forked from VoxeLibre/VoxeLibre
Button Fixes:
Fix buttons not being able to be placed on ice. Also, fix redstone circuits staying on if an activated button was destroyed indirectly.
This commit is contained in:
parent
e322a9e23a
commit
66854ff7b3
|
@ -66,10 +66,12 @@ local function on_button_place(itemstack, placer, pointed_thing)
|
|||
groups = def.groups
|
||||
end
|
||||
|
||||
-- Only allow placement on full-cube solid opaque nodes
|
||||
if (not groups) or (not groups.solid) or (not groups.opaque) or (def.node_box and def.node_box.type ~= "regular") then
|
||||
-- Only allow placement on full-cube solid opaque nodes, and ice!
|
||||
if (not groups) or (not groups.solid) or (def.node_box and def.node_box.type ~= "regular") or (not groups.ice) then
|
||||
if (not groups.opaque) then
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
|
||||
local above = pointed_thing.above
|
||||
|
||||
|
@ -193,6 +195,10 @@ function mesecon.register_button(basename, description, texture, recipeitem, sou
|
|||
mesecon.receptor_off(pos, button_get_output_rules(node))
|
||||
end
|
||||
end,
|
||||
on_destruct = function(pos) -- Ensure redstone circuit turns off if button is destroyed
|
||||
local node = minetest.get_node(pos)
|
||||
mesecon.receptor_off(pos, button_get_output_rules(node))
|
||||
end,
|
||||
|
||||
_mcl_blast_resistance = 0.5,
|
||||
_mcl_hardness = 0.5,
|
||||
|
|
Loading…
Reference in New Issue