Fix some warnings
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19d6d43b39
commit
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@ -50,11 +50,6 @@ if minetest.settings:get_bool("only_peaceful_mobs", false) then
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end)
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end)
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end
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end
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-- default nodes
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local node_ice = "mcl_core:ice"
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local node_snowblock = "mcl_core:snowblock"
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local node_snow = "mcl_core:snow"
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minetest.register_chatcommand("clearmobs",{
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minetest.register_chatcommand("clearmobs",{
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privs={maphack=true},
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privs={maphack=true},
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params = "<all>|<nametagged>|<range>",
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params = "<all>|<nametagged>|<range>",
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@ -6,7 +6,6 @@ local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
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local show_health = false
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local show_health = false
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-- pathfinding settings
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-- pathfinding settings
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local enable_pathfinding = true
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local stuck_timeout = 3 -- how long before mob gets stuck in place and starts searching
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local stuck_timeout = 3 -- how long before mob gets stuck in place and starts searching
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local stuck_path_timeout = 10 -- how long will mob follow path before giving up
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local stuck_path_timeout = 10 -- how long will mob follow path before giving up
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@ -4,6 +4,10 @@ local DEFAULT_FALL_SPEED = -9.81*1.5
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local FLOP_HEIGHT = 6
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local FLOP_HEIGHT = 6
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local FLOP_HOR_SPEED = 1.5
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local FLOP_HOR_SPEED = 1.5
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local PATHFINDING = "gowp"
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local PATHFINDING = "gowp"
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local node_ice = "mcl_core:ice"
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local node_snowblock = "mcl_core:snowblock"
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local node_snow = "mcl_core:snow"
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local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
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local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false
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@ -3,6 +3,7 @@ local mob_class = mcl_mobs.mob_class
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local LOGGING_ON = minetest.settings:get_bool("mcl_logging_mobs_villager",false)
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local LOGGING_ON = minetest.settings:get_bool("mcl_logging_mobs_villager",false)
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local PATHFINDING = "gowp"
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local PATHFINDING = "gowp"
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local enable_pathfinding = true
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local LOG_MODULE = "[Mobs]"
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local LOG_MODULE = "[Mobs]"
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local function mcl_log (message)
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local function mcl_log (message)
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@ -31,6 +31,7 @@ local dbg_spawn_succ = 0
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local dbg_spawn_counts = {}
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local dbg_spawn_counts = {}
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-- range for mob count
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-- range for mob count
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local aoc_range = 136
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local aoc_range = 136
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local remove_far = true
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local mob_cap = {
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local mob_cap = {
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monster = tonumber(minetest.settings:get("mcl_mob_cap_monster")) or 70,
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monster = tonumber(minetest.settings:get("mcl_mob_cap_monster")) or 70,
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