Commit Graph

1563 Commits

Author SHA1 Message Date
Wuzzy 1bef0775ce Implement stuck arrow timeout properly 2018-05-09 17:31:04 +02:00
Wuzzy f6c5117bf7 Update arrow help 2018-05-09 17:04:13 +02:00
Wuzzy e783ab17dc Force stuck arrows to be rechecked after punch 2018-05-09 16:49:37 +02:00
Wuzzy b61576e529 Tweak arrow collisionbox 2018-05-09 16:37:13 +02:00
Wuzzy 50eaaa15fa Rework arrow box appearance 2018-05-09 16:29:57 +02:00
Wuzzy 763d9458bf Fix arrows not getting stuck when flying up 2018-05-09 15:17:19 +02:00
Wuzzy af8515b6e4 Stuck arrows: Deflection, check stuck state, yaw 2018-05-09 15:10:56 +02:00
Wuzzy 19dd11dfb8 Fix mesecons crash caused by arrow 2018-05-08 18:30:57 +02:00
Wuzzy c43b8baff4 Refactor arrow→button hit 2018-05-08 18:22:08 +02:00
Wuzzy f392e23719 Implement staticdata for arrow entities 2018-05-08 17:16:11 +02:00
Wuzzy 4339c80fd8 Make arrows stick in solid nodes propery, trigger wooden buttons 2018-05-08 14:35:15 +02:00
Wuzzy af0025debc Wooden buttons stay pushed by arrow 2018-05-08 13:46:39 +02:00
Wuzzy 467018128a Merge branch 'master' into stuck_arrow 2018-05-08 13:08:04 +02:00
Wuzzy 83829ec358 Hide a couple of very incomplete items in Creative 2018-05-08 01:40:31 +02:00
Wuzzy 64f7e0a076 Fix active buttons staying on after restart 2018-05-08 00:48:07 +02:00
Wuzzy 47d067d9ec Make arrow stuck when they hit solid node (WIP) 2018-05-08 00:38:00 +02:00
Wuzzy fb8c5300cd Slow down arrows in liquids
This is a rought first implementation, very basic.
2018-05-08 00:10:20 +02:00
Wuzzy 32f612469f Re-colorize bow entity textures 2018-05-07 23:30:20 +02:00
Wuzzy 39e34b8f4e Fix charged bows being placable in itemframes 2018-05-07 23:22:54 +02:00
Wuzzy 4be5f89829 Move bow/arrow logic into new mod mcl_bows 2018-05-07 23:10:49 +02:00
Wuzzy e55a1a6211 Play sound when hitting other player with arrow 2018-05-07 22:23:15 +02:00
Wuzzy 254a12b8af Use sneak speed when using bow 2018-05-07 20:37:45 +02:00
Wuzzy fc9b57950f Slow player down when using bow 2018-05-07 20:31:40 +02:00
Wuzzy 2c4eae353c Use mcl_playerphysics to handle player physics
This fixes some issues with speed overrides and gets rid of ugly workarounds.
2018-05-07 20:10:53 +02:00
Wuzzy 7a208e3cd8 Drop charging bows as uncharged bow 2018-05-07 17:59:53 +02:00
Wuzzy adc86232ee Also reset charging bows after shoot 2018-05-07 17:46:52 +02:00
Wuzzy 9a5f4e41cb Bow: Fix broken bow charging when switching bows during charge 2018-05-07 17:43:39 +02:00
Wuzzy b19b1f5a2d Rewrite bow/arrow help texts 2018-05-07 17:06:00 +02:00
Wuzzy db755036c3 Just some sanity checks for bow charging 2018-05-07 16:45:12 +02:00
Wuzzy 88ef857fb4 Increase arrow damage smooth dmg/speed increase
Currently using linear increase.
2018-05-07 16:25:46 +02:00
Wuzzy 90363edd59 Charge bow faster and with higher time precision 2018-05-07 15:53:16 +02:00
Wuzzy 72d4940bf2 Remove unused code in mcl_throwing 2018-05-07 15:39:08 +02:00
Wuzzy 3f5079d2b9 Update mcl_throwing license 2018-05-07 15:34:16 +02:00
Wuzzy 33bdad095b Refactor bow code in mcl_throwing 2018-05-07 15:29:17 +02:00
Wuzzy b477d35cdc Implement smooth bow charging, based on [bows]
[bows] mod by Arcelmi:

https://github.com/Arcelmi/minetest-bows
2018-05-07 15:25:41 +02:00
Wuzzy 7821a69226 Make saplings break when pushed by piston 2018-03-13 02:47:54 +01:00
Bu-Gee d2f01c68f5 Pistons: When pushing a dropper node, dig it
Instead of calling handle_node_drops, etc.
2018-03-13 02:46:21 +01:00
Wuzzy e19271398d Make pumpkins and melons opaque again 2018-03-13 02:38:57 +01:00
Yukitty d73651424c Updated TNT fuse particles.
Fixed quirky integer math.random which was clearly intended to be floating point.
2018-03-12 00:05:43 +01:00
Wuzzy 34333c6b54 Add prismarine and prismarine brick stairs/slabs 2018-02-18 00:50:09 +01:00
Wuzzy 30be3e742f Damage anvil after falling 2018-02-05 19:58:31 +01:00
Wuzzy c71bd9588d Generalize anvil damage 2018-02-05 19:03:56 +01:00
Wuzzy 584ef08266 Fix anvil repair sometimes destroying items 2018-02-05 18:35:12 +01:00
Wuzzy d713cd193c Move falling anvil handling to other mod 2018-02-05 17:18:28 +01:00
Wuzzy eef6c44e4a Anvils: Allow to use up to 4 materials at once 2018-02-05 16:09:29 +01:00
Wuzzy 2f88529d41 Don't allow anvil repair if already at max health 2018-02-04 07:36:47 +01:00
Wuzzy 4608a2f98d Generalize some anvil attributes in help 2018-02-04 07:00:26 +01:00
Wuzzy 197afa664b Use color for named items 2018-02-04 06:39:10 +01:00
Wuzzy 8ff92fcb7f Fix anvil not updating after removing input slot 2018-02-04 06:13:12 +01:00
Wuzzy 9ca97d6f4a Fix naming of banner copies 2018-02-04 06:11:08 +01:00