forked from Mineclonia/Mineclonia
E
2feab24dd3
At some point in the past, Minetest had a bug that caused rendering issues with transparent textures, like those used for banner gradients. As a workaround, the number of allowed layers was reduced for banners containing gradients. The engine bug has since been fixed, but the limit was never removed. This commit removes the limit. See also: Mineclonia/Mineclonia#72 (comment) and https://github.com/minetest/minetest/issues/6210 |
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CORE | ||
ENTITIES | ||
ENVIRONMENT | ||
HELP | ||
HUD | ||
ITEMS | ||
MAPGEN | ||
MISC | ||
PLAYER |