not working implementation of colored leather armors

This commit is contained in:
AFCMS 2021-04-29 16:47:18 +02:00
parent 547291c333
commit 98226d677c
1 changed files with 48 additions and 0 deletions

View File

@ -1,5 +1,6 @@
local S = minetest.get_translator(minetest.get_current_modname()) local S = minetest.get_translator(minetest.get_current_modname())
local colorize_value = 125 local colorize_value = 125
local modifier = "[colorize:<color>:"..colorize_value
local str = string local str = string
@ -35,3 +36,50 @@ local function calculate_color(first, last)
--local first_g = tonumber(str.sub(first, 4, 5)) --local first_g = tonumber(str.sub(first, 4, 5))
return tonumber(first)*tonumber(last) return tonumber(first)*tonumber(last)
end end
local function get_texture_function(texture)
local function get_texture(obj, itemstack)
local color = itemstack:get_meta():get_string("color")
if color == "" or color == nil then
return texture
else
return texture.."[colorize:"..color..":"..colorize_value
end
end
return get_texture
end
mcl_armor.register_set({
name = "leather_colored",
description = "Colored Leather",
descriptions = {
head = "Cap",
torso = "Tunic",
legs = "Pants",
},
durability = 80,
enchantability = 15,
points = {
head = 1,
torso = 3,
legs = 2,
feet = 1,
},
textures = {
head = get_texture_function("mcl_armor_helmet_leather.png"),
torso = get_texture_function("mcl_armor_chestplate_leather.png"),
legs = get_texture_function("mcl_armor_leggings_leather.png"),
feet = get_texture_function("mcl_armor_boots_leather.png"),
},
repair_material = "mcl_mobitems:leather",
})
minetest.register_chatcommand("colort", {
params = "<name> <privilege>", -- Short parameter description
description = "Remove privilege from player", -- Full description
func = function(name, param)
local player = minetest.get_player_by_name(name)
local item = player:get_wielded_item()
item:get_meta():set_string("color", "#951d1d")
end,
})