if minetest.get_item_group(nn, "cauldron") ~= 0 then @@ -113,13 +95,13 @@ if mod_mclx_core then minetest.set_node(pos, {name="mcl_cauldrons:cauldron_3r"}) end sound_place("mcl_core:water_source", pos) - return false + return false, true else -- Evaporate water if used in Nether (except on cauldron) local dim = mcl_worlds.pos_to_dimension(pos) if dim == "nether" then minetest.sound_play("fire_extinguish_flame", {pos = pos, gain = 0.25, max_hear_distance = 16}, true) - return false + return false, true end end end,