diff --git a/mods/PLAYER/mcl_playerplus/init.lua b/mods/PLAYER/mcl_playerplus/init.lua index c3876269c4..2c44a88d50 100644 --- a/mods/PLAYER/mcl_playerplus/init.lua +++ b/mods/PLAYER/mcl_playerplus/init.lua @@ -259,12 +259,17 @@ minetest.register_globalstep(function(dtime) player_vel_yaws[name] = player_vel_yaw local fly_pos = player:get_pos() - local fly_node = minetest.get_node({x = fly_pos.x, y = fly_pos.y - 0.5, z = fly_pos.z}).name + local fly_node = minetest.get_node({x = fly_pos.x, y = fly_pos.y - 0.05, z = fly_pos.z}).name local elytra = mcl_playerplus.elytra[player] + local function get_overall_velocity(vector) + local v = sqrt(vector.x^2 + vector.y^2 + vector.z^2) + return 0 + end + elytra.active = player:get_inventory():get_stack("armor", 3):get_name() == "mcl_armor:elytra" and not player:get_attach() - and (elytra.active or control.jump and player_velocity.y < -6) + and (elytra.active or (control.jump and player_velocity.y < -1)) and (fly_node == "air" or fly_node == "ignore") if elytra.active then @@ -629,7 +634,7 @@ minetest.register_on_joinplayer(function(player) swimDistance = 0, jump_cooldown = -1, -- Cooldown timer for jumping, we need this to prevent the jump exhaustion to increase rapidly } - mcl_playerplus.elytra[player] = {active = false, rocketing = 0} + mcl_playerplus.elytra[player] = {active = false, rocketing = 0, speed = 0} end) -- clear when player leaves