techages/mods/mcl_jukebox/init.lua

100 lines
3.2 KiB
Lua

local active_tracks = {}
local recorddata = {
{ "The Evil Sister (Jordach's Mix)", "SoundHelix", "13" } ,
{ "The Energetic Rat (Jordach's Mix)", "SoundHelix", "wait" },
{ "Eastern Feeling", "Jordach", "blocks"},
{ "Minetest", "Jordach", "far" },
{ "Credit Roll (Jordach's HD Mix)", "Junichi Masuda", "chirp" },
{ "Moonsong (Jordach's Mix)", "HeroOfTheWinds", "strad" },
{ "Synthgroove (Jordach's Mix)", "HeroOfTheWinds", "mellohi" },
{ "The Clueless Frog (Jordach's Mix)", "SoundHelix", "mall" },
}
local records = #recorddata
for r=1, records do
minetest.register_craftitem("mcl_jukebox:record_"..r, {
description =
"Music Disc" .. "\n" ..
recorddata[r][1] .. "\n" ..
recorddata[r][2],
inventory_image = "mcl_jukebox_record_"..recorddata[r][3]..".png",
stack_max = 1,
groups = { music_record = r },
})
end
-- Jukebox crafting
minetest.register_craft({
output = 'mcl_jukebox:jukebox',
recipe = {
{'group:wood', 'group:wood', 'group:wood'},
{'group:wood', 'default:diamond', 'group:wood'},
{'group:wood', 'group:wood', 'group:wood'},
}
})
-- Jukebox
minetest.register_node("mcl_jukebox:jukebox", {
description = "Jukebox",
tiles = {"mcl_jukebox_top.png", "mcl_jukebox_side.png", "mcl_jukebox_side.png"},
sounds = default.node_sound_wood_defaults(),
groups = {oddly_breakable_by_hand=1, flammable=1, choppy=3},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size("main", 1)
end,
on_punch = function(pos, node, puncher, pointed_thing)
if not puncher then return end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if not inv:is_empty("main") then
-- Jukebox contains a disc: Stop music and remove disc
if active_tracks[puncher:get_player_name()] ~= nil then
minetest.sound_stop(active_tracks[puncher:get_player_name()])
end
local lx = pos.x
local ly = pos.y+1
local lz = pos.z
local record = inv:get_stack("main", 1)
minetest.add_item({x=lx, y=ly, z=lz}, record:get_name())
inv:set_stack("main", 1, "")
if active_tracks[puncher:get_player_name()] ~= nil then
minetest.sound_stop(active_tracks[puncher:get_player_name()])
end
else
-- Jukebox is empty: Play track if player holds music record
local wield = puncher:get_wielded_item():get_name()
local record_id = minetest.get_item_group(wield, "music_record")
if record_id ~= 0 then
if active_tracks[puncher:get_player_name()] ~= nil then
minetest.sound_stop(active_tracks[puncher:get_player_name()])
end
puncher:set_wielded_item("")
active_tracks[puncher:get_player_name()] = minetest.sound_play("mcl_jukebox_track_"..record_id, {
to_player = puncher:get_player_name(),
--max_hear_distance = 16,
gain = 1,
})
inv:set_stack("main", 1, wield)
end
end
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
local meta = minetest.get_meta(pos)
local meta2 = meta
meta:from_table(oldmetadata)
local inv = meta:get_inventory()
local stack = inv:get_stack("main", 1)
if not stack:is_empty() then
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
minetest.add_item(p, stack)
end
meta:from_table(meta2:to_table())
end,
})