forked from Mineclonia/Mineclonia
Make ice spikes less destructive
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0beaed14db
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@ -204,7 +204,7 @@ end
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mcl_structures.generate_ice_spike_small = function(pos)
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mcl_structures.generate_ice_spike_small = function(pos)
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local path = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_ice_spike_small.mts"
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local path = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_ice_spike_small.mts"
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minetest.place_schematic(pos, path, "random", nil, true)
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minetest.place_schematic(pos, path, "random", nil, false)
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end
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end
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mcl_structures.generate_ice_spike_large = function(pos)
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mcl_structures.generate_ice_spike_large = function(pos)
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@ -249,7 +249,7 @@ mcl_structures.generate_ice_spike_large = function(pos)
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if top then
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if top then
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local toppos = {x=pos.x-1, y=pos.y+h, z=pos.z-1}
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local toppos = {x=pos.x-1, y=pos.y+h, z=pos.z-1}
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local path = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_ice_spike_large_top.mts"
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local path = minetest.get_modpath("mcl_structures").."/schematics/mcl_structures_ice_spike_large_top.mts"
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minetest.place_schematic(toppos, path, "random", nil, true)
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minetest.place_schematic(toppos, path, "random")
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end
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end
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end
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end
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