forked from Mineclonia/Mineclonia
Add jungle bushes
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@ -146,7 +146,7 @@ local function register_biomes()
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node_riverbed = "mcl_core:sand",
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
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depth_riverbed = 2,
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node_dust = "mcl_core:snow",
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node_dust = "mcl_core:snow",
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y_min = 5,
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y_min = 0,
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y_max = mcl_vars.mg_overworld_max,
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y_max = mcl_vars.mg_overworld_max,
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heat_point = 13,
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heat_point = 13,
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humidity_point = 79,
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humidity_point = 79,
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@ -1113,6 +1113,24 @@ local function register_decorations()
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flags = "place_center_x, place_center_z",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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rotation = "random",
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})
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt", "mcl_core:podzol"},
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sidelen = 80,
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noise_params = {
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offset = 0.0096,
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scale = 0.025,
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spread = {x = 250, y = 250, z = 250},
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seed = 2930,
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octaves = 4,
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persist = 0.6,
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},
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biomes = {"rainforest"},
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y_min = 3,
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y_max = mcl_vars.mg_overworld_max,
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schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_bush.mts",
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flags = "place_center_x, place_center_z",
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})
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minetest.register_decoration({
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minetest.register_decoration({
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deco_type = "schematic",
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deco_type = "schematic",
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