diff --git a/mods/MAPGEN/mcl_mapgen_core/init.lua b/mods/MAPGEN/mcl_mapgen_core/init.lua index d3d8601683..007a666213 100644 --- a/mods/MAPGEN/mcl_mapgen_core/init.lua +++ b/mods/MAPGEN/mcl_mapgen_core/init.lua @@ -940,21 +940,12 @@ minetest.register_on_generated(function(minp, maxp) local area = VoxelArea:new({MinEdge=emin, MaxEdge=emax}) -- Generate bedrock layers - if minp.y <= BEDROCK_MAX or mg_name == "v6" then + if minp.y <= BEDROCK_MAX then lvm = true local c_bedrock = minetest.get_content_id("mcl_core:bedrock") local c_void = minetest.get_content_id("mcl_core:void") - local max_y - if mg_name == "v6" then - local c_grass_block_snow = minetest.get_content_id("mcl_core:dirt_with_grass_snow") - local c_grass_block = minetest.get_content_id("mcl_core:dirt_with_grass") - local c_snow = minetest.get_content_id("mcl_core:snow") - local c_air = minetest.get_content_id("air") - max_y = maxp.y - else - max_y = math.min(maxp.y, BEDROCK_MAX) - end + local max_y = math.min(maxp.y, BEDROCK_MAX) for y = minp.y, max_y do for x = minp.x, maxp.x do @@ -994,15 +985,6 @@ minetest.register_on_generated(function(minp, maxp) if setdata then data[p_pos] = setdata end - - -- Add top snow on exposed snowy grass blocks generated by the v6 mapgen - -- FIXME: Does this work on chunk borders? - if mg_name == "v6" then - local p_pos_above = area:index(x, y+1, z) - if p_pos_above and data[p_pos] == c_grass_block_snow and data[p_pos_above] == c_air then - data[p_pos_above] = c_snow - end - end end end end