techages/mods/ITEMS/mcl_ocean/prismarine.lua

118 lines
3.9 KiB
Lua

-- Nodes
local S = minetest.get_translator("mcl_ocean")
minetest.register_node("mcl_ocean:sea_lantern", {
description = S("Sea Lantern"),
_doc_items_longdesc = S("Sea lanterns are decorative light sources which look great underwater but can be placed anywhere."),
paramtype2 = "facedir",
is_ground_content = false,
stack_max = 64,
light_source = minetest.LIGHT_MAX,
drop = {
max_items = 1,
items = {
{ items = {'mcl_ocean:prismarine_crystals 3'}, rarity = 2 },
{ items = {'mcl_ocean:prismarine_crystals 2'}}
}
},
tiles = {{name="mcl_ocean_sea_lantern.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=1.25}}},
groups = {handy=1, building_block=1, material_glass=1},
sounds = mcl_sounds.node_sound_glass_defaults(),
_mcl_blast_resistance = 0.3,
_mcl_hardness = 0.3,
})
minetest.register_node("mcl_ocean:prismarine", {
description = S("Prismarine"),
_doc_items_longdesc = S("Prismarine is used as a building block. It slowly changes its color."),
stack_max = 64,
is_ground_content = false,
-- Texture should have 22 frames for smooth transitions.
tiles = {{name="mcl_ocean_prismarine_anim.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=45.0}}},
groups = {pickaxey=1, building_block=1, material_stone=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 1.5,
_mcl_hardness = 1.5,
})
minetest.register_node("mcl_ocean:prismarine_brick", {
description = S("Prismarine Bricks"),
_doc_items_longdesc = doc.sub.items.temp.build,
stack_max = 64,
is_ground_content = false,
tiles = {"mcl_ocean_prismarine_bricks.png"},
groups = {pickaxey=1, building_block=1, material_stone=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 1.5,
_mcl_hardness = 1.5,
})
minetest.register_node("mcl_ocean:prismarine_dark", {
description = S("Dark Prismarine"),
_doc_items_longdesc = doc.sub.items.temp.build,
stack_max = 64,
is_ground_content = false,
tiles = {"mcl_ocean_prismarine_dark.png"},
groups = {pickaxey=1, building_block=1, material_stone=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 1.5,
_mcl_hardness = 1.5,
})
-- Craftitems
minetest.register_craftitem("mcl_ocean:prismarine_crystals", {
description = S("Prismarine Crystals"),
_doc_items_longdesc = doc.sub.items.temp.craftitem,
inventory_image = "mcl_ocean_prismarine_crystals.png",
stack_max = 64,
groups = { craftitem = 1 },
})
minetest.register_craftitem("mcl_ocean:prismarine_shard", {
description = S("Prismarine Shard"),
_doc_items_longdesc = doc.sub.items.temp.craftitem,
inventory_image = "mcl_ocean_prismarine_shard.png",
stack_max = 64,
groups = { craftitem = 1 },
})
-- Crafting
minetest.register_craft({
output = 'mcl_ocean:sea_lantern',
recipe = {
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_crystals', 'mcl_ocean:prismarine_shard'},
{'mcl_ocean:prismarine_crystals', 'mcl_ocean:prismarine_crystals', 'mcl_ocean:prismarine_crystals'},
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_crystals', 'mcl_ocean:prismarine_shard'},
}
})
minetest.register_craft({
output = 'mcl_ocean:prismarine',
recipe = {
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'},
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'},
}
})
minetest.register_craft({
output = 'mcl_ocean:prismarine_brick',
recipe = {
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'},
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'},
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'},
}
})
minetest.register_craft({
output = 'mcl_ocean:prismarine_dark',
recipe = {
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'},
{'mcl_ocean:prismarine_shard', 'mcl_dye:black', 'mcl_ocean:prismarine_shard'},
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'},
}
})