From c552976e5a3c76c0985ae83f04a191278b16fecc Mon Sep 17 00:00:00 2001 From: NO11 Date: Wed, 16 Feb 2022 11:06:37 +0000 Subject: [PATCH] Check for player (See #198 MCL5) --- mods/ITEMS/mcl_shields/init.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/mods/ITEMS/mcl_shields/init.lua b/mods/ITEMS/mcl_shields/init.lua index ac9451b80..526154522 100644 --- a/mods/ITEMS/mcl_shields/init.lua +++ b/mods/ITEMS/mcl_shields/init.lua @@ -107,6 +107,7 @@ for _, e in pairs(mcl_shields.enchantments) do end function mcl_shields.is_blocking(obj) + if not obj:is_player() then return end local blocking = mcl_shields.players[obj].blocking if blocking > 0 then local shieldstack = obj:get_wielded_item()