Fix lightnings in the End
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2e6aa37ca4
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@ -78,7 +78,7 @@ mcl_weather.skycolor = {
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-- Override day/night ratio as well
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-- Override day/night ratio as well
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players = mcl_weather.skycolor.utils.get_players(players)
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players = mcl_weather.skycolor.utils.get_players(players)
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for _, player in ipairs(players) do
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for _, player in ipairs(players) do
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local pos = player:getpos()
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local pos = player:get_pos()
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local _, dim = mcl_util.y_to_layer(pos.y)
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local _, dim = mcl_util.y_to_layer(pos.y)
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if dim == "overworld" then
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if dim == "overworld" then
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player:set_sky(color, "plain", nil, true)
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player:set_sky(color, "plain", nil, true)
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@ -99,9 +99,8 @@ mcl_weather.skycolor = {
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else
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else
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player:override_day_night_ratio(nil)
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player:override_day_night_ratio(nil)
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end
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end
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else
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player:override_day_night_ratio(nil)
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end
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end
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-- Other dimensions are handled in mcl_playerplus
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end
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end
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end,
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end,
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