Make v6 ice spikes much rarer
This commit is contained in:
parent
c4ced1fbdf
commit
f8362e798f
|
@ -1268,7 +1268,7 @@ local function generate_structures(minp, maxp, seed, biomemap)
|
|||
-- Ice spikes in v6
|
||||
-- In other mapgens, ice spikes are generated as decorations.
|
||||
if mg_name == "v6" and not chunk_has_igloo and nn == "mcl_core:snowblock" then
|
||||
local spike = math.random(1, 3000)
|
||||
local spike = math.random(1, 58000)
|
||||
if spike < 3 then
|
||||
-- Check surface
|
||||
local floor = {x=p.x+4, y=p.y-1, z=p.z+4}
|
||||
|
|
Loading…
Reference in New Issue