From 71f448537cb523c9f8287b630ccce6f1ddd91cca Mon Sep 17 00:00:00 2001 From: NO11 Date: Tue, 21 Sep 2021 18:14:24 +0000 Subject: [PATCH] Remove unused setting from settingtypes.txt --- settingtypes.txt | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/settingtypes.txt b/settingtypes.txt index 89e11833f..542711675 100644 --- a/settingtypes.txt +++ b/settingtypes.txt @@ -36,11 +36,9 @@ enable_bed_respawn (Respawn at bed) bool true # How many players have to sleep to skip the night, in percent. # Setting to 0 will mean 1 player is always enough to skip the night. Setting above 100 will prevent skipping the night. # 100 by default. +# The setting can be changed ingame using `/set mcl_playersSleepingPercentage ` mcl_playersSleepingPercentage (Players Sleeping Percentage) int 100 -# If enabled, the night can be skipped if all players are in bed. -# This setting is only read at startup. -enable_bed_night_skip (Skip night when sleeping) bool true # Normally, players drop all their items when they die. Enable this # setting, so players always keep their inventory on death. mcl_keepInventory (Keep inventory on death) bool false