Remove saved visual_size
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@ -94,6 +94,13 @@ local zombie = {
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view_range = 16,
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attack_type = "dogfight",
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harmed_by_heal = true,
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on_spawn = function(self)
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-- Remove saved visual_size on old existing entites.
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-- Old entities were 3 now it's 1.
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self.visual_size = nil
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self.object:set_properties({visual_size = self.visual_size})
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self.base_size = self.visual_size
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end,
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}
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mcl_mobs:register_mob("mobs_mc:zombie", zombie)
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