Fix animals jumping way too high upon growing up
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@ -178,7 +178,7 @@ function mob_class:check_breeding()
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-- jump when fully grown so as not to fall into ground
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self.object:set_velocity({
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x = 0,
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y = self.jump_height*3,
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y = self.jump_height,
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z = 0
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})
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end
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