From 4cf88abe4c1c8c4c58c7f615fe452dac5fca3121 Mon Sep 17 00:00:00 2001 From: kabou Date: Thu, 17 Feb 2022 13:22:54 +0100 Subject: [PATCH] Fix composter item image. * Less is more (thanks AFCMS) --- mods/ITEMS/mcl_composters/init.lua | 5 ----- 1 file changed, 5 deletions(-) diff --git a/mods/ITEMS/mcl_composters/init.lua b/mods/ITEMS/mcl_composters/init.lua index d77fd4e31..1fec4cf4a 100644 --- a/mods/ITEMS/mcl_composters/init.lua +++ b/mods/ITEMS/mcl_composters/init.lua @@ -223,7 +223,6 @@ local function composter_get_nodeboxes(level) } end -local composter_wieldimg = minetest.inventorycube("mcl_composter_top.png", "mcl_composter_side.png", "mcl_composter_side.png") -- -- Register empty composter -- This is the base model that is craftable and can be placed in an inventory @@ -233,10 +232,6 @@ minetest.register_node("mcl_composters:composter", { _tt_help = S("Converts organic items into bonemeal"), _doc_items_longdesc = composter_longdesc, _doc_items_usagehelp = composter_usagehelp, - -- FIXME: mcl_composter_side.png is fugly. maybe somehow use minetest.inventorycube(img1, img2, img3) - -- eeeww, that is also ugly and weird - inventory_image = composter_wieldimg, - --inventory_image = "mcl_composter_side.png", paramtype = "light", drawtype = "nodebox", node_box = composter_get_nodeboxes(0),