[mcl_brewing] fix warnings
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ac459d3914
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@ -61,14 +61,14 @@ local brewing_formspec = "size[9,8.75]"..
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"listring[context;stand]"
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local function swap_node(pos, name)
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--[[local function swap_node(pos, name)
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local node = minetest.get_node(pos)
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if node.name == name then
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return
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end
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node.name = name
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minetest.swap_node(pos, node)
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end
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end]]
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local function brewable(inv)
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@ -110,12 +110,13 @@ local function brewing_stand_timer(pos, elapsed)
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local BREW_TIME = 20 -- all brews brew the same
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local BURN_TIME = BREW_TIME * 10
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local input_item = meta:get_string("input_item") or ""
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--local input_item = meta:get_string("input_item") or ""
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local stand_timer = meta:get_float("stand_timer") or 0
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local fuel = meta:get_float("fuel") or 0
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local inv = meta:get_inventory()
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local input_list, stand_list, fuel_list, brew_output, d
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--local input_list, stand_list, fuel_list
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local brew_output, d
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local input_count, fuel_name, fuel_count, formspec, fuel_percent, brew_percent
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local update = true
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@ -124,9 +125,9 @@ local function brewing_stand_timer(pos, elapsed)
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update = false
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input_list = inv:get_list("input")
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stand_list = inv:get_list("stand")
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fuel_list = inv:get_list("fuel")
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--input_list = inv:get_list("input")
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--stand_list = inv:get_list("stand")
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--fuel_list = inv:get_list("fuel")
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-- TODO ... fix this. Goal is to reset the process if the stand changes
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-- for i=1, inv:get_size("stand", i) do -- reset the process due to change
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@ -237,7 +238,7 @@ local function brewing_stand_timer(pos, elapsed)
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end
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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--[[local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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local name = player:get_player_name()
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if minetest.is_protected(pos, name) then
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minetest.record_protection_violation(pos, name)
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@ -273,7 +274,7 @@ local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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elseif listname == "stand" then
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return 0
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end
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end
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end]]
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-- Drop input items of brewing_stand at pos with metadata meta
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@ -315,12 +316,14 @@ local doc_string =
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S("When you have found a good combination, the brewing will commence automatically and steam starts to appear, using up the fuel and brewing material. The potions will soon be ready.").."\n"..
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S("Different combinations of brewing materials and liquids will give different results. Try to experiment!")
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local tiles = {"mcl_brewing_top.png", --top
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"mcl_brewing_base.png", --bottom
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"mcl_brewing_side.png", --right
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"mcl_brewing_side.png", --left
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"mcl_brewing_side.png", --back
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"mcl_brewing_side.png^[transformFX"} --front
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local tiles = {
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"mcl_brewing_top.png", --top
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"mcl_brewing_base.png", --bottom
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"mcl_brewing_side.png", --right
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"mcl_brewing_side.png", --left
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"mcl_brewing_side.png", --back
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"mcl_brewing_side.png^[transformFX", --front
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}
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local allow_put = function(pos, listname, index, stack, player)
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local name = player:get_player_name()
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@ -349,11 +352,11 @@ local on_put = function(pos, listname, index, stack, player)
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--some code here to enforce only potions getting placed on stands
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end
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local after_dig = function(pos, oldnode, oldmetadata, digger)
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--[[local after_dig = function(pos, oldnode, oldmetadata, digger)
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local meta = minetest.get_meta(pos)
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meta:from_table(oldmetadata)
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drop_brewing_stand_items(pos, meta)
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end
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end]]
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local on_destruct = function(pos)
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local meta = minetest.get_meta(pos)
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