From 40898d3e9dfeb492ecaca2621308c8c125ef5471 Mon Sep 17 00:00:00 2001 From: AFCMS Date: Mon, 16 Aug 2021 14:19:50 +0200 Subject: [PATCH] WIP bold and italic support --- mods/HUD/mcl_title/init.lua | 38 +++++++++++++++++++++++++------------ 1 file changed, 26 insertions(+), 12 deletions(-) diff --git a/mods/HUD/mcl_title/init.lua b/mods/HUD/mcl_title/init.lua index ffdc45639..933158d20 100644 --- a/mods/HUD/mcl_title/init.lua +++ b/mods/HUD/mcl_title/init.lua @@ -43,6 +43,23 @@ local function gametick_to_secondes(gametick) end end +--https://github.com/minetest/minetest/blob/b3b075ea02034306256b486dd45410aa765f035a/doc/lua_api.txt#L8477 + +local function style_to_bits(bold, italic) + if bold then + if italic then + return 3 + else + return 1 + end + else + if italic then + return 2 + else + return 0 + end + end +end --PARAMS SYSTEM local player_params = {} @@ -60,8 +77,7 @@ minetest.register_on_joinplayer(function(player) position = mcl_title.layout.title.position, alignment = mcl_title.layout.title.alignment, text = "", - --bold = data.bold, - --italic = data.italic, + style = 0, size = {x = mcl_title.layout.title.size}, number = hex_color, z_index = 100, @@ -71,8 +87,7 @@ minetest.register_on_joinplayer(function(player) position = mcl_title.layout.subtitle.position, alignment = mcl_title.layout.subtitle.alignment, text = "", - --bold = data.bold, - --italic = data.italic, + style = 0, size = {x = mcl_title.layout.subtitle.size}, number = hex_color, z_index = 100, @@ -82,8 +97,7 @@ minetest.register_on_joinplayer(function(player) position = mcl_title.layout.actionbar.position, offset = {x = 0, y = -210}, alignment = mcl_title.layout.actionbar.alignment, - --bold = data.bold, - --italic = data.italic, + style = 0, text = "", size = {x = mcl_title.layout.actionbar.size}, number = hex_color, @@ -131,13 +145,12 @@ function mcl_title.set(player, type, data) return false end - --TODO: enable this code then Fleckenstein's pr get merged (in about 5-6 years lol) - - --if data.bold == nil then data.bold = false end - --if data.italic == nil then data.italic = false end - player:hud_change(huds_idx[type][player], "text", data.text) player:hud_change(huds_idx[type][player], "number", hex_color) + + --apply bold and italic + player:hud_change(huds_idx[type][player], "style", style_to_bits(data.bold, data.italic)) + hud_hide_timeouts[type][player:get_player_name()] = gametick_to_secondes(data.stay) or gametick_to_secondes(mcl_title.params_get(player).stay) return true end @@ -145,6 +158,7 @@ end function mcl_title.remove(player, type) if player then player:hud_change(huds_idx[type][player], "text", "") + player:hud_change(huds_idx[type][player], "style", 0) --no styling end end @@ -184,7 +198,7 @@ end) minetest.register_chatcommand("title", { func = function(name, param) local player = minetest.get_player_by_name(name) - mcl_title.set(player, "title", {text=param, color="gold"}) + mcl_title.set(player, "title", {text=param, color="gold", bold=true, italic=true}) end, })