2021-04-13 22:33:34 +02:00
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local S = minetest.get_translator("mcl_fireworks")
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2021-04-14 02:07:28 +02:00
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player_rocketing = {}
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2021-04-13 22:33:34 +02:00
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local help = S("Flight Duration:")
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local description = S("Firework Rocket")
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local rocket_sound = function()
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minetest.sound_play("mcl_fireworks_rocket")
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end
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minetest.register_craftitem("mcl_fireworks:rocket_1", {
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description = description,
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_tt_help = help.." 1",
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inventory_image = "mcl_fireworks_rocket.png",
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stack_max = 64,
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on_use = function(itemstack, user, pointed_thing)
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2021-04-14 02:07:28 +02:00
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local torso = user:get_inventory():get_stack("armor", 3)
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if torso and torso:get_name() == "mcl_armor:elytra" and player_rocketing[user] ~= true then
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player_rocketing[user] = true
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minetest.after(2.2, function()
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player_rocketing[user] = false
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end)
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itemstack:take_item()
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--user:add_player_velocity(vector.multiply(user:get_look_dir(), 20))
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rocket_sound()
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end
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return itemstack
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2021-04-13 22:33:34 +02:00
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end,
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})
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minetest.register_craftitem("mcl_fireworks:rocket_2", {
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description = description,
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_tt_help = help.." 2",
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inventory_image = "mcl_fireworks_rocket.png",
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stack_max = 64,
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on_use = function(itemstack, user, pointed_thing)
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2021-04-14 02:07:28 +02:00
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local torso = user:get_inventory():get_stack("armor", 3)
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if torso and torso:get_name() == "mcl_armor:elytra" and player_rocketing[user] ~= true then
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player_rocketing[user] = true
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minetest.after(4.5, function()
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player_rocketing[user] = false
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end)
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itemstack:take_item()
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--user:add_player_velocity(vector.multiply(user:get_look_dir(), 20))
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rocket_sound()
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end
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return itemstack
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2021-04-13 22:33:34 +02:00
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end,
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})
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minetest.register_craftitem("mcl_fireworks:rocket_3", {
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description = description,
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_tt_help = help.." 3",
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inventory_image = "mcl_fireworks_rocket.png",
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stack_max = 64,
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2021-04-14 02:07:28 +02:00
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on_use = function(itemstack, user, pointed_thing)
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local torso = user:get_inventory():get_stack("armor", 3)
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if torso and torso:get_name() == "mcl_armor:elytra" and player_rocketing[user] ~= true then
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player_rocketing[user] = true
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minetest.after(6, function()
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player_rocketing[user] = false
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end)
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itemstack:take_item()
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--user:add_player_velocity(vector.multiply(user:get_look_dir(), 20))
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rocket_sound()
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end
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return itemstack
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2021-04-13 22:33:34 +02:00
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end,
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})
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