Add spectator_mode to the 'gamemode' command in mcl_inventory.

This commit is contained in:
MysticTempest 2022-07-12 14:52:37 -05:00
parent 37f7d4b52d
commit bbb142cf3b
2 changed files with 19 additions and 17 deletions

View File

@ -200,7 +200,8 @@ end
local gamemodes = {
"survival",
"creative"
"creative",
"spectator"
}
function mcl_inventory.player_set_gamemode(p,g)
@ -209,8 +210,13 @@ function mcl_inventory.player_set_gamemode(p,g)
if g == "survival" then
mcl_experience.setup_hud(p)
mcl_experience.update(p)
mcl_hardcore.spectator_mode_disabled(p)
elseif g == "creative" then
mcl_experience.remove_hud(p)
mcl_hardcore.spectator_mode_disabled(p)
elseif g == "spectator" then
mcl_experience.remove_hud(p)
mcl_hardcore.spectator_mode(p)
end
set_inventory(p)
end

View File

@ -8,12 +8,9 @@ of the license, or (at your option) any later version.
--]]
--[[ TODO:
* Add Spectator mode to gamemode.
Spectator mode: Players are invisible, have fast, fly & noclip, are immortal and their health/hunger hudbars are hidden.
* Also, only Survival mode for the GUI.
--Spectator mode:
-- Players are unable to interact with the world, invisible, have fast, fly & noclip, are immortal and their health/hunger hudbars are hidden.
--]]
-- Spectator mode
mcl_hardcore = {}
@ -28,7 +25,7 @@ function mcl_hardcore.spectator_mode(player)
-- Have to wait since mcl_potions clears old effects on startup.
minetest.after(3, function(player)
mcl_potions.make_invisible(player, true)
mcl_potions.invisiblility_func(player, null, 86400) -- Invisible for 24 hours.
hb.hide_hudbar(player, "hunger")
hb.change_hudbar(player, "health", nil, nil, "blank.png", nil, "hudbars_bar_health.png")
end, player)
@ -38,9 +35,15 @@ function mcl_hardcore.spectator_mode_disabled(player)
local meta = player:get_meta()
local player_name = player:get_player_name()
mcl_potions._reset_player_effects(player, true)
hb.unhide_hudbar(player, "hunger")
meta:set_int("mcl_privs:interact_revoked", 0)
player:set_armor_groups({immortal=0})
minetest.set_player_privs(player_name, {basic_privs=true})
if meta:get_string("gamemode") == "creative" then
minetest.set_player_privs(player_name, {basic_privs=true,fly=true})
else
minetest.set_player_privs(player_name, {basic_privs=true})
end
end
@ -51,7 +54,6 @@ if hardcore_mode then
local name = player:get_player_name()
local meta = player:get_meta()
meta:set_int("dead", 1)
--minetest.kick_player(name, "You died on a hardcore server.")
end)
-- Make player a spectator on respawn in hardcore mode.
@ -60,6 +62,7 @@ if hardcore_mode then
local player_name = player:get_player_name()
if meta:get_int("dead") == 1 then
mcl_hardcore.spectator_mode(player)
minetest.chat_send_player(player_name, "You died in hardcore mode; respawning as a spectator.")
end
end)
@ -69,17 +72,10 @@ if hardcore_mode then
local player_name = player:get_player_name()
if meta:get_int("dead") == 1 then
mcl_hardcore.spectator_mode(player)
minetest.chat_send_player(player_name, "You died in hardcore mode; rejoining as a spectator.")
end
end)
--[[minetest.register_on_joinplayer(function(player)
local meta = player:get_meta()
if meta:get_int("dead") == 1 then
local name = player:get_player_name()
minetest.kick_player(name, "You died on a hardcore server.")
end
end)--]]
else
-- If hardcore disabled, make sure settings are back to basics via the 'spectator_mode_disabled' function.
minetest.register_on_joinplayer(function(player)