techages/mods/ENTITIES
codiac 6ae597c97f This changes mob floating so they stay inside the top water node instead of
standing on it. The head of the mod should still be above water.

Changes drowning so that mobs will not drown in one block of water. They will
drown in 2 or more blocks of water.

Does not appear to affect them getting out of deep water :( But they do seem to
die somewhat faster when they stay in deep water.
2023-08-12 14:01:26 +10:00
..
mcl_boats Three fully translated 2023-06-27 21:09:03 +00:00
mcl_burning Fix crash when creeper explodes in minecart 2023-05-07 21:11:48 +01:00
mcl_dripping Optimize dripping ABMs 2022-11-03 14:11:03 +01:00
mcl_entity_invs Clean up hopper minecart 2022-11-14 04:07:41 +01:00
mcl_falling_nodes TOM Mobs 2023-06-27 21:09:03 +00:00
mcl_item_entity Pick highest y and kick it up a little for visual spice and to fix occassional drop falling into floor 2023-05-01 16:53:00 -05:00
mcl_minecarts Change bug fix so that loop carries on processing other items if first one is the issue. 2023-06-28 20:19:49 +00:00
mcl_mobs This changes mob floating so they stay inside the top water node instead of 2023-08-12 14:01:26 +10:00
mcl_paintings TOM Mobs 2023-06-27 21:09:03 +00:00
mcl_wither_spawning Withering Heights Advancement 2022-07-25 11:48:38 -06:00
mobs_mc Use minetest.get_item_group for more flexibility 2023-08-05 15:09:53 +10:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00